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Trim/pad channels in VAE code. (#11406)
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parent
e4fb3a3572
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33
comfy/sd.py
33
comfy/sd.py
@ -321,6 +321,7 @@ class VAE:
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self.latent_channels = 4
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self.latent_dim = 2
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self.output_channels = 3
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self.pad_channel_value = None
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self.process_input = lambda image: image * 2.0 - 1.0
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self.process_output = lambda image: torch.clamp((image + 1.0) / 2.0, min=0.0, max=1.0)
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self.working_dtypes = [torch.bfloat16, torch.float32]
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@ -435,6 +436,7 @@ class VAE:
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self.memory_used_decode = lambda shape, dtype: (1000 * shape[2] * 2048) * model_management.dtype_size(dtype)
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self.latent_channels = 64
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self.output_channels = 2
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self.pad_channel_value = "replicate"
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self.upscale_ratio = 2048
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self.downscale_ratio = 2048
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self.latent_dim = 1
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@ -547,6 +549,7 @@ class VAE:
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self.latent_dim = 3
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self.latent_channels = 16
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self.output_channels = sd["encoder.conv1.weight"].shape[1]
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self.pad_channel_value = 1.0
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ddconfig = {"dim": dim, "z_dim": self.latent_channels, "dim_mult": [1, 2, 4, 4], "num_res_blocks": 2, "attn_scales": [], "temperal_downsample": [False, True, True], "image_channels": self.output_channels, "dropout": 0.0}
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self.first_stage_model = comfy.ldm.wan.vae.WanVAE(**ddconfig)
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self.working_dtypes = [torch.bfloat16, torch.float16, torch.float32]
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@ -583,6 +586,7 @@ class VAE:
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self.memory_used_decode = lambda shape, dtype: (shape[2] * shape[3] * 87000) * model_management.dtype_size(dtype)
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self.latent_channels = 8
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self.output_channels = 2
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self.pad_channel_value = "replicate"
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self.upscale_ratio = 4096
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self.downscale_ratio = 4096
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self.latent_dim = 2
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@ -691,17 +695,28 @@ class VAE:
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raise RuntimeError("ERROR: VAE is invalid: None\n\nIf the VAE is from a checkpoint loader node your checkpoint does not contain a valid VAE.")
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def vae_encode_crop_pixels(self, pixels):
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if not self.crop_input:
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return pixels
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if self.crop_input:
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downscale_ratio = self.spacial_compression_encode()
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downscale_ratio = self.spacial_compression_encode()
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dims = pixels.shape[1:-1]
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for d in range(len(dims)):
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x = (dims[d] // downscale_ratio) * downscale_ratio
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x_offset = (dims[d] % downscale_ratio) // 2
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if x != dims[d]:
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pixels = pixels.narrow(d + 1, x_offset, x)
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dims = pixels.shape[1:-1]
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for d in range(len(dims)):
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x = (dims[d] // downscale_ratio) * downscale_ratio
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x_offset = (dims[d] % downscale_ratio) // 2
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if x != dims[d]:
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pixels = pixels.narrow(d + 1, x_offset, x)
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if pixels.shape[-1] > self.output_channels:
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pixels = pixels[..., :self.output_channels]
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elif pixels.shape[-1] < self.output_channels:
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if self.pad_channel_value is not None:
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if isinstance(self.pad_channel_value, str):
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mode = self.pad_channel_value
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value = None
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else:
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mode = "constant"
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value = self.pad_channel_value
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pixels = torch.nn.functional.pad(pixels, (0, self.output_channels - pixels.shape[-1]), mode=mode, value=value)
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return pixels
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def decode_tiled_(self, samples, tile_x=64, tile_y=64, overlap = 16):
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4
nodes.py
4
nodes.py
@ -343,7 +343,7 @@ class VAEEncode:
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CATEGORY = "latent"
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def encode(self, vae, pixels):
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t = vae.encode(pixels[:,:,:,:3])
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t = vae.encode(pixels)
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return ({"samples":t}, )
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class VAEEncodeTiled:
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@ -361,7 +361,7 @@ class VAEEncodeTiled:
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CATEGORY = "_for_testing"
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def encode(self, vae, pixels, tile_size, overlap, temporal_size=64, temporal_overlap=8):
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t = vae.encode_tiled(pixels[:,:,:,:3], tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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t = vae.encode_tiled(pixels, tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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return ({"samples": t}, )
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class VAEEncodeForInpaint:
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