ComfyUI/comfy_extras/nodes_seedvr.py
2025-12-30 18:44:57 +02:00

459 lines
16 KiB
Python

from typing_extensions import override
from comfy_api.latest import ComfyExtension, io
import torch
import math
from einops import rearrange
import gc
import comfy.model_management
from comfy.utils import ProgressBar
import torch.nn.functional as F
from torchvision.transforms import functional as TVF
from torchvision.transforms import Lambda, Normalize
from torchvision.transforms.functional import InterpolationMode
@torch.inference_mode()
def tiled_vae(x, vae_model, tile_size=(512, 512), tile_overlap=(64, 64), temporal_size=16, encode=True):
gc.collect()
torch.cuda.empty_cache()
x = x.to(next(vae_model.parameters()).dtype)
if x.ndim != 5:
x = x.unsqueeze(2)
b, c, d, h, w = x.shape
sf_s = getattr(vae_model, "spatial_downsample_factor", 8)
sf_t = getattr(vae_model, "temporal_downsample_factor", 4)
if encode:
ti_h, ti_w = tile_size
ov_h, ov_w = tile_overlap
target_d = (d + sf_t - 1) // sf_t
target_h = (h + sf_s - 1) // sf_s
target_w = (w + sf_s - 1) // sf_s
else:
ti_h = max(1, tile_size[0] // sf_s)
ti_w = max(1, tile_size[1] // sf_s)
ov_h = max(0, tile_overlap[0] // sf_s)
ov_w = max(0, tile_overlap[1] // sf_s)
target_d = d * sf_t
target_h = h * sf_s
target_w = w * sf_s
stride_h = max(1, ti_h - ov_h)
stride_w = max(1, ti_w - ov_w)
storage_device = vae_model.device
result = None
count = None
def run_temporal_chunks(spatial_tile):
chunk_results = []
t_dim_size = spatial_tile.shape[2]
if encode:
input_chunk = temporal_size
else:
input_chunk = max(1, temporal_size // sf_t)
for i in range(0, t_dim_size, input_chunk):
t_chunk = spatial_tile[:, :, i : i + input_chunk, :, :]
current_valid_len = t_chunk.shape[2]
pad_amount = 0
if current_valid_len < input_chunk:
pad_amount = input_chunk - current_valid_len
last_frame = t_chunk[:, :, -1:, :, :]
padding = last_frame.repeat(1, 1, pad_amount, 1, 1)
t_chunk = torch.cat([t_chunk, padding], dim=2)
t_chunk = t_chunk.contiguous()
if encode:
out = vae_model.encode(t_chunk)[0]
else:
out = vae_model.decode_(t_chunk)
if isinstance(out, (tuple, list)): out = out[0]
if out.ndim == 4: out = out.unsqueeze(2)
if pad_amount > 0:
if encode:
expected_valid_out = (current_valid_len + sf_t - 1) // sf_t
out = out[:, :, :expected_valid_out, :, :]
else:
expected_valid_out = current_valid_len * sf_t
out = out[:, :, :expected_valid_out, :, :]
chunk_results.append(out.to(storage_device))
return torch.cat(chunk_results, dim=2)
ramp_cache = {}
def get_ramp(steps):
if steps not in ramp_cache:
t = torch.linspace(0, 1, steps=steps, device=storage_device, dtype=torch.float32)
ramp_cache[steps] = 0.5 - 0.5 * torch.cos(t * torch.pi)
return ramp_cache[steps]
total_tiles = len(range(0, h, stride_h)) * len(range(0, w, stride_w))
bar = ProgressBar(total_tiles)
for y_idx in range(0, h, stride_h):
y_end = min(y_idx + ti_h, h)
for x_idx in range(0, w, stride_w):
x_end = min(x_idx + ti_w, w)
tile_x = x[:, :, :, y_idx:y_end, x_idx:x_end]
# Run VAE
tile_out = run_temporal_chunks(tile_x)
if result is None:
b_out, c_out = tile_out.shape[0], tile_out.shape[1]
