From 2e59ed8beb3c8dffa221b1f6c73f3fcf42c4f4c9 Mon Sep 17 00:00:00 2001 From: Alexis Rolland Date: Wed, 20 May 2026 08:32:16 +0800 Subject: [PATCH] Deprecate basic voxel to mesh node in favor on the newest one --- comfy_extras/nodes_hunyuan3d.py | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/comfy_extras/nodes_hunyuan3d.py b/comfy_extras/nodes_hunyuan3d.py index 403eb855b..803cd1824 100644 --- a/comfy_extras/nodes_hunyuan3d.py +++ b/comfy_extras/nodes_hunyuan3d.py @@ -419,7 +419,7 @@ class VoxelToMeshBasic(IO.ComfyNode): def define_schema(cls): return IO.Schema( node_id="VoxelToMeshBasic", - display_name="Voxel to Mesh (Basic)", + display_name="Voxel to Mesh (Basic) (Deprecated)", category="3d", inputs=[ IO.Voxel.Input("voxel"), @@ -427,7 +427,8 @@ class VoxelToMeshBasic(IO.ComfyNode): ], outputs=[ IO.Mesh.Output(), - ] + ], + is_deprecated=True, ) @classmethod @@ -455,7 +456,7 @@ class VoxelToMesh(IO.ComfyNode): category="3d", inputs=[ IO.Voxel.Input("voxel"), - IO.Combo.Input("algorithm", options=["surface net", "basic"], advanced=True), + IO.Combo.Input("algorithm", options=["surface net", "basic"]), IO.Float.Input("threshold", default=0.6, min=-1.0, max=1.0, step=0.01), ], outputs=[