ComfyUI/comfy_extras/nodes_trellis2.py
2026-07-03 12:18:55 +03:00

908 lines
40 KiB
Python

from typing_extensions import override
from comfy_api.latest import ComfyExtension, IO, Types, io
from comfy.ldm.trellis2.vae import SparseTensor
from comfy.ldm.trellis2.model import build_proj_transform_matrix, compute_stage_proj_feats
from comfy_extras.nodes_mesh_postprocess import pack_variable_mesh_batch
import comfy.latent_formats
import comfy.model_management
import comfy.utils
import logging
import math
import torch
ShapeSubdivides = io.Custom("SHAPE_SUBDIVIDES")
shape_slat_format = comfy.latent_formats.Trellis2ShapeSLAT()
tex_slat_format = comfy.latent_formats.Trellis2TexSLAT()
def shape_norm(shape_latent, coords):
feats = shape_slat_format.process_out(shape_latent)
return SparseTensor(feats=feats, coords=coords)
def infer_batched_coord_layout(coords):
if coords.ndim != 2 or coords.shape[1] != 4:
raise ValueError(f"Expected Trellis2 coords with shape [N, 4], got {tuple(coords.shape)}")
if coords.shape[0] == 0:
raise ValueError("Trellis2 coords can't be empty")
batch_ids = coords[:, 0].to(torch.int64)
if (batch_ids < 0).any():
raise ValueError(f"Trellis2 batch ids must be non-negative, got {batch_ids.unique(sorted=True).tolist()}")
batch_size = int(batch_ids.max().item()) + 1
counts = torch.bincount(batch_ids, minlength=batch_size)
if (counts == 0).any():
raise ValueError(f"Non-contiguous Trellis2 batch ids in coords: {batch_ids.unique(sorted=True).tolist()}")
max_tokens = int(counts.max().item())
return batch_size, counts, max_tokens
def split_batched_coords(coords, coord_counts):
if coord_counts.ndim != 1:
raise ValueError(f"Trellis2 coord_counts must be 1D, got shape {tuple(coord_counts.shape)}")
if (coord_counts < 0).any():
raise ValueError(f"Trellis2 coord_counts must be non-negative, got {coord_counts.tolist()}")
if int(coord_counts.sum().item()) != coords.shape[0]:
raise ValueError(
f"Trellis2 coord_counts total {int(coord_counts.sum().item())} does not match coords rows {coords.shape[0]}"
)
batch_ids = coords[:, 0].to(torch.int64)
order = torch.argsort(batch_ids, stable=True)
sorted_coords = coords.index_select(0, order)
sorted_batch_ids = batch_ids.index_select(0, order)
offsets = coord_counts.cumsum(0) - coord_counts
items = []
for i in range(coord_counts.shape[0]):
count = int(coord_counts[i].item())
start = int(offsets[i].item())
coords_i = sorted_coords[start:start + count]
ids_i = sorted_batch_ids[start:start + count]
if coords_i.shape[0] != count or not torch.all(ids_i == i):
raise ValueError(f"Trellis2 coords rows for batch {i} expected {count}, got {coords_i.shape[0]}")
items.append(coords_i)
return items
def flatten_batched_sparse_latent(samples, coords, coord_counts):
samples = samples.squeeze(-1).transpose(1, 2)
if coord_counts is None:
return samples.reshape(-1, samples.shape[-1]), coords
coords_items = split_batched_coords(coords, coord_counts)
feat_list = []
coord_list = []
for i, coords_i in enumerate(coords_items):
count = int(coord_counts[i].item())
feat_list.append(samples[i, :count])
coord_list.append(coords_i)
return torch.cat(feat_list, dim=0), torch.cat(coord_list, dim=0)
def split_batched_sparse_latent(samples, coords, coord_counts):
samples = samples.squeeze(-1).transpose(1, 2)
if coord_counts is None:
return [(samples.reshape(-1, samples.shape[-1]), coords)]
coords_items = split_batched_coords(coords, coord_counts)
items = []
for i, coords_i in enumerate(coords_items):
count = int(coord_counts[i].item())
items.append((samples[i, :count], coords_i))
return items
class VaeDecodeShapeTrellis(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="VaeDecodeShapeTrellis",
category="latent/3d",
inputs=[
IO.Latent.Input("samples"),
IO.Vae.Input("vae"),
],
outputs=[
IO.Mesh.Output("mesh"),
ShapeSubdivides.Output(display_name = "shape_subdivides"),
]
)
@classmethod
def execute(cls, samples, vae):
