Browsers are dumb and let any website do requests to localhost this should
prevent this without breaking things. CORS prevents the javascript from
reading the response but they can still write it.
At the moment this is only enabled when the --enable-cors-header argument
is not used.
* Add route for getting output logs
* Include ComfyUI version
* Move to own function
* Changed to memory logger
* Unify logger setup logic
* Fix get version git fallback
---------
Co-authored-by: pythongosssss <125205205+pythongosssss@users.noreply.github.com>
* Create internal route table.
* List files.
* Add GET /internal/files.
Retrieves list of files in models, output, and user directories.
* Refactor file names.
* Use typing_extensions for Python 3.8
* Fix tests.
* Remove print statements.
* Update README.
* Add output and user to valid directory test.
* Add missing type hints.
* Execution Model Inversion
This PR inverts the execution model -- from recursively calling nodes to
using a topological sort of the nodes. This change allows for
modification of the node graph during execution. This allows for two
major advantages:
1. The implementation of lazy evaluation in nodes. For example, if a
"Mix Images" node has a mix factor of exactly 0.0, the second image
input doesn't even need to be evaluated (and visa-versa if the mix
factor is 1.0).
2. Dynamic expansion of nodes. This allows for the creation of dynamic
"node groups". Specifically, custom nodes can return subgraphs that
replace the original node in the graph. This is an incredibly
powerful concept. Using this functionality, it was easy to
implement:
a. Components (a.k.a. node groups)
b. Flow control (i.e. while loops) via tail recursion
c. All-in-one nodes that replicate the WebUI functionality
d. and more
All of those were able to be implemented entirely via custom nodes,
so those features are *not* a part of this PR. (There are some
front-end changes that should occur before that functionality is
made widely available, particularly around variant sockets.)
The custom nodes associated with this PR can be found at:
https://github.com/BadCafeCode/execution-inversion-demo-comfyui
Note that some of them require that variant socket types ("*") be
enabled.
* Allow `input_info` to be of type `None`
* Handle errors (like OOM) more gracefully
* Add a command-line argument to enable variants
This allows the use of nodes that have sockets of type '*' without
applying a patch to the code.
* Fix an overly aggressive assertion.
This could happen when attempting to evaluate `IS_CHANGED` for a node
during the creation of the cache (in order to create the cache key).
* Fix Pyright warnings
* Add execution model unit tests
* Fix issue with unused literals
Behavior should now match the master branch with regard to undeclared
inputs. Undeclared inputs that are socket connections will be used while
undeclared inputs that are literals will be ignored.
* Make custom VALIDATE_INPUTS skip normal validation
Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`,
that variable will be a dictionary of the socket type of all incoming
connections. If that argument exists, normal socket type validation will
not occur. This removes the last hurdle for enabling variant types
entirely from custom nodes, so I've removed that command-line option.
I've added appropriate unit tests for these changes.
* Fix example in unit test
This wouldn't have caused any issues in the unit test, but it would have
bugged the UI if someone copy+pasted it into their own node pack.
* Use fstrings instead of '%' formatting syntax
* Use custom exception types.
* Display an error for dependency cycles
Previously, dependency cycles that were created during node expansion
would cause the application to quit (due to an uncaught exception). Now,
we'll throw a proper error to the UI. We also make an attempt to 'blame'
the most relevant node in the UI.
* Add docs on when ExecutionBlocker should be used
* Remove unused functionality
* Rename ExecutionResult.SLEEPING to PENDING
* Remove superfluous function parameter
* Pass None for uneval inputs instead of default
This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values
in evaluation functions.
* Add a test for mixed node expansion
This test ensures that a node that returns a combination of expanded
subgraphs and literal values functions correctly.
* Raise exception for bad get_node calls.
* Minor refactor of IsChangedCache.get
* Refactor `map_node_over_list` function
* Fix ui output for duplicated nodes
* Add documentation on `check_lazy_status`
* Add file for execution model unit tests
* Clean up Javascript code as per review
* Improve documentation
Converted some comments to docstrings as per review
* Add a new unit test for mixed lazy results
This test validates that when an output list is fed to a lazy node, the
node will properly evaluate previous nodes that are needed by any inputs
to the lazy node.
