post-process node

This commit is contained in:
Yousef Rafat 2026-02-06 23:54:27 +02:00
parent 64a52f5585
commit 955c00ee38
3 changed files with 186 additions and 150 deletions

View File

@ -469,133 +469,6 @@ class Mesh:
def cpu(self):
return self.to('cpu')
# could make this into a new node
def fill_holes(self, max_hole_perimeter=3e-2):
device = self.vertices.device
vertices = self.vertices
faces = self.faces
edges = torch.cat([
faces[:, [0, 1]],
faces[:, [1, 2]],
faces[:, [2, 0]]
], dim=0)
edges_sorted, _ = torch.sort(edges, dim=1)
unique_edges, counts = torch.unique(edges_sorted, dim=0, return_counts=True)
boundary_mask = counts == 1
boundary_edges_sorted = unique_edges[boundary_mask]
if boundary_edges_sorted.shape[0] == 0:
return
max_idx = vertices.shape[0]
_, inverse_indices, counts_packed = torch.unique(
torch.sort(edges, dim=1).values[:, 0] * max_idx + torch.sort(edges, dim=1).values[:, 1],
return_inverse=True, return_counts=True
)
boundary_packed_mask = counts_packed == 1
is_boundary_edge = boundary_packed_mask[inverse_indices]
active_boundary_edges = edges[is_boundary_edge]
adj = {}
edges_np = active_boundary_edges.cpu().numpy()
for u, v in edges_np:
adj[u] = v
loops = []
visited_edges = set()
possible_starts = list(adj.keys())
processed_nodes = set()
for start_node in possible_starts:
if start_node in processed_nodes:
continue
current_loop = []
curr = start_node
while curr in adj:
next_node = adj[curr]
if (curr, next_node) in visited_edges:
break
visited_edges.add((curr, next_node))
processed_nodes.add(curr)
current_loop.append(curr)
curr = next_node
if curr == start_node:
loops.append(current_loop)
break
if len(current_loop) > len(edges_np):
break
if not loops:
return
new_faces = []
v_offset = vertices.shape[0]
valid_new_verts = []
for loop_indices in loops:
if len(loop_indices) < 3:
continue
loop_tensor = torch.tensor(loop_indices, dtype=torch.long, device=device)
loop_verts = vertices[loop_tensor]
diffs = loop_verts - torch.roll(loop_verts, shifts=-1, dims=0)
perimeter = torch.norm(diffs, dim=1).sum()
if perimeter > max_hole_perimeter:
continue
center = loop_verts.mean(dim=0)
valid_new_verts.append(center)
c_idx = v_offset
v_offset += 1
num_v = len(loop_indices)
for i in range(num_v):
v_curr = loop_indices[i]
v_next = loop_indices[(i + 1) % num_v]
new_faces.append([v_curr, v_next, c_idx])
if len(valid_new_verts) > 0:
added_vertices = torch.stack(valid_new_verts, dim=0)
added_faces = torch.tensor(new_faces, dtype=torch.long, device=device)
self.vertices = torch.cat([self.vertices, added_vertices], dim=0)
self.faces = torch.cat([self.faces, added_faces], dim=0)
# TODO could be an option
def simplify(self, target=1000000, verbose: bool=False, options: dict={}):
import cumesh
vertices = self.vertices.cuda()
faces = self.faces.cuda()
mesh = cumesh.CuMesh()
mesh.init(vertices, faces)
mesh.simplify(target, verbose=verbose, options=options)
new_vertices, new_faces = mesh.read()
self.vertices = new_vertices.to(self.device)
self.faces = new_faces.to(self.device)
class MeshWithVoxel(Mesh, Voxel):
def __init__(self,
vertices: torch.Tensor,

View File

@ -231,27 +231,6 @@ class config:
CONV = "flexgemm"
FLEX_GEMM_HASHMAP_RATIO = 2.0
# TODO post processing
def simplify(self, target_num_faces: int, verbose: bool=False, options: dict={}):
num_face = self.cu_mesh.num_faces()
if num_face <= target_num_faces:
return
thresh = options.get('thresh', 1e-8)
lambda_edge_length = options.get('lambda_edge_length', 1e-2)
lambda_skinny = options.get('lambda_skinny', 1e-3)
while True:
new_num_vert, new_num_face = self.cu_mesh.simplify_step(lambda_edge_length, lambda_skinny, thresh, False)
if new_num_face <= target_num_faces:
break
del_num_face = num_face - new_num_face
if del_num_face / num_face < 1e-2:
thresh *= 10
num_face = new_num_face
class VarLenTensor:
def __init__(self, feats: torch.Tensor, layout: List[slice]=None):
@ -1530,7 +1509,6 @@ class Vae(nn.Module):
tex_voxels = self.decode_tex_slat(tex_slat, subs)
out_mesh = []
for m, v in zip(meshes, tex_voxels):
m.fill_holes() # TODO
out_mesh.append(
MeshWithVoxel(
m.vertices, m.faces,

