Make primitive float's step make more sense

This commit is contained in:
Jedrzej Kosinski 2025-12-19 19:58:10 -08:00
parent 847c278790
commit 37e94ed583

View File

@ -66,7 +66,7 @@ class Float(io.ComfyNode):
display_name="Float",
category="utils/primitive",
inputs=[
io.Float.Input("value", min=-sys.maxsize, max=sys.maxsize),
io.Float.Input("value", min=-sys.maxsize, max=sys.maxsize, step=0.1),
],
outputs=[io.Float.Output()],
)