# Mesh grid_size must match the actual coord resolution the upstream
# stage was run at (1024 cascade -> 64, 1536 cascade -> 96). The VAE's
# built-in `.resolution` buffer defaults to 1024 and is otherwise stale;
# take coord_resolution from the latent dict if the stage node set it.
coord_resolution = samples.get("coord_resolution")
if coord_resolution is not None:
resolution = int(coord_resolution) * 16
else:
resolution = int(vae.first_stage_model.resolution.item())
model_frame = samples.get("model_frame", "y_up")
sample_tensor = samples["samples"]
device = comfy.model_management.get_torch_device()
coords = samples["coords"]
vae.prepare_decode(sample_tensor.shape)
trellis_vae = vae.first_stage_model
coord_counts = samples.get("coord_counts")
samples = samples["samples"]
if coord_counts is None:
samples, coords = flatten_batched_sparse_latent(samples, coords, coord_counts)
samples = shape_norm(samples.to(device), coords.to(device))
mesh, subs = trellis_vae.decode_shape_slat(samples.to(vae.vae_dtype), resolution)
else:
split_items = split_batched_sparse_latent(samples, coords, coord_counts)
mesh = []
subs_per_sample = []
for feats_i, coords_i in split_items:
coords_i = coords_i.to(device).clone()
coords_i[:, 0] = 0
sample_i = shape_norm(feats_i.to(device), coords_i)
mesh_i, subs_i = trellis_vae.decode_shape_slat(sample_i.to(vae.vae_dtype), resolution)
mesh.append(mesh_i[0])
subs_per_sample.append(subs_i)
subs = []
for stage_index in range(len(subs_per_sample[0])):
stage_tensors = [sample_subs[stage_index] for sample_subs in subs_per_sample]
feats_list = [stage_tensor.feats for stage_tensor in stage_tensors]
coords_list = [stage_tensor.coords for stage_tensor in stage_tensors]
subs.append(SparseTensor.from_tensor_list(feats_list, coords_list))
# Rotate Z-up (Trellis2 training frame) vertices to glTF Y-up. Pixal3D outputs are already Y-up.
if model_frame == "z_up":
vert_list = [torch.stack([v[..., 0], v[..., 2], -v[..., 1]], dim=-1).float().cpu()
for v, _ in mesh]
else:
vert_list = [v.float().cpu() for v, _ in mesh]
face_list = [f.int().cpu() for _, f in mesh]
if all(v.shape == vert_list[0].shape for v in vert_list) and all(f.shape == face_list[0].shape for f in face_list):
mesh = Types.MESH(vertices=torch.stack(vert_list), faces=torch.stack(face_list))
else:
mesh = pack_variable_mesh_batch(vert_list, face_list)
return IO.NodeOutput(mesh, subs)
class VaeDecodeTextureTrellis(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="VaeDecodeTextureTrellis",
category="latent/3d",
inputs=[
IO.Latent.Input("samples"),
IO.Vae.Input("vae"),
ShapeSubdivides.Input("shape_subdivides",
tooltip=(
"Shape information used to guide higher-detail reconstruction during decoding. "
"Helps preserve structure consistency at higher resolutions."
)),
],
outputs=[
IO.Voxel.Output("voxel_colors"),
]
)
@classmethod
def execute(cls, samples, vae, shape_subdivides):
sample_tensor = samples["samples"]
device = comfy.model_management.get_torch_device()
coords = samples["coords"]
vae.prepare_decode(sample_tensor.shape)
trellis_vae = vae.first_stage_model
coord_counts = samples.get("coord_counts")
model_frame = samples.get("model_frame", "y_up")
coord_resolution = samples.get("coord_resolution")
samples = samples["samples"]
samples, coords = flatten_batched_sparse_latent(samples, coords, coord_counts)
samples = samples.to(device)
feats = tex_slat_format.process_out(samples)
samples = SparseTensor(feats=feats, coords=coords.to(device))
voxel = trellis_vae.decode_tex_slat(samples.to(vae.vae_dtype), shape_subdivides)
# Keep all decoded channels. The texture VAE emits 6: base_color (0:3),
# metallic (3), roughness (4), alpha (5) — all in [0, 1]. Vertex-color
# consumers (PaintMesh) slice [:3]
color_feats = voxel.feats
voxel_coords = voxel.coords
if coord_resolution is not None:
tex_resolution = int(coord_resolution) * 16
elif voxel_coords.numel() > 0 and voxel_coords.shape[-1] >= 3:
spatial = voxel_coords[:, -3:] if voxel_coords.shape[-1] == 4 else voxel_coords
max_idx = int(spatial.max().item()) + 1
tex_resolution = next((r for r in (256, 512, 1024, 1536, 2048) if r >= max_idx), max_idx)
else:
tex_resolution = 1024
# Remap Z-up voxel coords to Y-up: (x, y, z) -> (x, z, R-1-y), matching the
# R_x(-90°) applied to mesh vertices in VaeDecodeShapeTrellis. Keeps PaintMesh's
# NN lookup correctly aligned without it needing to know the source frame.
if model_frame == "z_up" and voxel_coords.numel() > 0 and voxel_coords.shape[-1] >= 3:
R = tex_resolution
if voxel_coords.shape[-1] == 4:
batch_col = voxel_coords[:, :1]
spatial = voxel_coords[:, 1:]
spatial_yup = torch.stack(
[spatial[:, 0], spatial[:, 2], (R - 1) - spatial[:, 1]], dim=-1
)
voxel_coords = torch.cat([batch_col, spatial_yup], dim=-1)
else:
voxel_coords = torch.stack(
[voxel_coords[:, 0], voxel_coords[:, 2], (R - 1) - voxel_coords[:, 1]],
dim=-1,
)
voxel = Types.VOXEL(voxel_coords, color_feats, tex_resolution)
return IO.NodeOutput(voxel)
class VaeDecodeStructureTrellis2(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="VaeDecodeStructureTrellis2",
category="latent/3d",
inputs=[
IO.Latent.Input("samples"),
IO.Vae.Input("vae"),
IO.Combo.Input("resolution", options=["32", "64"], default="32"),
],
outputs=[
IO.Voxel.Output("voxel"),
]
)
@classmethod
def execute(cls, samples, vae, resolution):
resolution = int(resolution)
sample_tensor = samples["samples"]
sample_tensor = sample_tensor[:, :8]
batch_number = vae.prepare_decode(sample_tensor.shape)
shape_vae = vae.first_stage_model
load_device = comfy.model_management.get_torch_device()
decoded_batches = []
for start in range(0, sample_tensor.shape[0], batch_number):
sample_chunk = sample_tensor[start:start + batch_number].to(load_device)
decoded_batches.append(shape_vae.decode_structure(sample_chunk.to(vae.vae_dtype)) > 0)
decoded = torch.cat(decoded_batches, dim=0)
current_res = decoded.shape[2]
if current_res != resolution:
ratio = current_res // resolution
decoded = torch.nn.functional.max_pool3d(decoded.float(), ratio, ratio, 0) > 0.5
voxel_data = decoded.squeeze(1).float()
return IO.NodeOutput(Types.VOXEL(voxel_data))
class Trellis2UpsampleStage(IO.ComfyNode):
"""Cascade-upsamples a 512-resolution shape latent into high-resolution
sparse coords and sets up the second shape-stage sampling pass at the
target resolution, attaching per-stage metadata to the conditioning for
the model to consume via extra_conds. target_resolution is reduced in
128-step decrements until the unique upsampled coord count fits under
max_tokens (floor 1024)."""
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Trellis2UpsampleStage",
category="model/conditioning/trellis2",
display_name="Trellis2 Upsample Stage",
inputs=[
IO.Conditioning.Input("positive"),
IO.Conditioning.Input("negative"),
IO.Latent.Input("shape_latent", tooltip="The 512-resolution shape latent output from the first shape-stage KSampler."),
IO.Vae.Input("vae"),
IO.Combo.Input("target_resolution", options=["1024", "1536"], default="1024", tooltip="Controls output detail level for upsampling."),
IO.Int.Input("max_tokens", default=49152, min=1024, max=100000,
tooltip=(
"Maximum number of output elements (coordinates) allowed after upsampling. "
"Used to limit memory usage and control mesh density."
)),
],
outputs=[
IO.Conditioning.Output(display_name="positive"),
IO.Conditioning.Output(display_name="negative"),
IO.Latent.Output(),
]
)
@staticmethod
def _quantize_unique(hr_coords: torch.Tensor, lr_resolution: int, hr_resolution: int, pixal3d_mode: bool = False) -> torch.Tensor:
# Trellis2 uses `floor((c+0.5) * grid_res / lr_res)
# Pixal3D uses `round((c+0.5) * (grid_res-1) / lr_res)`
# this is a half-cell spatial shift. Branch so each upstream is matched bit-for-bit.
grid_res = hr_resolution // 16
spatial = hr_coords[:, 1:].float()
if pixal3d_mode:
spatial.add_(0.5).mul_((grid_res - 1) / lr_resolution).round_()
else:
spatial.add_(0.5).mul_(grid_res / lr_resolution)
quant = torch.cat([hr_coords[:, :1], spatial.int()], dim=1)
return quant.unique(dim=0)
@classmethod
def execute(cls, positive, negative, shape_latent, vae, target_resolution, max_tokens):
device = comfy.model_management.get_torch_device()
vae.prepare_decode(shape_latent["samples"].shape)
coord_counts = shape_latent.get("coord_counts")
shape_vae = vae.first_stage_model
lr_resolution = 512
target_resolution = int(target_resolution)
proj_pack = _proj_pack_from_conditioning(positive)
