overlooked min/max for unused code

This commit is contained in:
FizzleDorf 2023-04-01 02:38:08 -04:00
parent 9f5b8cf664
commit 33d301ba74

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@ -32,7 +32,7 @@ export function addSeedControlWidget(node, targetWidget, defaultValue = "randomi
// limit max to something that javascript can handle // limit max to something that javascript can handle
max = Math.min(1125899906842624, max); max = Math.min(1125899906842624, max);
} }
/*if (targetWidget.value >= 1125899906842624) { //loop to lowest and continue batch /*if (max) { //loop to lowest and continue batch
targetWidget.value = 0; targetWidget.value = 0;
console.log("increment"); console.log("increment");
} else { } else {
@ -52,7 +52,7 @@ export function addSeedControlWidget(node, targetWidget, defaultValue = "randomi
// limit min to something that javascript can handle // limit min to something that javascript can handle
min = Math.min(0, min); min = Math.min(0, min);
} }
/*if (targetWidget.value <= 0) { //Loop to highest and continue batch /*if (min) { //Loop to highest and continue batch
targetWidget.value = 1125899906842624; targetWidget.value = 1125899906842624;
console.log("decrement"); console.log("decrement");
} else { } else {