ComfyUI/comfy_api/latest/_util
Jukka Seppänen 8505abf52e
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feat: Extend Save3D to save vertex colors and textures (CORE-189) (#13824)
Split GLB save logic out of nodes_hunyuan3d.py into a new nodes_save_3d.py, and extend the writer to support UVs, per-vertex colors, and embedded baseColor textures.

Extend the MESH type with optional uvs, vertex_colors, and texture fields so meshes can carry texture data through the graph.

Add pack_variable_mesh_batch / get_mesh_batch_item helpers and switch VoxelToMesh / VoxelToMeshBasic to use them so batches with differing vertex/face counts no longer fail at torch.stack.
2026-05-13 18:33:53 +03:00
..
__init__.py feat(comfy_api): add basic 3D Model file types (#12129) 2026-02-03 10:31:46 -08:00
geometry_types.py feat: Extend Save3D to save vertex colors and textures (CORE-189) (#13824) 2026-05-13 18:33:53 +03:00
image_types.py [V3] converted nodes_images.py to V3 schema (#11206) 2025-12-26 19:39:02 -08:00
video_types.py Support loading the alpha channel of videos. (#13564) 2026-04-25 21:02:58 -04:00