sd: fix VAE tiled fallback VRAM leak (#10139)

When the VAE catches this VRAM OOM, it launches the fallback logic
straight from the exception context.

Python however refs the entire call stack that caused the exception
including any local variables for the sake of exception report and
debugging. In the case of tensors, this can hold on the references
to GBs of VRAM and inhibit the VRAM allocated from freeing them.

So dump the except context completely before going back to the VAE
via the tiler by getting out of the except block with nothing but
a flag.

The greately increases the reliability of the tiler fallback,
especially on low VRAM cards, as with the bug, if the leak randomly
leaked more than the headroom needed for a single tile, the tiler
would fallback would OOM and fail the flow.
This commit is contained in:
rattus128 2025-10-02 08:40:28 +10:00 committed by GitHub
parent bb32d4ec31
commit 911331c06c
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@ -652,6 +652,7 @@ class VAE:
def decode(self, samples_in, vae_options={}):
self.throw_exception_if_invalid()
pixel_samples = None
do_tile = False
try:
memory_used = self.memory_used_decode(samples_in.shape, self.vae_dtype)
model_management.load_models_gpu([self.patcher], memory_required=memory_used, force_full_load=self.disable_offload)
@ -667,6 +668,13 @@ class VAE:
pixel_samples[x:x+batch_number] = out
except model_management.OOM_EXCEPTION:
logging.warning("Warning: Ran out of memory when regular VAE decoding, retrying with tiled VAE decoding.")
#NOTE: We don't know what tensors were allocated to stack variables at the time of the
#exception and the exception itself refs them all until we get out of this except block.
#So we just set a flag for tiler fallback so that tensor gc can happen once the
#exception is fully off the books.
do_tile = True
if do_tile:
dims = samples_in.ndim - 2
if dims == 1 or self.extra_1d_channel is not None:
pixel_samples = self.decode_tiled_1d(samples_in)
@ -713,6 +721,7 @@ class VAE:
self.throw_exception_if_invalid()
pixel_samples = self.vae_encode_crop_pixels(pixel_samples)
pixel_samples = pixel_samples.movedim(-1, 1)
do_tile = False
if self.latent_dim == 3 and pixel_samples.ndim < 5:
if not self.not_video:
pixel_samples = pixel_samples.movedim(1, 0).unsqueeze(0)
@ -734,6 +743,13 @@ class VAE:
except model_management.OOM_EXCEPTION:
logging.warning("Warning: Ran out of memory when regular VAE encoding, retrying with tiled VAE encoding.")
#NOTE: We don't know what tensors were allocated to stack variables at the time of the
#exception and the exception itself refs them all until we get out of this except block.
#So we just set a flag for tiler fallback so that tensor gc can happen once the
#exception is fully off the books.
do_tile = True
if do_tile:
if self.latent_dim == 3:
tile = 256
overlap = tile // 4