No code in the execution model has been changed. The test already
passes.
* Allow kwargs in VALIDATE_INPUTS functions
When kwargs are used, validation is skipped for all inputs as if they
had been mentioned explicitly.
* List cached nodes in `execution_cached` message
This was previously just bugged in this PR.
* Add support for simple tooltips
* Fix overflow
* Add tooltips for nodes in the default workflow
* new line
* Prevent potential crash
* PR feedback
* Hide tooltip when clicking (e.g. combo widget)
* Refactor tooltips, add node level support
* Fix
* move
* Fix test (and undo last change)
* Fixed indent
* Fix dom widgets, dont show tooltip if not over canvas
* Add model downloading endpoint.
* Move client session init to async function.
* Break up large function.
* Send "download_progress" as websocket event.
* Fixed
* Fixed.
* Use async mock.
* Move server set up to right before run call.
* Validate that model subdirectory cannot contain relative paths.
* Add download_model test checking for invalid paths.
* Remove DS_Store.
* Consolidate DownloadStatus and DownloadModelResult
* Add progress_interval as an optional parameter.
* Use tuple type from annotations.
* Use pydantic.
* Update comment.
* Revert "Use pydantic."
This reverts commit 7461e8eb00.
* Add new line.
* Add newline EOF.
* Validate model filename as well.
* Add comment to not reply on internal.
* Restrict downloading to safetensor files only.
* cli_args: Add --duplicate-check-hash-function.
* server.py: compare_image_hash configurable hash function
Uses an argument added in cli_args to specify the type of hashing to default to for duplicate hash checking. Uses an `eval()` to identify the specific hashlib class to utilize, but ultimately safely operates because we have specific options and only those options/choices in the arg parser. So we don't have any unsafe input there.
* Add hasher() to node_helpers
* hashlib selection moved to node_helpers
* default-hashing-function instead of dupe checking hasher
This makes a default-hashing-function option instead of previous selected option.
* Use args.default_hashing_function
* Use safer handling for node_helpers.hasher()
Uses a safer handling method than `eval` to evaluate default hashing function.
* Stray parentheses are evil.
* Indentation fix.
Somehow when I hit save I didn't notice I missed a space to make indentation work proper. Oops!
* Add frontend manager
* Add tests
* nit
* Add unit test to github CI
* Fix path
* nit
* ignore
* Add logging
* Install test deps
* Remove 'stable' keyword support
* Update test
* Add web-root arg
* Rename web-root to front-end-root
* Add test on non-exist version number
* Use repo owner/name to replace hard coded provider list
* Inline cmd args
* nit
* Fix unit test
* Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified
This is a fix to #3465
Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names.
This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment.
Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format:
<filename> (n).ext
with the code:
```
while os.path.exists(filepath):
filename = f"{split[0]} ({i}){split[1]}"
filepath = os.path.join(full_output_folder, filename)
i += 1
```
This commit changes this to:
```
while os.path.exists(filepath):
if compare_image_hash(filepath, image):
image_is_duplicate = True
break
filename = f"{split[0]} ({i}){split[1]}"
filepath = os.path.join(full_output_folder, filename)
i += 1
```
a check for if image_is_duplicate = False is done before saving the file.
Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names.
With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved.
However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having:
cat.jpg
cat (1).jpg
cat (2).jpg
This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data.
* fixed typo in expression
* Add TLS Support
* Add to readme
* Add guidance for windows users on generating certificates
* Add guidance for windows users on generating certificates
* Fix typo
* wip per user data
* Rename, hide menu
* better error
rework default user
* store pretty
* Add userdata endpoints
Change nodetemplates to userdata
* add multi user message
* make normal arg
* Fix tests
* Ignore user dir
* user tests
* Changed to default to browser storage and add server-storage arg
* fix crash on empty templates
* fix settings added before load
* ignore parse errors
A POST request to /free with: {"unload_models":true}
will unload models from vram.
A POST request to /free with: {"free_memory":true}
will unload models and free all cached data from the last run workflow.
* support preview mode for mask editor.