pixal3d_mode = proj_pack is not None
# Decode each sample's HR coords, then search for the largest hr_resolution
# that fits under max_tokens across all samples.
if coord_counts is None:
feats, coords_512 = flatten_batched_sparse_latent(
shape_latent["samples"], shape_latent["coords"], coord_counts,
)
slat = shape_norm(feats.to(device), coords_512.to(device))
sample_hr_coords = [shape_vae.upsample_shape(slat.to(vae.vae_dtype), upsample_times=4)]
else:
items = split_batched_sparse_latent(
shape_latent["samples"], shape_latent["coords"], coord_counts,
)
sample_hr_coords = []
for feats_i, coords_i in items:
coords_i = coords_i.to(device).clone()
coords_i[:, 0] = 0
slat_i = shape_norm(feats_i.to(device), coords_i)
sample_hr_coords.append(shape_vae.upsample_shape(slat_i.to(vae.vae_dtype), upsample_times=4))
# Resolution search — cache the final iteration's quantized unique tensors
# so we don't recompute .unique() per sample after picking hr_resolution.
hr_resolution = target_resolution
quant_unique_list = []
while True:
quant_unique_list = []
exceeds_limit = False
for hr_coords_i in sample_hr_coords:
qu = cls._quantize_unique(hr_coords_i, lr_resolution, hr_resolution, pixal3d_mode)
quant_unique_list.append(qu)
if qu.shape[0] >= max_tokens:
exceeds_limit = True
break
if not exceeds_limit:
break
if hr_resolution <= 1024:
for k in range(len(quant_unique_list), len(sample_hr_coords)):
quant_unique_list.append(
cls._quantize_unique(sample_hr_coords[k], lr_resolution, hr_resolution, pixal3d_mode)
)
break
hr_resolution -= 128
# Rewrite batch column to match per-sample offset and concat.
per_sample_counts = []
for sample_offset, qu in enumerate(quant_unique_list):
qu[:, 0] = sample_offset
per_sample_counts.append(int(qu.shape[0]))
coords = torch.cat(quant_unique_list, dim=0)
counts = torch.tensor(per_sample_counts, dtype=torch.int64)
coord_resolution = hr_resolution // 16
batch_size, _, max_tokens_out = infer_batched_coord_layout(coords)
latent = torch.zeros(batch_size, 32, max_tokens_out, 1)
extras = {
"trellis2_generation_mode": "shape_generation",
"trellis2_coords": coords,
"trellis2_coord_counts": counts,
}
if proj_pack is not None:
extras["trellis2_proj_feats"] = compute_stage_proj_feats(
proj_pack, "shape_1024", coords=coords, coord_resolution=coord_resolution,
)
positive_out = _conditioning_set_extras(positive, extras)
negative_out = _conditioning_set_extras(negative, extras)
out_latent = {"samples": latent, "coords": coords, "coord_counts": counts,
"coord_resolution": coord_resolution, "type": "trellis2",
"model_frame": shape_latent.get("model_frame",
"y_up" if proj_pack is not None else "z_up")}
return IO.NodeOutput(positive_out, negative_out, out_latent)
def _dinov3_encode(model, image_bchw, image_size, want_patches=False):
"""Run DINOv3 once at the requested resolution.
image_bchw: [B, 3, H, W] float in [0, 1] (any source resolution; resized here).
Returns the full sequence tensor (Trellis2 path) or a dict with the global
tokens split out + a 2D patch grid (Pixal3D path) when `want_patches=True`.
"""
model_internal = model.model
device = comfy.model_management.get_torch_device()
img_t = comfy.utils.common_upscale(image_bchw, image_size, image_size, "lanczos", "disabled").to(device)
mean = torch.tensor(model.image_mean or [0.485, 0.456, 0.406], device=device).view(1, 3, 1, 1)
std = torch.tensor(model.image_std or [0.229, 0.224, 0.225], device=device).view(1, 3, 1, 1)
img_t = (img_t - mean) / std
tokens = model_internal(img_t, skip_norm_elementwise=True)[0]
if not want_patches:
return tokens
h_p = w_p = image_size // 16
n_reg = tokens.shape[1] - 1 - h_p * w_p
return {"tokens": tokens[:, :1 + n_reg], "patches_2d": _dinov3_patches_to_2d(tokens, image_size)}
class Trellis2Conditioning(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Trellis2Conditioning",
category="model/conditioning/trellis2",
inputs=[
IO.ClipVision.Input("clip_vision_model"),
IO.Image.Input("image"),
IO.Mask.Input("mask"),
],
outputs=[
IO.Conditioning.Output(display_name="positive"),
IO.Conditioning.Output(display_name="negative"),
]
)
@classmethod
def execute(cls, clip_vision_model, image, mask) -> IO.NodeOutput:
out_device = comfy.model_management.intermediate_device()
cond = _dino_condition_batch(clip_vision_model, image, mask, out_device,
pad_factor=1.0, mask_threshold=35.0 / 255.0, border_shave=4)
cond_512_batched, cond_1024_batched = cond["global_512"], cond["global_1024"]
neg_cond_batched = torch.zeros_like(cond_512_batched)
neg_embeds_batched = torch.zeros_like(cond_1024_batched)
positive = [[cond_512_batched, {"embeds": cond_1024_batched}]]
negative = [[neg_cond_batched, {"embeds": neg_embeds_batched}]]
return IO.NodeOutput(positive, negative)
def _proj_pack_from_conditioning(conditioning):
"""Return the proj_feat_pack dict embedded in a Pixal3D conditioning (or None
for vanilla Trellis2 / no conditioning connected). Pixal3DConditioning ships
the pack in cond[0][1]["proj_feat_pack"]; Trellis2Conditioning doesn't set it."""
