ComfyUI/comfy_extras/nodes_lt_audio.py
Jedrzej Kosinski 1b96430c60
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Merge master into worksplit-multigpu (#13546)
* fix: pin SQLAlchemy>=2.0 in requirements.txt (fixes #13036) (#13316)

* Refactor io to IO in nodes_ace.py (#13485)

* Bump comfyui-frontend-package to 1.42.12 (#13489)

* Make the ltx audio vae more native. (#13486)

* feat(api-nodes): add automatic downscaling of videos for ByteDance 2 nodes (#13465)

* Support standalone LTXV audio VAEs (#13499)

* [Partner Nodes]  added 4K resolution for Veo models; added Veo 3 Lite model (#13330)

* feat(api nodes): added 4K resolution for Veo models; added Veo 3 Lite model

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* increase poll_interval from 5 to 9

---------

Signed-off-by: bigcat88 <bigcat88@icloud.com>
Co-authored-by: Jedrzej Kosinski <kosinkadink1@gmail.com>

* Bump comfyui-frontend-package to 1.42.14 (#13493)

* Add gpt-image-2 as version option (#13501)

* Allow logging in comfy app files. (#13505)

* chore: update workflow templates to v0.9.59 (#13507)

* fix(veo): reject 4K resolution for veo-3.0 models in Veo3VideoGenerationNode (#13504)

The tooltip on the resolution input states that 4K is not available for
veo-3.1-lite or veo-3.0 models, but the execute guard only rejected the
lite combination. Selecting 4K with veo-3.0-generate-001 or
veo-3.0-fast-generate-001 would fall through and hit the upstream API
with an invalid request.

Broaden the guard to match the documented behavior and update the error
message accordingly.

Co-authored-by: Jedrzej Kosinski <kosinkadink1@gmail.com>

* feat: RIFE and FILM frame interpolation model support (CORE-29) (#13258)

* initial RIFE support

* Also support FILM

* Better RAM usage, reduce FILM VRAM peak

* Add model folder placeholder

* Fix oom fallback frame loss

* Remove torch.compile for now

* Rename model input

* Shorter input type name

---------

* fix: use Parameter assignment for Stable_Zero123 cc_projection weights (fixes #13492) (#13518)

On Windows with aimdo enabled, disable_weight_init.Linear uses lazy
initialization that sets weight and bias to None to avoid unnecessary
memory allocation. This caused a crash when copy_() was called on the
None weight attribute in Stable_Zero123.__init__.

Replace copy_() with direct torch.nn.Parameter assignment, which works
correctly on both Windows (aimdo enabled) and other platforms.

* Derive InterruptProcessingException from BaseException (#13523)

* bump manager version to 4.2.1 (#13516)

* ModelPatcherDynamic: force cast stray weights on comfy layers (#13487)

the mixed_precision ops can have input_scale parameters that are used
in tensor math but arent a weight or bias so dont get proper VRAM
management. Treat these as force-castable parameters like the non comfy
weight, random params are buffers already are.

* Update logging level for invalid version format (#13526)

* [Partner Nodes] add SD2 real human support (#13509)

* feat(api-nodes): add SD2 real human support

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* fix: add validation before uploading Assets

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* Add asset_id and group_id displaying on the node

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* extend poll_op to use instead of custom async cycle

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* added the polling for the "Active" status after asset creation

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* updated tooltip for group_id

* allow usage of real human in the ByteDance2FirstLastFrame node

* add reference count limits

* corrected price in status when input assets contain video

Signed-off-by: bigcat88 <bigcat88@icloud.com>

---------

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* feat: SAM (segment anything) 3.1 support (CORE-34) (#13408)

* [Partner Nodes] GPTImage: fix price badges, add new resolutions (#13519)

* fix(api-nodes): fixed price badges, add new resolutions

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* proper calculate the total run cost when "n > 1"

Signed-off-by: bigcat88 <bigcat88@icloud.com>

---------

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* chore: update workflow templates to v0.9.61 (#13533)

* chore: update embedded docs to v0.4.4 (#13535)

* add 4K resolution to Kling nodes (#13536)

Signed-off-by: bigcat88 <bigcat88@icloud.com>

* Fix LTXV Reference Audio node (#13531)

* comfy-aimdo 0.2.14: Hotfix async allocator estimations (#13534)

This was doing an over-estimate of VRAM used by the async allocator when lots
of little small tensors were in play.

