multigpu: use unet_manual_cast for SelectModelDevice compute dtype

Replace the hardcoded `_force_fp32_cpu_compute` helper with`_force_supported_compute_dtype`, which delegates to`comfy.model_management.unet_manual_cast(weight_dtype, device)`. The interrogator already encodes per-device dtype support (CPU returns False for fp16/bf16, older GPUs may not support bf16, pre-14 MPS doesn't support bf16, etc.) and returns None when no cast is needed.For SelectModelDevice -> CPU on an fp16/bf16 model, behavior is unchanged: `unet_manual_cast` returns `torch.float32` and `set_model_compute_dtype` casts at use without touching peak memory. As a bonus the same code path now handles other `weight_dtype not supported on device` cases (e.g. bf16 weights on pre-Ampere NVIDIA, bf16 on pre-macOS-14 MPS) without growing the code surface, so the call site no longer needs the `if resolved.type == 'cpu':` gate.

Amp-Thread-ID: https://ampcode.com/threads/T-019e61db-ffb1-73a6-b2a8-3d23d7b05792
Co-authored-by: Amp <amp@ampcode.com>
This commit is contained in:
Jedrzej Kosinski 2026-05-25 19:54:22 -07:00
parent da49b7d0b6
commit 4ca4d39076

View File

@ -48,17 +48,25 @@ class MultiGPUCFGSplitNode(io.ComfyNode):
return io.NodeOutput(model)
def _force_fp32_cpu_compute(patcher: ModelPatcher):
"""Force fp32 inference dtype for CPU.
def _force_supported_compute_dtype(patcher: ModelPatcher, device: torch.device):
"""Ensure the patcher's compute dtype is one the target device actually supports.
PyTorch's CPU conv2d kernels fall back to software emulation for fp16/bf16
and run ~500-600x slower than fp32, which makes a normal-sized workflow
look frozen for hours. Routing through set_model_compute_dtype leaves the
weights as-is and casts at use, so peak memory does not blow up."""
dtype = patcher.model_dtype()
if dtype in (torch.float16, torch.bfloat16):
logging.info(f"Select Model Device: using fp32 compute dtype for CPU inference (model dtype was {dtype}).")
patcher.set_model_compute_dtype(torch.float32)
Defers to comfy.model_management.unet_manual_cast, which already encodes
per-device dtype support (CPU returns False for fp16/bf16, older GPUs may
not support bf16, pre-14 MPS doesn't support bf16, etc.). It returns None
when the weight dtype is already fine and the cast dtype otherwise.
Concrete motivation: PyTorch's CPU conv2d kernels emulate fp16/bf16 in
software (~500-600x slower than fp32), so SelectModelDevice -> CPU on an
fp16 model would otherwise look frozen for hours. Routing through
set_model_compute_dtype leaves the weights as-is and casts at use, so peak
memory does not blow up."""
weight_dtype = patcher.model_dtype()
cast_dtype = comfy.model_management.unet_manual_cast(weight_dtype, device)
if cast_dtype is None:
return
logging.info(f"Select Model Device: using {cast_dtype} compute dtype on {device} (model weight dtype was {weight_dtype}).")
patcher.set_model_compute_dtype(cast_dtype)
def _remember_base_devices(patcher: ModelPatcher):
@ -229,8 +237,7 @@ class SelectModelDeviceNode(io.ComfyNode):
logging.warning(f"Select Model Device: cannot retarget model, passing through unchanged. ({e})")
return io.NodeOutput(model)
if resolved is not None:
if resolved.type == "cpu":
_force_fp32_cpu_compute(model)
_force_supported_compute_dtype(model, resolved)
_prune_multigpu_collision(model, model.load_device)
return io.NodeOutput(model)