if not conditioning:
return None
entry = conditioning[0]
if not isinstance(entry, (list, tuple)) or len(entry) < 2 or not isinstance(entry[1], dict):
return None
return entry[1].get("proj_feat_pack")
def _conditioning_set_extras(conditioning, extras: dict):
"""Return a copy of `conditioning` with `extras` merged into each entry's
dict — same shallow-copy pattern ControlNetApplyAdvanced uses. The dicts
are copied so we don't mutate upstream conditioning."""
out = []
for entry in conditioning:
if isinstance(entry, (list, tuple)) and len(entry) >= 2 and isinstance(entry[1], dict):
new_dict = entry[1].copy()
new_dict.update(extras)
out.append([entry[0], new_dict])
else:
out.append(entry)
return out
class Trellis2ShapeStage(IO.ComfyNode):
"""Sets up the first shape-stage sampling pass: extracts sparse coords from
the dense structure voxel produced by VaeDecodeStructureTrellis2, builds an
empty sparse latent, and attaches per-stage metadata to the conditioning so
the model reads it via extra_conds at sample time. For the second shape pass
(post-upsample), use Trellis2UpsampleStage instead — it combines the cascade
and the second-pass stage setup."""
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Trellis2ShapeStage",
category="model/conditioning/trellis2",
inputs=[
IO.Conditioning.Input("positive"),
IO.Conditioning.Input("negative"),
IO.Voxel.Input(
"voxel",
tooltip="Dense structure voxel from VaeDecodeStructureTrellis2.",
),
],
outputs=[
IO.Conditioning.Output(display_name="positive"),
IO.Conditioning.Output(display_name="negative"),
IO.Latent.Output(),
]
)
@classmethod
def execute(cls, positive, negative, voxel):
decoded = voxel.data.unsqueeze(1)
coords = torch.argwhere(decoded.bool())[:, [0, 2, 3, 4]].int()
coord_resolution = int(decoded.shape[-1])
# Dispatch based on the upstream voxel resolution, mirroring upstream's
# pipeline_type → ss_res table:
# coord_res == 32 → first cascade shape pass OR pure-512 pipeline
# (img2shape_512 + shape_512 proj stage, 512 DINO).
# coord_res > 32 → pure-1024 non-cascade pipeline
# (img2shape + shape_1024 proj stage, 1024 DINO).
if coord_resolution <= 32:
mode = "shape_generation_512"
stage = "shape_512"
else:
mode = "shape_generation"
stage = "shape_1024"
batch_size, counts, max_tokens = infer_batched_coord_layout(coords)
latent = torch.zeros(batch_size, 32, max_tokens, 1)
extras = {
"trellis2_generation_mode": mode,
"trellis2_coords": coords,
"trellis2_coord_counts": counts,
}
proj_pack = _proj_pack_from_conditioning(positive)
if proj_pack is not None:
extras["trellis2_proj_feats"] = compute_stage_proj_feats(
proj_pack, stage, coords=coords, coord_resolution=coord_resolution,
)
positive_out = _conditioning_set_extras(positive, extras)
negative_out = _conditioning_set_extras(negative, extras)
out_latent = {"samples": latent, "coords": coords, "coord_counts": counts,
"coord_resolution": coord_resolution, "type": "trellis2",
"model_frame": "y_up" if proj_pack is not None else "z_up"}
return IO.NodeOutput(positive_out, negative_out, out_latent)
class Trellis2TextureStage(IO.ComfyNode):
"""Sets up the texture-stage sampling pass. Reads coords / coord_counts /
coord_resolution and the shape_slat (the per-voxel shape latent) from the
incoming shape_latent dict — set there by Trellis2ShapeStage or
Trellis2UpsampleStage. Builds an empty sparse latent at the same coord
layout and attaches per-stage metadata to the conditioning."""