result = torch.zeros((b_out, c_out, target_d, target_h, target_w), device=storage_device, dtype=torch.float32)
count = torch.zeros((1, 1, 1, target_h, target_w), device=storage_device, dtype=torch.float32)
if encode:
ys, ye = y_idx // sf_s, (y_idx // sf_s) + tile_out.shape[3]
xs, xe = x_idx // sf_s, (x_idx // sf_s) + tile_out.shape[4]
cur_ov_h = max(0, min(ov_h // sf_s, tile_out.shape[3] // 2))
cur_ov_w = max(0, min(ov_w // sf_s, tile_out.shape[4] // 2))
else:
ys, ye = y_idx * sf_s, (y_idx * sf_s) + tile_out.shape[3]
xs, xe = x_idx * sf_s, (x_idx * sf_s) + tile_out.shape[4]
cur_ov_h = max(0, min(ov_h, tile_out.shape[3] // 2))
cur_ov_w = max(0, min(ov_w, tile_out.shape[4] // 2))
w_h = torch.ones((tile_out.shape[3],), device=storage_device)
w_w = torch.ones((tile_out.shape[4],), device=storage_device)
if cur_ov_h > 0:
r = get_ramp(cur_ov_h)
if y_idx > 0: w_h[:cur_ov_h] = r
if y_end < h: w_h[-cur_ov_h:] = 1.0 - r
if cur_ov_w > 0:
r = get_ramp(cur_ov_w)
if x_idx > 0: w_w[:cur_ov_w] = r
if x_end < w: w_w[-cur_ov_w:] = 1.0 - r
final_weight = w_h.view(1,1,1,-1,1) * w_w.view(1,1,1,1,-1)
valid_d = min(tile_out.shape[2], result.shape[2])
tile_out = tile_out[:, :, :valid_d, :, :]
tile_out.mul_(final_weight)
result[:, :, :valid_d, ys:ye, xs:xe] += tile_out
count[:, :, :, ys:ye, xs:xe] += final_weight
del tile_out, final_weight, tile_x, w_h, w_w
bar.update(1)
result.div_(count.clamp(min=1e-6))
if result.device != x.device:
result = result.to(x.device).to(x.dtype)
if x.shape[2] == 1 and sf_t == 1:
result = result.squeeze(2)
return result
def pad_video_temporal(videos: torch.Tensor, count: int = 0, temporal_dim: int = 1, prepend: bool = False):
t = videos.size(temporal_dim)
if count == 0 and not prepend:
if t % 4 == 1:
return videos
count = ((t - 1) // 4 + 1) * 4 + 1 - t
if count <= 0:
return videos
def select(start, end):
return videos[start:end] if temporal_dim == 0 else videos[:, start:end]
if count >= t:
repeat_count = count - t + 1
last = select(-1, None)
if temporal_dim == 0:
repeated = last.repeat(repeat_count, 1, 1, 1)
reversed_frames = select(1, None).flip(temporal_dim) if t > 1 else last[:0]
else:
repeated = last.expand(-1, repeat_count, -1, -1).contiguous()
reversed_frames = select(1, None).flip(temporal_dim) if t > 1 else last[:, :0]
return torch.cat([repeated, reversed_frames, videos] if prepend else
[videos, reversed_frames, repeated], dim=temporal_dim)
if prepend:
reversed_frames = select(1, count+1).flip(temporal_dim)
else:
reversed_frames = select(-count-1, -1).flip(temporal_dim)
return torch.cat([reversed_frames, videos] if prepend else
[videos, reversed_frames], dim=temporal_dim)
def clear_vae_memory(vae_model):
for module in vae_model.modules():
if hasattr(module, "memory"):
module.memory = None
gc.collect()
torch.cuda.empty_cache()
def expand_dims(tensor, ndim):
shape = tensor.shape + (1,) * (ndim - tensor.ndim)
return tensor.reshape(shape)
def get_conditions(latent, latent_blur):
t, h, w, c = latent.shape
cond = torch.ones([t, h, w, c + 1], device=latent.device, dtype=latent.dtype)
cond[:, ..., :-1] = latent_blur[:]
cond[:, ..., -1:] = 1.0
return cond
def timestep_transform(timesteps, latents_shapes):
