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fix(api-nodes): Topaz 4k video upscaling (#11438)
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@ -23,10 +23,6 @@ UPSCALER_MODELS_MAP = {
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"Starlight (Astra) Fast": "slf-1",
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"Starlight (Astra) Creative": "slc-1",
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}
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UPSCALER_VALUES_MAP = {
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"FullHD (1080p)": 1920,
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"4K (2160p)": 3840,
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}
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class TopazImageEnhance(IO.ComfyNode):
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@ -214,7 +210,7 @@ class TopazVideoEnhance(IO.ComfyNode):
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IO.Video.Input("video"),
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IO.Boolean.Input("upscaler_enabled", default=True),
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IO.Combo.Input("upscaler_model", options=list(UPSCALER_MODELS_MAP.keys())),
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IO.Combo.Input("upscaler_resolution", options=list(UPSCALER_VALUES_MAP.keys())),
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IO.Combo.Input("upscaler_resolution", options=["FullHD (1080p)", "4K (2160p)"]),
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IO.Combo.Input(
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"upscaler_creativity",
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options=["low", "middle", "high"],
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@ -306,8 +302,33 @@ class TopazVideoEnhance(IO.ComfyNode):
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target_frame_rate = src_frame_rate
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filters = []
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if upscaler_enabled:
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target_width = UPSCALER_VALUES_MAP[upscaler_resolution]
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target_height = UPSCALER_VALUES_MAP[upscaler_resolution]
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if "1080p" in upscaler_resolution:
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target_pixel_p = 1080
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max_long_side = 1920
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else:
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target_pixel_p = 2160
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max_long_side = 3840
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ar = src_width / src_height
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if src_width >= src_height:
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# Landscape or Square; Attempt to set height to target (e.g., 2160), calculate width
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target_height = target_pixel_p
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target_width = int(target_height * ar)
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# Check if width exceeds standard bounds (for ultra-wide e.g., 21:9 ARs)
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if target_width > max_long_side:
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target_width = max_long_side
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target_height = int(target_width / ar)
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else:
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# Portrait; Attempt to set width to target (e.g., 2160), calculate height
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target_width = target_pixel_p
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target_height = int(target_width / ar)
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# Check if height exceeds standard bounds
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if target_height > max_long_side:
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target_height = max_long_side
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target_width = int(target_height * ar)
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if target_width % 2 != 0:
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target_width += 1
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if target_height % 2 != 0:
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target_height += 1
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filters.append(
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topaz_api.VideoEnhancementFilter(
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model=UPSCALER_MODELS_MAP[upscaler_model],
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