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BE-1172 fix(3d): let Load3D accept output/temp paths, save Preview3DAdvanced to temp/
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@ -51,6 +51,14 @@ class Load3D(IO.ComfyNode):
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],
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)
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@classmethod
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def validate_inputs(cls, model_file, **kwargs) -> bool | str:
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if not model_file or model_file == "none":
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return True
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if not folder_paths.exists_annotated_filepath(model_file):
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return f"Invalid 3D model file: {model_file}"
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return True
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@classmethod
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def execute(cls, model_file, image, **kwargs) -> IO.NodeOutput:
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image_path = folder_paths.get_annotated_filepath(image['image'])
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@ -166,7 +174,7 @@ class Preview3DAdvanced(IO.ComfyNode):
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@classmethod
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def execute(cls, model_file: Types.File3D, image, width: int, height: int, **kwargs) -> IO.NodeOutput:
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filename = f"preview3d_advanced_{uuid.uuid4().hex}.{model_file.format}"
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model_file.save_to(os.path.join(folder_paths.get_output_directory(), filename))
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model_file.save_to(os.path.join(folder_paths.get_temp_directory(), filename))
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camera_info_input = kwargs.get("camera_info", None)
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camera_info = camera_info_input if camera_info_input is not None else image['camera_info']
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