- move workflows to distinct json files
- add the comfy-org workflows for testing
- fix issues where workflows from windows users would not be compatible
with backends running on linux or macos in light of separator
differences. Because this codebase uses get_or_download wherever
checkpoints, models, etc. are used, this is the only place where the
comparison is gracefully handled for downloading. Validation code
will correctly convert backslashes to forward slashes, assuming that
100% of the places they are used and when comparing with a list, they
are intended to be paths and not strict symbols
- huggingface cache is now better used on platforms that support
symlinking and the files you are requesting already exist in the
cache
- absolute imports were changed to relative in the correct places
- StringEnumRequestParameter has a special case in validation
- fix model_management whitespace issue
- fix comfy.ops references
- Tests now perform faster
- Tests will run on supported GPU platforms
- Configuration has known issues related to setting up a working
directory for an embedded client
- Introduce a Skeletonize node that solves many problems with Canny
- Improve behavior of exception reporting
Previously, dependency cycles that were created during node expansion
would cause the application to quit (due to an uncaught exception). Now,
we'll throw a proper error to the UI. We also make an attempt to 'blame'
the most relevant node in the UI.
- ComfyUI can now load EXR files.
- There are new arithmetic nodes for floats and integers.
- EXR nodes can load depth maps and be remapped with
ImageApplyColormap. This allows end users to use ground truth depth
data from video game engines or 3D graphics tools and recolor it to
the format expected by depth ControlNets: grayscale inverse depth
maps and "inferno" colored inverse depth maps.
- Fixed license notes.
- Added an additional known ControlNet model.
- Because CV2 is now used to read OpenEXR files, an environment
variable must be set early on in the application, before CV2 is
imported. This file, main_pre, is now imported early on in more
places.