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Add the checkbox to disable head drawing in node SDPoseDrawKeypoints (#14446)
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@ -96,8 +96,12 @@ class KeypointDraw:
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# Body connections - matching DWPose limbSeq (1-indexed, converted to 0-indexed)
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self.body_limbSeq = [
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[2, 3], [2, 6], [3, 4], [4, 5], [6, 7], [7, 8], [2, 9], [9, 10],
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[10, 11], [2, 12], [12, 13], [13, 14], [2, 1], [1, 15], [15, 17],
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[1, 16], [16, 18]
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[10, 11], [2, 12], [12, 13], [13, 14]
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]
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# Head connections (1-indexed, converted to 0-indexed)
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self.head_edges = [
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[2, 1], [1, 15], [15, 17], [1, 16], [16, 18]
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]
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# Colors matching DWPose
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@ -215,7 +219,7 @@ class KeypointDraw:
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return unique_pts if len(unique_pts) > 1 else [[center[0], center[1]], [center[0], center[1]]]
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def draw_wholebody_keypoints(self, canvas, keypoints, scores=None, threshold=0.3,
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draw_body=True, draw_feet=True, draw_face=True, draw_hands=True, stick_width=4, face_point_size=3):
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draw_body=True, draw_head=True, draw_feet=True, draw_face=True, draw_hands=True, stick_width=4, face_point_size=3):
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"""
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Draw wholebody keypoints (134 keypoints after processing) in DWPose style.
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@ -237,9 +241,17 @@ class KeypointDraw:
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"""
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H, W, C = canvas.shape
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# Draw body limbs
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if draw_body and len(keypoints) >= 18:
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for i, limb in enumerate(self.body_limbSeq):
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# Draw body limbs & head connections
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if (draw_body or draw_head) and len(keypoints) >= 18:
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colorIndexOffset = 0
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edges = []
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if draw_body:
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edges += self.body_limbSeq
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else:
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colorIndexOffset += len(self.body_limbSeq)
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if draw_head:
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edges += self.head_edges
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for i, limb in enumerate(edges):
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# Convert from 1-indexed to 0-indexed
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idx1, idx2 = limb[0] - 1, limb[1] - 1
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@ -262,11 +274,17 @@ class KeypointDraw:
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polygon = self.draw.ellipse2Poly((int(mY), int(mX)), (int(length / 2), stick_width), int(angle), 0, 360, 1)
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self.draw.fillConvexPoly(canvas, polygon, self.colors[i % len(self.colors)])
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self.draw.fillConvexPoly(canvas, polygon, self.colors[(i + colorIndexOffset) % len(self.colors)])
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# Draw body keypoints
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if draw_body and len(keypoints) >= 18:
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# Draw body & head keypoints
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if (draw_body or draw_head) and len(keypoints) >= 18:
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head_keypoints = {0, 14, 15, 16, 17} # nose, eyes, ears
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neck_point = 1
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for i in range(18):
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if not draw_head and i in head_keypoints:
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continue
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if not draw_body and i not in head_keypoints and i != neck_point:
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continue
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if scores is not None and scores[i] < threshold:
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continue
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x, y = int(keypoints[i][0]), int(keypoints[i][1])
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@ -365,6 +383,7 @@ class SDPoseDrawKeypoints(io.ComfyNode):
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io.Int.Input("stick_width", default=4, min=1, max=10, step=1),
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io.Int.Input("face_point_size", default=3, min=1, max=10, step=1),
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io.Float.Input("score_threshold", default=0.3, min=0.0, max=1.0, step=0.01),
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io.Boolean.Input("draw_head", default=True),
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],
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outputs=[
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io.Image.Output(),
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@ -372,7 +391,7 @@ class SDPoseDrawKeypoints(io.ComfyNode):
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)
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@classmethod
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def execute(cls, keypoints, draw_body, draw_hands, draw_face, draw_feet, stick_width, face_point_size, score_threshold) -> io.NodeOutput:
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def execute(cls, keypoints, draw_body, draw_hands, draw_face, draw_feet, stick_width, face_point_size, score_threshold, draw_head) -> io.NodeOutput:
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if not keypoints:
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return io.NodeOutput(torch.zeros((1, 64, 64, 3), dtype=torch.float32))
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height = keypoints[0]["canvas_height"]
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@ -405,7 +424,7 @@ class SDPoseDrawKeypoints(io.ComfyNode):
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canvas = drawer.draw_wholebody_keypoints(
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canvas, kp, sc,
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threshold=score_threshold,
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draw_body=draw_body, draw_feet=draw_feet,
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draw_body=draw_body, draw_head=draw_head, draw_feet=draw_feet,
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draw_face=draw_face, draw_hands=draw_hands,
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stick_width=stick_width, face_point_size=face_point_size,
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)
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