Mark some widgets as advanced

This commit is contained in:
kijai 2026-05-14 18:24:33 +03:00
parent f5e969e5b2
commit f157e20c05

View File

@ -229,12 +229,12 @@ class MoGeInference(io.ComfyNode):
io.Image.Input("image"),
io.Int.Input("resolution_level", default=9, min=0, max=9,
tooltip="0 = fastest, 9 = most detail."),
io.Float.Input("fov_x_degrees", default=0.0, min=0.0, max=170.0, step=0.1,
io.Float.Input("fov_x_degrees", default=0.0, min=0.0, max=170.0, step=0.1, advanced=True,
tooltip="Horizontal field of view of the source camera. Sets the focal length used to unproject the depth map into 3D. 0 = auto-recover from the predicted points."),
io.Int.Input("batch_size", default=4, min=1, max=64,
tooltip="Images per inference call. Lower if you OOM on a long video / image set."),
io.Boolean.Input("force_projection", default=True),
io.Boolean.Input("apply_mask", default=True,
io.Boolean.Input("force_projection", default=True, advanced=True),
io.Boolean.Input("apply_mask", default=True, advanced=True,
tooltip="Set masked-out (sky / invalid) pixels to inf in points and depth so meshing culls them. Disable to keep the raw predicted geometry everywhere; the mask is still returned separately."),
],
outputs=[MoGeGeometry.Output(display_name="moge_geometry")],