Improve tooltip for normalization.

This commit is contained in:
Talmaj Marinc 2026-05-21 14:41:39 +02:00
parent 4f1471d90b
commit 4dbd4a89af

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@ -200,8 +200,9 @@ class DepthAnything3(io.ComfyNode):
options=["v2_style", "min_max", "raw"], options=["v2_style", "min_max", "raw"],
default="v2_style", default="v2_style",
tooltip="How to map raw depth to [0, 1] for the output image. " tooltip="How to map raw depth to [0, 1] for the output image. "
"'raw' preserves absolute values — use this to keep " "'v2_style': normalizes using mean and std for perceptually balanced results (default). "
"metric units when running DA3-Metric-Large."), "'min_max': stretches the full depth range to [0, 1] for maximum contrast. "
"'raw': preserves absolute values — use this to keep metric units when running DA3-Metric-Large."),
io.Boolean.Input("apply_sky_clip", default=False, io.Boolean.Input("apply_sky_clip", default=False,
tooltip="Clip sky-region depth to the 99th percentile before " tooltip="Clip sky-region depth to the 99th percentile before "
"normalisation. Requires a sky segmentation head " "normalisation. Requires a sky segmentation head "