Also change the versioning scheme to == so we can roll forward aimdo without
worrying about stable regressions downstream in comfyUI core.

* Disable sageattention for SAM3 (#13529)

Causes Nans

* execution: Add anti-cycle validation (#13169)

Currently if the graph contains a cycle, the just inifitiate recursions,
hits a catch all then throws a generic error against the output node
that seeded the validation. Instead, fail the offending cycling mode
chain and handlng it as an error in its own right.

Co-authored-by: guill <jacob.e.segal@gmail.com>

* chore: update workflow templates to v0.9.62 (#13539)

---------

Signed-off-by: bigcat88 <bigcat88@icloud.com>
Co-authored-by: Octopus <liyuan851277048@icloud.com>
Co-authored-by: comfyanonymous <121283862+comfyanonymous@users.noreply.github.com>
Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: Alexander Piskun <13381981+bigcat88@users.noreply.github.com>
Co-authored-by: Jukka Seppänen <40791699+kijai@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Daxiong (Lin) <contact@comfyui-wiki.com>
Co-authored-by: Matt Miller <matt@miller-media.com>
Co-authored-by: blepping <157360029+blepping@users.noreply.github.com>
Co-authored-by: Dr.Lt.Data <128333288+ltdrdata@users.noreply.github.com>
Co-authored-by: rattus <46076784+rattus128@users.noreply.github.com>
Co-authored-by: guill <jacob.e.segal@gmail.com>
2026-04-23 19:20:14 -07:00

