mirror of
https://github.com/comfyanonymous/ComfyUI.git
synced 2026-06-04 05:17:50 +08:00
Meshing level can be 0.0
This commit is contained in:
parent
c0f91c6782
commit
2fc439fb77
@ -1612,7 +1612,7 @@ class SplatToMesh(IO.ComfyNode):
|
||||
IO.Int.Input("smooth", default=0, min=0, max=60, advanced = True,
|
||||
tooltip="Taubin mesh-smoothing iterations. Smooths the surface without shrinking it "
|
||||
"(volume-preserving), unlike blurring the density. 0 = raw surface."),
|
||||
IO.Float.Input("level", default=0.6, min=0.3, max=2.0, step=0.05,
|
||||
IO.Float.Input("level", default=0.4, min=0.0, max=2.0, step=0.01,
|
||||
tooltip="Iso-surface level. Auto-picked by Otsu; this biases it (1.0 = auto, lower = "
|
||||
"fatter/more-connected surface, higher = thinner/tighter)."),
|
||||
IO.Int.Input("min_component", default=500, min=0, max=100000, step=50, advanced=True,
|
||||
|
||||
Loading…
Reference in New Issue
Block a user