vt = 4
vs = 8
frames = (latents_shapes[:, 0] - 1) * vt + 1
heights = latents_shapes[:, 1] * vs
widths = latents_shapes[:, 2] * vs
# Compute shift factor.
def get_lin_function(x1, y1, x2, y2):
m = (y2 - y1) / (x2 - x1)
b = y1 - m * x1
return lambda x: m * x + b
img_shift_fn = get_lin_function(x1=256 * 256, y1=1.0, x2=1024 * 1024, y2=3.2)
vid_shift_fn = get_lin_function(x1=256 * 256 * 37, y1=1.0, x2=1280 * 720 * 145, y2=5.0)
shift = torch.where(
frames > 1,
vid_shift_fn(heights * widths * frames),
img_shift_fn(heights * widths),
).to(timesteps.device)
# Shift timesteps.
T = 1000.0
timesteps = timesteps / T
timesteps = shift * timesteps / (1 + (shift - 1) * timesteps)
timesteps = timesteps * T
return timesteps
def inter(x_0, x_T, t):
t = expand_dims(t, x_0.ndim)
T = 1000.0
B = lambda t: t / T
A = lambda t: 1 - (t / T)
return A(t) * x_0 + B(t) * x_T
def area_resize(image, max_area):
height, width = image.shape[-2:]
scale = math.sqrt(max_area / (height * width))
resized_height, resized_width = round(height * scale), round(width * scale)
return TVF.resize(
image,
size=(resized_height, resized_width),
interpolation=InterpolationMode.BICUBIC,
)
def div_pad(image, factor):
height_factor, width_factor = factor
height, width = image.shape[-2:]
pad_height = (height_factor - (height % height_factor)) % height_factor
pad_width = (width_factor - (width % width_factor)) % width_factor
if pad_height == 0 and pad_width == 0:
return image
if isinstance(image, torch.Tensor):
padding = (0, pad_width, 0, pad_height)
image = torch.nn.functional.pad(image, padding, mode='constant', value=0.0)
return image
def cut_videos(videos):
t = videos.size(1)
if t == 1:
return videos
if t <= 4 :
padding = [videos[:, -1].unsqueeze(1)] * (4 - t + 1)
padding = torch.cat(padding, dim=1)
videos = torch.cat([videos, padding], dim=1)
return videos
if (t - 1) % (4) == 0:
return videos
else:
padding = [videos[:, -1].unsqueeze(1)] * (
4 - ((t - 1) % (4))
)
padding = torch.cat(padding, dim=1)
videos = torch.cat([videos, padding], dim=1)
assert (videos.size(1) - 1) % (4) == 0
return videos
def side_resize(image, size):
antialias = not (isinstance(image, torch.Tensor) and image.device.type == 'mps')
resized = TVF.resize(image, size, InterpolationMode.BICUBIC, antialias=antialias)
return resized
class SeedVR2InputProcessing(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id = "SeedVR2InputProcessing",
category="image/video",
inputs = [
io.Image.Input("images"),
io.Vae.Input("vae"),
io.Int.Input("resolution", default = 1280, min = 120), # just non-zero value
io.Int.Input("spatial_tile_size", default = 512, min = 1),
io.Int.Input("spatial_overlap", default = 64, min = 1),
io.Int.Input("temporal_tile_size", default=5, min=1, max=16384, step=4),
io.Boolean.Input("enable_tiling", default=False),
],
outputs = [
io.Latent.Output("vae_conditioning")
]
)
@classmethod
def execute(cls, images, vae, resolution, spatial_tile_size, temporal_tile_size, spatial_overlap, enable_tiling):
comfy.model_management.load_models_gpu([vae.patcher])
vae_model = vae.first_stage_model
scale = 0.9152; shift = 0
if images.dim() != 5: # add the t dim
images = images.unsqueeze(0)
images = images.permute(0, 1, 4, 2, 3)
b, t, c, h, w = images.shape
images = images.reshape(b * t, c, h, w)
clip = Lambda(lambda x: torch.clamp(x, 0.0, 1.0))
