From 35183543e004d8b7509c043e7a680bee07171622 Mon Sep 17 00:00:00 2001 From: comfyanonymous <121283862+comfyanonymous@users.noreply.github.com> Date: Wed, 4 Feb 2026 22:12:04 -0800 Subject: [PATCH] Add VAE tiled decode node for audio. (#12299) --- comfy/sd.py | 2 +- comfy_extras/nodes_audio.py | 43 +++++++++++++++++++++++++++++++------ 2 files changed, 38 insertions(+), 7 deletions(-) diff --git a/comfy/sd.py b/comfy/sd.py index bc63d6ced..bc9407405 100644 --- a/comfy/sd.py +++ b/comfy/sd.py @@ -976,7 +976,7 @@ class VAE: if overlap is not None: args["overlap"] = overlap - if dims == 1: + if dims == 1 or self.extra_1d_channel is not None: args.pop("tile_y") output = self.decode_tiled_1d(samples, **args) elif dims == 2: diff --git a/comfy_extras/nodes_audio.py b/comfy_extras/nodes_audio.py index bef723dce..b63dd8e97 100644 --- a/comfy_extras/nodes_audio.py +++ b/comfy_extras/nodes_audio.py @@ -94,6 +94,19 @@ class VAEEncodeAudio(IO.ComfyNode): encode = execute # TODO: remove +def vae_decode_audio(vae, samples, tile=None, overlap=None): + if tile is not None: + audio = vae.decode_tiled(samples["samples"], tile_y=tile, overlap=overlap).movedim(-1, 1) + else: + audio = vae.decode(samples["samples"]).movedim(-1, 1) + + std = torch.std(audio, dim=[1, 2], keepdim=True) * 5.0 + std[std < 1.0] = 1.0 + audio /= std + vae_sample_rate = getattr(vae, "audio_sample_rate", 44100) + return {"waveform": audio, "sample_rate": vae_sample_rate if "sample_rate" not in samples else samples["sample_rate"]} + + class VAEDecodeAudio(IO.ComfyNode): @classmethod def define_schema(cls): @@ -111,16 +124,33 @@ class VAEDecodeAudio(IO.ComfyNode): @classmethod def execute(cls, vae, samples) -> IO.NodeOutput: - audio = vae.decode(samples["samples"]).movedim(-1, 1) - std = torch.std(audio, dim=[1,2], keepdim=True) * 5.0 - std[std < 1.0] = 1.0 - audio /= std - vae_sample_rate = getattr(vae, "audio_sample_rate", 44100) - return IO.NodeOutput({"waveform": audio, "sample_rate": vae_sample_rate if "sample_rate" not in samples else samples["sample_rate"]}) + return IO.NodeOutput(vae_decode_audio(vae, samples)) decode = execute # TODO: remove +class VAEDecodeAudioTiled(IO.ComfyNode): + @classmethod + def define_schema(cls): + return IO.Schema( + node_id="VAEDecodeAudioTiled", + search_aliases=["latent to audio"], + display_name="VAE Decode Audio (Tiled)", + category="latent/audio", + inputs=[ + IO.Latent.Input("samples"), + IO.Vae.Input("vae"), + IO.Int.Input("tile_size", default=512, min=32, max=8192, step=8), + IO.Int.Input("overlap", default=64, min=0, max=1024, step=8), + ], + outputs=[IO.Audio.Output()], + ) + + @classmethod + def execute(cls, vae, samples, tile_size, overlap) -> IO.NodeOutput: + return IO.NodeOutput(vae_decode_audio(vae, samples, tile_size, overlap)) + + class SaveAudio(IO.ComfyNode): @classmethod def define_schema(cls): @@ -675,6 +705,7 @@ class AudioExtension(ComfyExtension): EmptyLatentAudio, VAEEncodeAudio, VAEDecodeAudio, + VAEDecodeAudioTiled, SaveAudio, SaveAudioMP3, SaveAudioOpus,