Fix 3D advanced nodes crashing in API mode (no UI)

This commit is contained in:
Terry Jia 2026-07-13 15:12:22 -04:00
parent 917faef771
commit 3472f32c88
2 changed files with 10 additions and 5 deletions

View File

@ -174,8 +174,9 @@ class Preview3DAdvanced(IO.ComfyNode):
filename = f"preview3d_advanced_{uuid.uuid4().hex}.{model_3d.format}"
model_3d.save_to(os.path.join(folder_paths.get_temp_directory(), filename))
viewport_state = viewport_state if isinstance(viewport_state, dict) else {}
camera_info_input = kwargs.get("camera_info", None)
camera_info = camera_info_input if camera_info_input is not None else viewport_state['camera_info']
camera_info = camera_info_input if camera_info_input is not None else viewport_state.get('camera_info')
model_3d_info_input = kwargs.get("model_3d_info", None)
model_3d_info = model_3d_info_input if model_3d_info_input is not None else viewport_state.get('model_3d_info', [])
return IO.NodeOutput(
@ -243,8 +244,9 @@ class PreviewGaussianSplat(IO.ComfyNode):
filename = f"preview_splat_{uuid.uuid4().hex}.{model_3d.format}"
model_3d.save_to(os.path.join(folder_paths.get_temp_directory(), filename))
viewport_state = viewport_state if isinstance(viewport_state, dict) else {}
camera_info_input = kwargs.get("camera_info", None)
camera_info = camera_info_input if camera_info_input is not None else viewport_state['camera_info']
camera_info = camera_info_input if camera_info_input is not None else viewport_state.get('camera_info')
model_3d_info_input = kwargs.get("model_3d_info", None)
model_3d_info = model_3d_info_input if model_3d_info_input is not None else viewport_state.get('model_3d_info', [])
return IO.NodeOutput(
@ -303,8 +305,9 @@ class PreviewPointCloud(IO.ComfyNode):
filename = f"preview_pointcloud_{uuid.uuid4().hex}.{model_3d.format}"
model_3d.save_to(os.path.join(folder_paths.get_temp_directory(), filename))
viewport_state = viewport_state if isinstance(viewport_state, dict) else {}
camera_info_input = kwargs.get("camera_info", None)
camera_info = camera_info_input if camera_info_input is not None else viewport_state['camera_info']
camera_info = camera_info_input if camera_info_input is not None else viewport_state.get('camera_info')
model_3d_info_input = kwargs.get("model_3d_info", None)
model_3d_info = model_3d_info_input if model_3d_info_input is not None else viewport_state.get('model_3d_info', [])
return IO.NodeOutput(
@ -375,8 +378,9 @@ class Load3DAdvanced(IO.ComfyNode):
file_3d = None
if model_file and model_file != "none":
file_3d = Types.File3D(folder_paths.get_annotated_filepath(model_file))
viewport_state = viewport_state if isinstance(viewport_state, dict) else {}
model_3d_info = viewport_state.get('model_3d_info', [])
return IO.NodeOutput(file_3d, model_3d_info, viewport_state['camera_info'], width, height)
return IO.NodeOutput(file_3d, model_3d_info, viewport_state.get('camera_info'), width, height)
class Load3DExtension(ComfyExtension):

View File

@ -418,8 +418,9 @@ def _save_file3d_to_output(model_3d: Types.File3D, filename_prefix: str) -> str:
def execute_save_3d_advanced(model_3d, viewport_state, width, height, filename_prefix, kwargs) -> IO.NodeOutput:
model_file = _save_file3d_to_output(model_3d, filename_prefix)
viewport_state = viewport_state if isinstance(viewport_state, dict) else {}
camera_info_input = kwargs.get("camera_info", None)
camera_info = camera_info_input if camera_info_input is not None else viewport_state['camera_info']
camera_info = camera_info_input if camera_info_input is not None else viewport_state.get('camera_info')
model_3d_info_input = kwargs.get("model_3d_info", None)
model_3d_info = model_3d_info_input if model_3d_info_input is not None else viewport_state.get('model_3d_info', [])
return IO.NodeOutput(