normalize = Normalize(0.5, 0.5)
images = side_resize(images, resolution)
images = clip(images)
o_h, o_w = images.shape[-2:]
images = div_pad(images, (16, 16))
images = normalize(images)
_, _, new_h, new_w = images.shape
images = images.reshape(b, t, c, new_h, new_w)
images = cut_videos(images)
images = rearrange(images, "b t c h w -> b c t h w")
# in case users a non-compatiable number for tiling
def make_divisible(val, divisor):
return max(divisor, round(val / divisor) * divisor)
spatial_tile_size = make_divisible(spatial_tile_size, 32)
spatial_overlap = make_divisible(spatial_overlap, 32)
if spatial_overlap >= spatial_tile_size:
spatial_overlap = max(0, spatial_tile_size - 8)
args = {"tile_size": (spatial_tile_size, spatial_tile_size), "tile_overlap": (spatial_overlap, spatial_overlap),
"temporal_size":temporal_tile_size}
if enable_tiling:
latent = tiled_vae(images, vae_model, encode=True, **args)
else:
latent = vae_model.encode(images, orig_dims = [o_h, o_w])[0]
clear_vae_memory(vae_model)
#images = images.to(offload_device)
#vae_model = vae_model.to(offload_device)
vae_model.img_dims = [o_h, o_w]
args["enable_tiling"] = enable_tiling
vae_model.tiled_args = args
vae_model.original_image_video = images
latent = latent.unsqueeze(2) if latent.ndim == 4 else latent
latent = rearrange(latent, "b c ... -> b ... c")
latent = (latent - shift) * scale
return io.NodeOutput({"samples": latent})
class SeedVR2Conditioning(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SeedVR2Conditioning",
category="image/video",
inputs=[
io.Latent.Input("vae_conditioning"),
io.Model.Input("model"),
],
outputs=[io.Conditioning.Output(display_name = "positive"),
io.Conditioning.Output(display_name = "negative"),
io.Latent.Output(display_name = "latent")],
)
@classmethod
def execute(cls, vae_conditioning, model) -> io.NodeOutput:
vae_conditioning = vae_conditioning["samples"]
device = vae_conditioning.device
model = model.model.diffusion_model
pos_cond = model.positive_conditioning
neg_cond = model.negative_conditioning
noises = torch.randn_like(vae_conditioning).to(device)
aug_noises = torch.randn_like(vae_conditioning).to(device)
aug_noises = noises * 0.1 + aug_noises * 0.05
cond_noise_scale = 0.0
t = (
torch.tensor([1000.0])
* cond_noise_scale
).to(device)
shape = torch.tensor(vae_conditioning.shape[1:]).to(device)[None] # avoid batch dim
t = timestep_transform(t, shape)
cond = inter(vae_conditioning, aug_noises, t)
condition = torch.stack([get_conditions(noise, c) for noise, c in zip(noises, cond)])
condition = condition.movedim(-1, 1)
noises = noises.movedim(-1, 1)
pos_shape = pos_cond.shape[0]
neg_shape = neg_cond.shape[0]
diff = abs(pos_shape - neg_shape)
if pos_shape > neg_shape:
neg_cond = F.pad(neg_cond, (0, 0, 0, diff))
else:
pos_cond = F.pad(pos_cond, (0, 0, 0, diff))
noises = rearrange(noises, "b c t h w -> b (c t) h w")
condition = rearrange(condition, "b c t h w -> b (c t) h w")
negative = [[neg_cond.unsqueeze(0), {"condition": condition}]]
positive = [[pos_cond.unsqueeze(0), {"condition": condition}]]
return io.NodeOutput(positive, negative, {"samples": noises})
class SeedVRExtension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[io.ComfyNode]]:
return [
SeedVR2Conditioning,
SeedVR2InputProcessing
]
async def comfy_entrypoint() -> SeedVRExtension:
return SeedVRExtension()