* use original file reference instead of loaded frontend blob
bugfix:
* prevent file open dialog when save to load image
* bugfix: cannot clear previous mask painted image's alpha
* bugfix
* bugfix
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
* To reduce bandwidth traffic in a remote environment, a lossy compression-based preview mode is provided for displaying simple visualizations in node-based widgets.
* Added 'preview=[image format]' option to the '/view' API.
* Updated node to use preview for displaying images as widgets.
* Excluded preview usage in the open image, save image, mask editor where the original data is required.
* Made preview_format parameterizable for extensibility.
* default preview format changed: jpeg -> webp
* Support advanced preview_format option.
- grayscale option for visual debugging
- quality option for aggressive reducing
L?;format;quality?
ex)
jpeg => rgb, jpeg, quality 90
L;webp;80 => grayscale, webp, quality 80
L;png => grayscale, png, quality 90
webp;50 => rgb, webp, quality 50
* move comment
* * add settings for preview_format
* default value is ''(= don't reencode)
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
* allow nodes to map over lists
* make work with IS_CHANGED and VALIDATE_INPUTS
* give list outputs distinct socket shape
* add rebatch node
* add batch index logic
* add repeat latent batch
* deal with noise mask edge cases in latentfrombatch
* Add clipspace feature.
* feat: copy content to clipspace
* feat: paste content from clipspace
Extend validation to allow for validating annotated_path in addition to other parameters.
Add support for annotated_filepath in folder_paths function.
Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories.
* rename contentClipboard -> clipspace
* Do deep copy for imgs on copy to clipspace.
* mask painting on clipspace
* add original_imgs into clipspace
* Preserve the original image when 'imgs' are modified
* robust patch & refactoring folder_paths about annotated_filepath
* wip
* Only show the Paste menu if the ComfyApp.clipspace is not empty
* clipspace feature added
maskeditor feature added
* instant refresh on paste
force triggering 'changed' on paste action
* enhance mask painting
smooth drawing
add brush_size +/- button
* robust patch
use mouseup event
* robust patch
again...
* subfolder fix on paste logic
attach subfolder if subfolder isn't empty
* event listener patch
add ], [ key event for brush size
remove listener on close
* Fix button positioning issue related to window height.
Change brush size from button to slider.
* clean commit
* clean code
* various bug fixes
* paste action
- prevent opening upload popup
- ensure rendering after widget_value update
* view api update
- support annotated_filepath
* maskeditor layout
- prevent covering button by hidden div
* remove dbg message
* Add cursor functionality to display brush size
* refactor: Replace brush preview feature with missionfloyd implementation
* missionfloyd implementation
* hiding brush preview off the canvas
* change brush size on wheel event
* keyup -> keydown event
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue
When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository.
* Enable brush preview for key and slider events
* optimize
* preview fix
* robust patch
* fix copy (clipspace) action
imgs[0] copy -> whole imgs copy
* support batch images on clipspace, maskeditor
* copy/paste bug fixes for batch images
enhance selector preview on clipspace menu
add img_paste_mode option into clipspace menu
* crash fix
* print message if clipspace content cannot editable
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* make default img_paste_mode to 'selected'
refactor space -> tab
* save clipspace files to input/clipspace instead of temp
* show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask
* refresh fix related to FILE_COMBO
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* adjust margin based on missionfloyd impelements
* mouse event -> pointer event
* pen, touch, mouse drawing patched and tested
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* add comment about touch event.
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* Add clipspace feature.
* feat: copy content to clipspace
* feat: paste content from clipspace
Extend validation to allow for validating annotated_path in addition to other parameters.
Add support for annotated_filepath in folder_paths function.
Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories.
* rename contentClipboard -> clipspace
* Do deep copy for imgs on copy to clipspace.
* add original_imgs into clipspace
* Preserve the original image when 'imgs' are modified
* robust patch & refactoring folder_paths about annotated_filepath
* Only show the Paste menu if the ComfyApp.clipspace is not empty
* instant refresh on paste
force triggering 'changed' on paste action
* subfolder fix on paste logic
attach subfolder if subfolder isn't empty
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>