226 lines
7.7 KiB
Python

import folder_paths
import comfy.utils
import comfy.model_management
import torch
from comfy_api.latest import ComfyExtension, io
from comfy_extras.nodes_audio import VAEEncodeAudio
class LTXVAudioVAELoader(io.ComfyNode):
@classmethod
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="LTXVAudioVAELoader",
display_name="LTXV Audio VAE Loader",
category="audio",
inputs=[
io.Combo.Input(
"ckpt_name",
options=folder_paths.get_filename_list("checkpoints"),
tooltip="Audio VAE checkpoint to load.",
)
],
outputs=[io.Vae.Output(display_name="Audio VAE")],
)
@classmethod
def execute(cls, ckpt_name: str) -> io.NodeOutput:
ckpt_path = folder_paths.get_full_path_or_raise("checkpoints", ckpt_name)
sd, metadata = comfy.utils.load_torch_file(ckpt_path, return_metadata=True)
sd = comfy.utils.state_dict_prefix_replace(sd, {"audio_vae.": "autoencoder.", "vocoder.": "vocoder."}, filter_keys=True)
vae = comfy.sd.VAE(sd=sd, metadata=metadata)
vae.throw_exception_if_invalid()
return io.NodeOutput(vae)
class LTXVAudioVAEEncode(VAEEncodeAudio):
@classmethod
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="LTXVAudioVAEEncode",
display_name="LTXV Audio VAE Encode",
category="audio",
inputs=[
io.Audio.Input("audio", tooltip="The audio to be encoded."),
io.Vae.Input(
id="audio_vae",
display_name="Audio VAE",
tooltip="The Audio VAE model to use for encoding.",
),
],
outputs=[io.Latent.Output(display_name="Audio Latent")],
)
@classmethod
def execute(cls, audio, audio_vae) -> io.NodeOutput:
return super().execute(audio_vae, audio)
class LTXVAudioVAEDecode(io.ComfyNode):
@classmethod
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="LTXVAudioVAEDecode",
display_name="LTXV Audio VAE Decode",
category="audio",
inputs=[
io.Latent.Input("samples", tooltip="The latent to be decoded."),
io.Vae.Input(
id="audio_vae",
display_name="Audio VAE",
tooltip="The Audio VAE model used for decoding the latent.",
),
],
outputs=[io.Audio.Output(display_name="Audio")],
)
@classmethod
def execute(cls, samples, audio_vae) -> io.NodeOutput:
audio_latent = samples["samples"]
if audio_latent.is_nested:
audio_latent = audio_latent.unbind()[-1]
audio = audio_vae.decode(audio_latent).movedim(-1, 1).to(audio_latent.device)
output_audio_sample_rate = audio_vae.first_stage_model.output_sample_rate
return io.NodeOutput(
{
"waveform": audio,
"sample_rate": int(output_audio_sample_rate),
}
)
class LTXVEmptyLatentAudio(io.ComfyNode):
@classmethod
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="LTXVEmptyLatentAudio",
display_name="LTXV Empty Latent Audio",
category="latent/audio",
inputs=[
io.Int.Input(
"frames_number",
default=97,
min=1,
max=1000,
step=1,
display_mode=io.NumberDisplay.number,
tooltip="Number of frames.",
),
io.Int.Input(
"frame_rate",
default=25,
min=1,
max=1000,
step=1,
display_mode=io.NumberDisplay.number,
tooltip="Number of frames per second.",
),
io.Int.Input(
"batch_size",
default=1,
min=1,
max=4096,
display_mode=io.NumberDisplay.number,
tooltip="The number of latent audio samples in the batch.",
),
io.Vae.Input(
id="audio_vae",
display_name="Audio VAE",
tooltip="The Audio VAE model to get configuration from.",
),
],
outputs=[io.Latent.Output(display_name="Latent")],
)
@classmethod
def execute(
cls,
frames_number: int,
frame_rate: int,
batch_size: int,
audio_vae,
) -> io.NodeOutput:
"""Generate empty audio latents matching the reference pipeline structure."""
assert audio_vae is not None, "Audio VAE model is required"
z_channels = audio_vae.latent_channels
audio_freq = audio_vae.first_stage_model.latent_frequency_bins
sampling_rate = int(audio_vae.first_stage_model.sample_rate)
num_audio_latents = audio_vae.first_stage_model.num_of_latents_from_frames(frames_number, frame_rate)
audio_latents = torch.zeros(
(batch_size, z_channels, num_audio_latents, audio_freq),
device=comfy.model_management.intermediate_device(),
)
return io.NodeOutput(
{
"samples": audio_latents,
"sample_rate": sampling_rate,
"type": "audio",
}
)
class LTXAVTextEncoderLoader(io.ComfyNode):
@classmethod
def define_schema(cls) -> io.Schema:
return io.Schema(
node_id="LTXAVTextEncoderLoader",
display_name="LTXV Audio Text Encoder Loader",
category="advanced/loaders",
description="[Recipes]\n\nltxav: gemma 3 12B",
inputs=[
io.Combo.Input(
"text_encoder",
options=folder_paths.get_filename_list("text_encoders"),
),
io.Combo.Input(
"ckpt_name",
options=folder_paths.get_filename_list("checkpoints"),
),
io.Combo.Input(
"device",
options=comfy.model_management.get_gpu_device_options(),
advanced=True,
)
],
outputs=[io.Clip.Output()],
)
@classmethod
def execute(cls, text_encoder, ckpt_name, device="default"):
clip_type = comfy.sd.CLIPType.LTXV
clip_path1 = folder_paths.get_full_path_or_raise("text_encoders", text_encoder)
clip_path2 = folder_paths.get_full_path_or_raise("checkpoints", ckpt_name)
model_options = {}
resolved = comfy.model_management.resolve_gpu_device_option(device)
if resolved is not None:
if resolved.type == "cpu":
model_options["load_device"] = model_options["offload_device"] = resolved
else:
model_options["load_device"] = resolved
clip = comfy.sd.load_clip(ckpt_paths=[clip_path1, clip_path2], embedding_directory=folder_paths.get_folder_paths("embeddings"), clip_type=clip_type, model_options=model_options)
return io.NodeOutput(clip)
class LTXVAudioExtension(ComfyExtension):
async def get_node_list(self) -> list[type[io.ComfyNode]]:
return [
LTXVAudioVAELoader,
LTXVAudioVAEEncode,
LTXVAudioVAEDecode,
LTXVEmptyLatentAudio,
LTXAVTextEncoderLoader,
]
async def comfy_entrypoint() -> ComfyExtension:
return LTXVAudioExtension()