Merge branch 'master' into alexis/reorder_inputs

This commit is contained in:
Alexis Rolland 2026-06-08 10:13:14 -07:00 committed by GitHub
commit e868977f7a
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3 changed files with 29 additions and 20 deletions

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@ -7,29 +7,29 @@ class ColorToRGBInt(io.ComfyNode):
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="ColorToRGBInt",
display_name="Color to RGB Int",
display_name="Color Picker",
category="utilities",
description="Convert a color to a RGB integer value.",
description="Return a color RGB integer value and hexadecimal representation.",
inputs=[
io.Color.Input("color"),
],
outputs=[
io.Int.Output(display_name="rgb_int"),
io.Color.Output(display_name="hex")
],
)
@classmethod
def execute(
cls,
color: str,
) -> io.NodeOutput:
def execute(cls, color: str) -> io.NodeOutput:
# expect format #RRGGBB
if len(color) != 7 or color[0] != "#":
raise ValueError("Color must be in format #RRGGBB")
r = int(color[1:3], 16)
g = int(color[3:5], 16)
b = int(color[5:7], 16)
return io.NodeOutput(r * 256 * 256 + g * 256 + b)
rgb_int = r * 256 * 256 + g * 256 + b
return io.NodeOutput(rgb_int, color)
class ColorExtension(ComfyExtension):

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@ -6,24 +6,24 @@ from comfy_api.latest import ComfyExtension, io
class AspectRatio(str, Enum):
SQUARE = "1:1 (Square)"
PHOTO_V = "2:3 (Portrait Photo)"
PHOTO_H = "3:2 (Photo)"
STANDARD_V = "3:4 (Portrait Standard)"
STANDARD_H = "4:3 (Standard)"
WIDESCREEN_V = "9:16 (Portrait Widescreen)"
WIDESCREEN_H = "16:9 (Widescreen)"
ULTRAWIDE_H = "21:9 (Ultrawide)"
PHOTO_V = "2:3 (Portrait Photo)"
STANDARD_V = "3:4 (Portrait Standard)"
WIDESCREEN_V = "9:16 (Portrait Widescreen)"
ASPECT_RATIOS: dict[AspectRatio, tuple[int, int]] = {
AspectRatio.SQUARE: (1, 1),
AspectRatio.PHOTO_V: (2, 3),
AspectRatio.PHOTO_H: (3, 2),
AspectRatio.STANDARD_V: (3, 4),
AspectRatio.STANDARD_H: (4, 3),
AspectRatio.WIDESCREEN_V: (9, 16),
AspectRatio.WIDESCREEN_H: (16, 9),
AspectRatio.ULTRAWIDE_H: (21, 9),
AspectRatio.PHOTO_V: (2, 3),
AspectRatio.STANDARD_V: (3, 4),
AspectRatio.WIDESCREEN_V: (9, 16),
}
@ -50,26 +50,35 @@ class ResolutionSelector(io.ComfyNode):
min=0.1,
max=16.0,
step=0.1,
tooltip="Target total megapixels. 1.0 MP ≈ 1024×1024 for square.",
tooltip="Target total megapixels. 1.0 MP ≈ 1024x1024 for square.",
),
io.Int.Input(
id="multiple",
default=8,
min=8,
max=128,
step=4,
tooltip="Nearest multiple of the result to set the selected resolution to.",
advanced=True,
),
],
outputs=[
io.Int.Output(
"width", tooltip="Calculated width in pixels (multiple of 8)."
"width", tooltip="Calculated width in pixels multiplied by the selected multiple."
),
io.Int.Output(
"height", tooltip="Calculated height in pixels (multiple of 8)."
"height", tooltip="Calculated height in pixels multiplied by the selected multiple."
),
],
)
@classmethod
def execute(cls, aspect_ratio: str, megapixels: float) -> io.NodeOutput:
def execute(cls, aspect_ratio: str, megapixels: float, multiple: int) -> io.NodeOutput:
w_ratio, h_ratio = ASPECT_RATIOS[aspect_ratio]
total_pixels = megapixels * 1024 * 1024
scale = math.sqrt(total_pixels / (w_ratio * h_ratio))
width = round(w_ratio * scale / 8) * 8
height = round(h_ratio * scale / 8) * 8
width = round(w_ratio * scale / multiple) * multiple
height = round(h_ratio * scale / multiple) * multiple
return io.NodeOutput(width, height)

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@ -1,6 +1,6 @@
comfyui-frontend-package==1.45.15
comfyui-workflow-templates==0.9.98
comfyui-embedded-docs==0.5.2
comfyui-embedded-docs==0.5.3
torch
torchsde
torchvision