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Fix CGL kCGLPFAColorSize constant (56 → 8) and remove unused kCGLPFADepthSize
kCGLPFAColorSize was set to 56 (which is kCGLPFASamples), causing CGL to interpret the attribute pair as a request for 32x multisampling instead of 32-bit color. CGL silently ignored it, masking the bug.
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@ -288,8 +288,7 @@ def _init_cgl():
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kCGLPFAOpenGLProfile = 99
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kCGLPFAOpenGLProfile = 99
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kCGLOGLPVersion_3_2_Core = 0x3200
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kCGLOGLPVersion_3_2_Core = 0x3200
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kCGLPFAAccelerated = 73
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kCGLPFAAccelerated = 73
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kCGLPFAColorSize = 56
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kCGLPFAColorSize = 8
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kCGLPFADepthSize = 12
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kCGLPFAAllowOfflineRenderers = 96
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kCGLPFAAllowOfflineRenderers = 96
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attrs = (ctypes.c_int * 9)(
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attrs = (ctypes.c_int * 9)(
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