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Trellis2TextureStage",
category="model/conditioning/trellis2",
inputs=[
IO.Conditioning.Input("positive"),
IO.Conditioning.Input("negative"),
IO.Latent.Input("shape_latent"),
],
outputs=[
IO.Conditioning.Output(display_name="positive"),
IO.Conditioning.Output(display_name="negative"),
IO.Latent.Output(),
]
)
@classmethod
def execute(cls, positive, negative, shape_latent):
channels = 32
coords = shape_latent["coords"]
coord_resolution = shape_latent.get("coord_resolution")
batch_size, counts, max_tokens = infer_batched_coord_layout(coords)
shape_slat = shape_latent["samples"]
if shape_slat.ndim == 4:
shape_slat = shape_slat.squeeze(-1).transpose(1, 2).reshape(-1, channels)
latent = torch.zeros(batch_size, channels, max_tokens, 1)
proj_pack = _proj_pack_from_conditioning(positive)
model_frame = shape_latent.get("model_frame",
"y_up" if proj_pack is not None else "z_up")
extras = {
"trellis2_generation_mode": "texture_generation",
"trellis2_coords": coords,
"trellis2_coord_counts": counts,
"trellis2_shape_slat": shape_slat,
"trellis2_model_frame": model_frame,
}
if proj_pack is not None and coord_resolution is not None:
extras["trellis2_proj_feats"] = compute_stage_proj_feats(
proj_pack, "tex_1024", coords=coords, coord_resolution=coord_resolution,
)
positive_out = _conditioning_set_extras(positive, extras)
negative_out = _conditioning_set_extras(negative, extras)
out_latent = {"samples": latent, "type": "trellis2", "coords": coords, "coord_counts": counts,
"model_frame": shape_latent.get("model_frame",
"y_up" if proj_pack is not None else "z_up")}
if coord_resolution is not None:
out_latent["coord_resolution"] = coord_resolution
return IO.NodeOutput(positive_out, negative_out, out_latent)
class EmptyTrellis2LatentStructure(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="EmptyTrellis2LatentStructure",
category="latent/3d",
inputs=[
IO.Int.Input("batch_size", default=1, min=1, max=4096, tooltip="The number of latent images in the batch."),
],
outputs=[
IO.Latent.Output(),
]
)
@classmethod
def execute(cls, batch_size):
in_channels = 32
resolution = 16
latent = torch.zeros(batch_size, in_channels, resolution, resolution, resolution)
return IO.NodeOutput({"samples": latent, "type": "trellis2"})
def _dinov3_patches_to_2d(tokens, image_size, patch_size=16):
h_p = w_p = image_size // patch_size
n_patches = h_p * w_p
n_reg = tokens.shape[1] - 1 - n_patches
if n_reg < 0 or tokens.shape[1] != 1 + n_reg + n_patches:
raise ValueError(
f"_dinov3_patches_to_2d: got {tokens.shape[1]} tokens, expected "
f"1 (CLS) + N_reg + {h_p}*{w_p}={n_patches} patches at image_size={image_size}, "
f"patch_size={patch_size}. Inferred N_reg={n_reg} which is invalid."
)
start = 1 + n_reg
patches = tokens[:, start:start + n_patches]
return patches.transpose(1, 2).reshape(tokens.shape[0], -1, h_p, w_p).contiguous()
def _crop_image_with_mask(item_image, item_mask, max_image_size=1024, pad_factor=1.1,
mask_threshold=0.0, border_shave=0):
img = item_image[..., :3] if item_image.shape[-1] >= 3 else item_image[..., :1].repeat(1, 1, 3)
img = img.permute(2, 0, 1).unsqueeze(0).cpu().float().clamp(0, 1)
mask = item_mask.unsqueeze(0).unsqueeze(0).cpu().float().clamp(0, 1)
# Detect & correct an inverted mask
m2d = mask[0, 0]
border = torch.cat([m2d[0, :], m2d[-1, :], m2d[:, 0], m2d[:, -1]])
if float(border.mean()) > 0.5:
mask = 1.0 - mask
if mask_threshold > 0.0:
mask = torch.where(mask < mask_threshold, torch.zeros_like(mask), mask)
if border_shave > 0:
bs = border_shave
mask[..., :bs, :] = 0
mask[..., -bs:, :] = 0
mask[..., :, :bs] = 0
mask[..., :, -bs:] = 0
H, W = img.shape[-2:]
if max(H, W) > max_image_size:
scale = max_image_size / max(H, W)
new_w, new_h = int(W * scale), int(H * scale)
img = comfy.utils.common_upscale(img, new_w, new_h, "lanczos", "disabled")
mask = comfy.utils.common_upscale(mask, new_w, new_h, "nearest-exact", "disabled")
H, W = new_h, new_w
scene_size = (W, H)
alpha_u8 = (mask[0, 0].clamp(0, 1) * 255.0).to(torch.uint8)
fg_pixels = (alpha_u8 > 204).nonzero()
if fg_pixels.numel() > 0:
y_min, x_min = fg_pixels.min(dim=0).values.tolist()
y_max, x_max = fg_pixels.max(dim=0).values.tolist()
center_y, center_x = (y_min + y_max) / 2.0, (x_min + x_max) / 2.0
size = int(max(y_max - y_min, x_max - x_min) * pad_factor)
half = size // 2
crop_x1 = int(center_x - half)
crop_y1 = int(center_y - half)
crop_x2 = crop_x1 + 2 * half
crop_y2 = crop_y1 + 2 * half
else:
logging.warning("Mask for the image is empty; a clean foreground mask is required for best quality.")
