structure output -> voxel

This commit is contained in:
Yousef Rafat 2026-05-15 22:33:25 +03:00
parent 4e3c27a9b9
commit bd22cb249d

View File

@ -375,7 +375,7 @@ class VaeDecodeStructureTrellis2(IO.ComfyNode):
IO.Combo.Input("resolution", options=["32", "64"], default="32") IO.Combo.Input("resolution", options=["32", "64"], default="32")
], ],
outputs=[ outputs=[
IO.Voxel.Output("structure_output"), IO.Voxel.Output("voxel"),
] ]
) )
@ -420,7 +420,7 @@ class Trellis2UpsampleCascade(IO.ComfyNode):
], ],
outputs=[ outputs=[
IO.AnyType.Output( IO.AnyType.Output(
"high_res_coords", "high_res_voxel",
tooltip=( tooltip=(
"High-resolution sparse coordinates produced after cascade upsampling. " "High-resolution sparse coordinates produced after cascade upsampling. "
"Represents the refined 3D structure at target resolution." "Represents the refined 3D structure at target resolution."
@ -661,11 +661,11 @@ class EmptyTrellis2ShapeLatent(IO.ComfyNode):
inputs=[ inputs=[
IO.Model.Input("model"), IO.Model.Input("model"),
IO.MultiType.Input( IO.MultiType.Input(
"shape_structure", "voxel",
types=[IO.Voxel, IO.AnyType], types=[IO.Voxel, IO.AnyType],
tooltip=( tooltip=(
"Shape structure input. Accepts either a voxel structure " "Shape structure input. Accepts either a voxel structure "
"or upsampled coordinates from a previous cascade stage." "or upsampled voxel coordinates from a previous cascade stage."
) )
) )
], ],