View File

@ -281,6 +281,190 @@ class EmptyStructureLatentTrellis2(IO.ComfyNode):
latent = NestedTensor([latent])
return IO.NodeOutput({"samples": latent, "type": "trellis2"})
def simplify_fn(vertices, faces, target=100000):
if vertices.shape[0] <= target:
return
min_feat = vertices.min(dim=0)[0]
max_feat = vertices.max(dim=0)[0]
extent = (max_feat - min_feat).max()
grid_resolution = int(torch.sqrt(torch.tensor(target)).item() * 1.5)
voxel_size = extent / grid_resolution
quantized_coords = ((vertices - min_feat) / voxel_size).long()
unique_coords, inverse_indices = torch.unique(quantized_coords, dim=0, return_inverse=True)
num_new_verts = unique_coords.shape[0]
new_vertices = torch.zeros((num_new_verts, 3), dtype=vertices.dtype, device=vertices.device)
counts = torch.zeros((num_new_verts, 1), dtype=vertices.dtype, device=vertices.device)
new_vertices.scatter_add_(0, inverse_indices.unsqueeze(1).expand(-1, 3), vertices)
counts.scatter_add_(0, inverse_indices.unsqueeze(1), torch.ones_like(vertices[:, :1]))
new_vertices = new_vertices / counts.clamp(min=1)
new_faces = inverse_indices[faces]
v0 = new_faces[:, 0]
v1 = new_faces[:, 1]
v2 = new_faces[:, 2]
valid_mask = (v0 != v1) & (v1 != v2) & (v2 != v0)
new_faces = new_faces[valid_mask]
unique_face_indices, inv_face = torch.unique(new_faces.reshape(-1), return_inverse=True)
final_vertices = new_vertices[unique_face_indices]
final_faces = inv_face.reshape(-1, 3)
return final_vertices, final_faces
def fill_holes_fn(vertices, faces, max_hole_perimeter=3e-2):
device = vertices.device
orig_vertices = vertices
orig_faces = faces
edges = torch.cat([
faces[:, [0, 1]],
faces[:, [1, 2]],
faces[:, [2, 0]]
], dim=0)
edges_sorted, _ = torch.sort(edges, dim=1)
unique_edges, counts = torch.unique(edges_sorted, dim=0, return_counts=True)
boundary_mask = counts == 1
boundary_edges_sorted = unique_edges[boundary_mask]
if boundary_edges_sorted.shape[0] == 0:
return
max_idx = vertices.shape[0]
_, inverse_indices, counts_packed = torch.unique(
torch.sort(edges, dim=1).values[:, 0] * max_idx + torch.sort(edges, dim=1).values[:, 1],
return_inverse=True, return_counts=True
)
boundary_packed_mask = counts_packed == 1
is_boundary_edge = boundary_packed_mask[inverse_indices]
active_boundary_edges = edges[is_boundary_edge]
adj = {}
edges_np = active_boundary_edges.cpu().numpy()
for u, v in edges_np:
adj[u] = v
loops = []
visited_edges = set()
possible_starts = list(adj.keys())
processed_nodes = set()
for start_node in possible_starts:
if start_node in processed_nodes:
continue
current_loop = []
curr = start_node
while curr in adj:
next_node = adj[curr]
if (curr, next_node) in visited_edges:
break
visited_edges.add((curr, next_node))
processed_nodes.add(curr)
current_loop.append(curr)
curr = next_node
if curr == start_node:
loops.append(current_loop)
break
if len(current_loop) > len(edges_np):
break
if not loops:
return
new_faces = []
v_offset = vertices.shape[0]
valid_new_verts = []
for loop_indices in loops:
if len(loop_indices) < 3:
continue
loop_tensor = torch.tensor(loop_indices, dtype=torch.long, device=device)
loop_verts = vertices[loop_tensor]
diffs = loop_verts - torch.roll(loop_verts, shifts=-1, dims=0)
perimeter = torch.norm(diffs, dim=1).sum()
if perimeter > max_hole_perimeter:
continue
center = loop_verts.mean(dim=0)
valid_new_verts.append(center)
c_idx = v_offset
v_offset += 1
num_v = len(loop_indices)
for i in range(num_v):
v_curr = loop_indices[i]
v_next = loop_indices[(i + 1) % num_v]
new_faces.append([v_curr, v_next, c_idx])
if len(valid_new_verts) > 0:
added_vertices = torch.stack(valid_new_verts, dim=0)
added_faces = torch.tensor(new_faces, dtype=torch.long, device=device)
vertices_f = torch.cat([orig_vertices, added_vertices], dim=0)
faces_f = torch.cat([orig_faces, added_faces], dim=0)
return vertices_f, faces_f
class PostProcessMesh(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="PostProcessMesh",
category="latent/3d",
inputs=[
IO.Mesh.Input("mesh"),
IO.Int.Input("simplify", default=100_000, min=0), # max?
IO.Float.Input("fill_holes_perimeter", default=0.03, min=0.0)
],
outputs=[
IO.Mesh.Output("output_mesh"),
]
)
@classmethod
def execute(cls, mesh, simplify, fill_holes_perimeter):
verts, faces = mesh.vertices, mesh.faces
if fill_holes_perimeter != 0.0:
verts, faces = fill_holes_fn(verts, faces, max_hole_perimeter=fill_holes_perimeter)
if simplify != 0:
verts, faces = simplify_fn(verts, faces, simplify)
mesh.vertices = verts
mesh.faces = faces
return mesh
class Trellis2Extension(ComfyExtension):
@override
@ -292,7 +476,8 @@ class Trellis2Extension(ComfyExtension):
EmptyTextureLatentTrellis2,
VaeDecodeTextureTrellis,
VaeDecodeShapeTrellis,
VaeDecodeStructureTrellis2
VaeDecodeStructureTrellis2,
PostProcessMesh
]