crop_x1, crop_y1, crop_x2, crop_y2 = 0, 0, W, H
crop_bbox = (crop_x1, crop_y1, crop_x2, crop_y2)
# Zero-pad out-of-bounds slice (PIL.crop semantics).
pad_l = max(0, -crop_x1)
pad_t = max(0, -crop_y1)
pad_r = max(0, crop_x2 - W)
pad_b = max(0, crop_y2 - H)
if pad_l or pad_t or pad_r or pad_b:
img = torch.nn.functional.pad(img, (pad_l, pad_r, pad_t, pad_b), value=0.0)
mask = torch.nn.functional.pad(mask, (pad_l, pad_r, pad_t, pad_b), value=0.0)
crop_x1 += pad_l
crop_x2 += pad_l
crop_y1 += pad_t
crop_y2 += pad_t
cropped_img = img [..., crop_y1:crop_y2, crop_x1:crop_x2]
cropped_mask = mask[..., crop_y1:crop_y2, crop_x1:crop_x2]
composite = (cropped_img * cropped_mask).clamp(0, 1)
return composite, crop_bbox, scene_size
def _dino_condition_batch(clip_vision_model, image, mask, out_device, *,
pad_factor, mask_threshold=0.0, border_shave=0, want_patches=False):
"""Normalize image/mask to a batch, then per item: masked square crop + DINOv3 encode at
512 and 1024. Returns batched global tokens; with want_patches also the 2D patch grids and
the per-item composites / crop bboxes / scene sizes that the Pixal3D NAF+projection path needs."""
# Normalize to batched form so the per-image loop is uniform.
if image.ndim == 3:
image = image.unsqueeze(0)
elif image.ndim == 4:
if image.shape[1] in [1, 3, 4] and image.shape[-1] not in [1, 3, 4]:
image = image.permute(0, 2, 3, 1)
if mask.ndim == 4:
if mask.shape[1] == 1:
mask = mask.squeeze(1)
elif mask.shape[-1] == 1:
mask = mask.squeeze(-1)
else:
mask = mask[:, :, :, 0] # take first channel as fallback
if mask.ndim == 3:
if mask.shape[-1] == 1:
mask = mask.squeeze(-1).unsqueeze(0)
elif mask.ndim == 2:
mask = mask.unsqueeze(0)
batch_size = image.shape[0]
if mask.shape[0] == 1 and batch_size > 1:
mask = mask.expand(batch_size, -1, -1)
elif mask.shape[0] != batch_size:
raise ValueError(f"Conditioning mask batch {mask.shape[0]} does not match image batch {batch_size}")
cond_512_list, cond_1024_list = [], []
patches_512_list, patches_1024_list = [], []
composite_list, crop_bbox_list, scene_size_list = [], [], []
for b in range(batch_size):
item_image = image[b]
item_mask = mask[b] if mask.size(0) > 1 else mask[0]
composite, crop_bbox, scene_size = _crop_image_with_mask(
item_image, item_mask, max_image_size=1024, pad_factor=pad_factor,
mask_threshold=mask_threshold, border_shave=border_shave)
c512 = _dinov3_encode(clip_vision_model, composite, 512, want_patches=want_patches)
c1024 = _dinov3_encode(clip_vision_model, composite, 1024, want_patches=want_patches)
if want_patches:
cond_512_list.append(c512["tokens"].to(out_device))
cond_1024_list.append(c1024["tokens"].to(out_device))
patches_512_list.append(c512["patches_2d"].to(out_device))
patches_1024_list.append(c1024["patches_2d"].to(out_device))
composite_list.append(composite)
crop_bbox_list.append(crop_bbox)
scene_size_list.append(scene_size)
else:
cond_512_list.append(c512.to(out_device))
cond_1024_list.append(c1024.to(out_device))
out = {
"batch_size": batch_size,
"global_512": torch.cat(cond_512_list, dim=0),
"global_1024": torch.cat(cond_1024_list, dim=0),
}
if want_patches:
out["patches_512"] = torch.cat(patches_512_list, dim=0)
out["patches_1024"] = torch.cat(patches_1024_list, dim=0)
out["composites"] = composite_list
out["crop_bboxes"] = crop_bbox_list
out["scene_sizes"] = scene_size_list
return out
class Pixal3DConditioning(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Pixal3DConditioning",
category="model/conditioning/trellis2",
inputs=[
IO.ClipVision.Input("clip_vision_model", tooltip="DINOv3 ViT-L/16 ClipVision."),
IO.Image.Input("image"),
IO.Mask.Input("mask"),
IO.Float.Input(
"camera_angle_x", display_name="fov",
default=11.46, min=1.0, max=170.0, step=0.01, advanced=True,
tooltip="Horizontal FOV in degrees (original default ~11.46° = 0.2 rad). "
"Wire a MoGeGeometryToFOV (axis='horizontal', unit='degrees') "
"output here for a MoGe-derived FOV.",
),
],
outputs=[
IO.Conditioning.Output(display_name="positive"),
IO.Conditioning.Output(display_name="negative"),
],
)
@classmethod
def execute(cls, clip_vision_model, image, mask, camera_angle_x) -> IO.NodeOutput:
naf_model = clip_vision_model.naf
out_device = comfy.model_management.intermediate_device()
compute_device = comfy.model_management.get_torch_device()
cond = _dino_condition_batch(clip_vision_model, image, mask, out_device, pad_factor=1.1, want_patches=True)
batch_size = cond["batch_size"]
global_512, global_1024 = cond["global_512"], cond["global_1024"]
fm_512_dino, fm_1024_dino = cond["patches_512"], cond["patches_1024"]
composite_list = cond["composites"]
crop_bbox_list, scene_size_list = cond["crop_bboxes"], cond["scene_sizes"]
