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Fix VAEDecodeAudioTiled ignoring tile_size input (#12735) (#12738)
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@ -96,7 +96,7 @@ class VAEEncodeAudio(IO.ComfyNode):
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def vae_decode_audio(vae, samples, tile=None, overlap=None):
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if tile is not None:
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audio = vae.decode_tiled(samples["samples"], tile_y=tile, overlap=overlap).movedim(-1, 1)
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audio = vae.decode_tiled(samples["samples"], tile_x=tile, tile_y=tile, overlap=overlap).movedim(-1, 1)
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else:
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audio = vae.decode(samples["samples"]).movedim(-1, 1)
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