fix: Load3D failing path validation from double path resolution (#14852)
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This commit is contained in:
Terry Jia 2026-07-09 10:42:20 -04:00 committed by GitHub
parent b35819712e
commit 04a30fb375
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@ -61,14 +61,10 @@ class Load3D(IO.ComfyNode):
@classmethod
def execute(cls, model_file, image, **kwargs) -> IO.NodeOutput:
image_path = folder_paths.get_annotated_filepath(image['image'])
mask_path = folder_paths.get_annotated_filepath(image['mask'])
normal_path = folder_paths.get_annotated_filepath(image['normal'])
load_image_node = nodes.LoadImage()
output_image, ignore_mask = load_image_node.load_image(image=image_path)
ignore_image, output_mask = load_image_node.load_image(image=mask_path)
normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
output_image, ignore_mask = load_image_node.load_image(image=image['image'])
ignore_image, output_mask = load_image_node.load_image(image=image['mask'])
normal_image, ignore_mask2 = load_image_node.load_image(image=image['normal'])
video = None