# The LR DINO grid AND the NAF HR grid are sampled separately
# NAF targets per stage: shape_512=512, shape_1024=512, tex_1024=1024.
def _naf_hr(lr_feat, composites, image_size, naf_target):
if naf_model is None or naf_target is None:
return None
comfy.model_management.load_model_gpu(naf_model)
inner = naf_model.model
model_dtype = next(inner.parameters()).dtype # set at load time (see clip_vision NAF)
hrs = []
for i, c in enumerate(composites):
img_i = comfy.utils.common_upscale(c, image_size, image_size, "lanczos", "disabled")\
.to(compute_device).to(model_dtype)
lr_i = lr_feat[i:i + 1].to(compute_device).to(model_dtype)
hr_i = inner(img_i, lr_i, naf_target, output_device=out_device)
hrs.append(hr_i)
return torch.cat(hrs, dim=0)
hr_shape_512 = _naf_hr(fm_512_dino, composite_list, 512, (512, 512))
hr_shape_1024 = _naf_hr(fm_1024_dino, composite_list, 1024, (512, 512))
hr_tex_1024 = _naf_hr(fm_1024_dino, composite_list, 1024, (1024, 1024))
# distance_from_fov: grid_point (-1, 0, 0) projects to pixel (0, image_resolution-1).
# FOV widget is in degrees for UX; trig + downstream projection expect radians.
camera_angle_x = math.radians(float(camera_angle_x))
distance = 0.5 / math.tan(camera_angle_x / 2.0)
cam_angle_t = torch.tensor([camera_angle_x] * batch_size, device=out_device, dtype=torch.float32)
dist_t = torch.tensor([distance] * batch_size, device=out_device, dtype=torch.float32)
scale_t = torch.ones(batch_size, device=out_device, dtype=torch.float32)
T = build_proj_transform_matrix(dist_t, batch_size, device=out_device, dtype=torch.float32)
proj_pack = {
"stages": {
"ss": {"feature_map": fm_512_dino, "feature_map_hr": None, "image_resolution": 512},
"shape_512": {"feature_map": fm_512_dino, "feature_map_hr": hr_shape_512, "image_resolution": 512},
"shape_1024": {"feature_map": fm_1024_dino, "feature_map_hr": hr_shape_1024,"image_resolution": 1024},
"tex_1024": {"feature_map": fm_1024_dino, "feature_map_hr": hr_tex_1024, "image_resolution": 1024},
},
"transform_matrix": T,
"camera_angle_x": cam_angle_t,
"mesh_scale": scale_t,
"distance": dist_t,
"patch_size": 16,
"crop_bboxes": crop_bbox_list,
"scene_sizes": scene_size_list,
}
# global_512 → SS/shape_512 cross-attn; global_1024 → shape_1024/tex_1024.
ss_proj_feats = compute_stage_proj_feats(
proj_pack, "ss", dense_grid_resolution=16, batch_size=batch_size,
device=compute_device,
)
neg_global = torch.zeros_like(global_512)
neg_embeds = torch.zeros_like(global_1024)
base_extras = {
"embeds": global_1024, "proj_feat_pack": proj_pack,
"trellis2_proj_feats": ss_proj_feats,
}
neg_extras = {
"embeds": neg_embeds, "proj_feat_pack": proj_pack,
"trellis2_proj_feats": ss_proj_feats,
}
positive = [[global_512, base_extras]]
negative = [[neg_global, neg_extras]]
return IO.NodeOutput(positive, negative)
class Trellis2Extension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[IO.ComfyNode]]:
return [
Trellis2Conditioning,
Pixal3DConditioning,
Trellis2ShapeStage,
EmptyTrellis2LatentStructure,
Trellis2TextureStage,
VaeDecodeTextureTrellis,
VaeDecodeShapeTrellis,
VaeDecodeStructureTrellis2,
Trellis2UpsampleStage,
]
async def comfy_entrypoint() -> Trellis2Extension:
return Trellis2Extension()