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04ab8412ab
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04ab8412ab |
@ -137,44 +137,10 @@ def to_blocked(input_matrix, flatten: bool = True) -> torch.Tensor:
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return rearranged.reshape(padded_rows, padded_cols)
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def stochastic_round_quantize_nvfp4_block(x, per_tensor_scale, generator):
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def stochastic_round_quantize_nvfp4(x, per_tensor_scale, pad_16x, seed=0):
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F4_E2M1_MAX = 6.0
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F8_E4M3_MAX = 448.0
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orig_shape = x.shape
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block_size = 16
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x = x.reshape(orig_shape[0], -1, block_size)
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scaled_block_scales_fp8 = torch.clamp(((torch.amax(torch.abs(x), dim=-1)) / F4_E2M1_MAX) / per_tensor_scale.to(x.dtype), max=F8_E4M3_MAX).to(torch.float8_e4m3fn)
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x = x / (per_tensor_scale.to(x.dtype) * scaled_block_scales_fp8.to(x.dtype)).unsqueeze(-1)
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x = x.view(orig_shape).nan_to_num()
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data_lp = stochastic_float_to_fp4_e2m1(x, generator=generator)
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return data_lp, scaled_block_scales_fp8
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def stochastic_round_quantize_nvfp4(x, per_tensor_scale, pad_16x, seed=0):
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def roundup(x: int, multiple: int) -> int:
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"""Round up x to the nearest multiple."""
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return ((x + multiple - 1) // multiple) * multiple
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generator = torch.Generator(device=x.device)
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generator.manual_seed(seed)
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# Handle padding
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if pad_16x:
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rows, cols = x.shape
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padded_rows = roundup(rows, 16)
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padded_cols = roundup(cols, 16)
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if padded_rows != rows or padded_cols != cols:
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x = torch.nn.functional.pad(x, (0, padded_cols - cols, 0, padded_rows - rows))
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x, blocked_scaled = stochastic_round_quantize_nvfp4_block(x, per_tensor_scale, generator)
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return x, to_blocked(blocked_scaled, flatten=False)
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def stochastic_round_quantize_nvfp4_by_block(x, per_tensor_scale, pad_16x, seed=0, block_size=4096 * 4096):
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def roundup(x: int, multiple: int) -> int:
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"""Round up x to the nearest multiple."""
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return ((x + multiple - 1) // multiple) * multiple
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@ -192,20 +158,16 @@ def stochastic_round_quantize_nvfp4_by_block(x, per_tensor_scale, pad_16x, seed=
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# what we want to produce. If we pad here, we want the padded output.
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orig_shape = x.shape
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orig_shape = list(orig_shape)
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block_size = 16
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output_fp4 = torch.empty(orig_shape[:-1] + [orig_shape[-1] // 2], dtype=torch.uint8, device=x.device)
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output_block = torch.empty(orig_shape[:-1] + [orig_shape[-1] // 16], dtype=torch.float8_e4m3fn, device=x.device)
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x = x.reshape(orig_shape[0], -1, block_size)
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scaled_block_scales_fp8 = torch.clamp(((torch.amax(torch.abs(x), dim=-1)) / F4_E2M1_MAX) / per_tensor_scale.to(x.dtype), max=F8_E4M3_MAX).to(torch.float8_e4m3fn)
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x /= (per_tensor_scale.to(x.dtype) * scaled_block_scales_fp8.to(x.dtype)).unsqueeze(-1)
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generator = torch.Generator(device=x.device)
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generator.manual_seed(seed)
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num_slices = max(1, (x.numel() / block_size))
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slice_size = max(1, (round(x.shape[0] / num_slices)))
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for i in range(0, x.shape[0], slice_size):
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fp4, block = stochastic_round_quantize_nvfp4_block(x[i: i + slice_size], per_tensor_scale, generator=generator)
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output_fp4[i:i + slice_size].copy_(fp4)
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output_block[i:i + slice_size].copy_(block)
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return output_fp4, to_blocked(output_block, flatten=False)
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x = x.view(orig_shape).nan_to_num()
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data_lp = stochastic_float_to_fp4_e2m1(x, generator=generator)
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blocked_scales = to_blocked(scaled_block_scales_fp8, flatten=False)
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return data_lp, blocked_scales
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@ -104,7 +104,7 @@ class TensorCoreNVFP4Layout(_CKNvfp4Layout):
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needs_padding = padded_shape != orig_shape
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if stochastic_rounding > 0:
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qdata, block_scale = comfy.float.stochastic_round_quantize_nvfp4_by_block(tensor, scale, pad_16x=needs_padding, seed=stochastic_rounding)
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qdata, block_scale = comfy.float.stochastic_round_quantize_nvfp4(tensor, scale, pad_16x=needs_padding, seed=stochastic_rounding)
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else:
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qdata, block_scale = ck.quantize_nvfp4(tensor, scale, pad_16x=needs_padding)
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@ -1042,7 +1042,7 @@ class ZImage(Lumina2):
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"shift": 3.0,
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}
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memory_usage_factor = 2.8
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memory_usage_factor = 2.0
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supported_inference_dtypes = [torch.bfloat16, torch.float32]
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@ -30,7 +30,6 @@ from torch.nn.functional import interpolate
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from einops import rearrange
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from comfy.cli_args import args
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import json
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import time
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MMAP_TORCH_FILES = args.mmap_torch_files
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DISABLE_MMAP = args.disable_mmap
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@ -1098,10 +1097,6 @@ def set_progress_bar_global_hook(function):
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global PROGRESS_BAR_HOOK
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PROGRESS_BAR_HOOK = function
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# Throttle settings for progress bar updates to reduce WebSocket flooding
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PROGRESS_THROTTLE_MIN_INTERVAL = 0.1 # 100ms minimum between updates
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PROGRESS_THROTTLE_MIN_PERCENT = 0.5 # 0.5% minimum progress change
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class ProgressBar:
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def __init__(self, total, node_id=None):
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global PROGRESS_BAR_HOOK
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@ -1109,8 +1104,6 @@ class ProgressBar:
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self.current = 0
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self.hook = PROGRESS_BAR_HOOK
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self.node_id = node_id
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self._last_update_time = 0.0
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self._last_sent_value = -1
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def update_absolute(self, value, total=None, preview=None):
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if total is not None:
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@ -1119,29 +1112,7 @@ class ProgressBar:
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value = self.total
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self.current = value
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if self.hook is not None:
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current_time = time.perf_counter()
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is_first = (self._last_sent_value < 0)
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is_final = (value >= self.total)
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has_preview = (preview is not None)
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# Always send immediately for previews, first update, or final update
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if has_preview or is_first or is_final:
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self.hook(self.current, self.total, preview, node_id=self.node_id)
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self._last_update_time = current_time
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self._last_sent_value = value
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return
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# Apply throttling for regular progress updates
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if self.total > 0:
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percent_changed = ((value - max(0, self._last_sent_value)) / self.total) * 100
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else:
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percent_changed = 100
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time_elapsed = current_time - self._last_update_time
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if time_elapsed >= PROGRESS_THROTTLE_MIN_INTERVAL and percent_changed >= PROGRESS_THROTTLE_MIN_PERCENT:
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self.hook(self.current, self.total, preview, node_id=self.node_id)
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self._last_update_time = current_time
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self._last_sent_value = value
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self.hook(self.current, self.total, preview, node_id=self.node_id)
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def update(self, value):
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self.update_absolute(self.current + value)
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