ComfyUI/comfy_extras/nodes_depth_anything_3.py
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Fix node loading from geometry_estimation folder.
2026-05-19 21:41:53 +02:00

436 lines
19 KiB
Python

"""ComfyUI nodes for Depth Anything 3.
Adds these nodes:
* ``LoadDepthAnything3`` -- load a DA3 ``.safetensors`` file from the
``models/geometry_estimation/`` folder.
* ``DepthAnything3`` -- unified depth estimation node supporting both mono and
multi-view modes via a DynamicCombo selector. In mono mode, returns a
normalised depth image plus sky/confidence masks. In multi-view mode,
additionally returns per-view extrinsics, intrinsics and raw depth packed
as a LATENT.
Model capability matrix
-----------------------
Variant head_type has_sky has_conf cam_dec
DA3-Small dualdpt False True yes
DA3-Base dualdpt False True yes
DA3-Mono-Large dpt True False no
DA3-Metric-Large dpt True False no (raw output is metres)
The node raises a ``ValueError`` at execution time when the selected
parameters conflict with the loaded model's capabilities (e.g.
``apply_sky_clip=True`` on a model with no sky head).
"""
from __future__ import annotations
from typing_extensions import override
import torch
import comfy.model_management as mm
import comfy.sd
import folder_paths
from comfy.ldm.depth_anything_3 import preprocess as da3_preprocess
from comfy_api.latest import ComfyExtension, io
class LoadDepthAnything3(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="LoadDepthAnything3",
display_name="Load Depth Anything 3",
category="loaders/geometry_estimation",
inputs=[
io.Combo.Input(
"model_name",
options=folder_paths.get_filename_list("geometry_estimation"),
),
io.Combo.Input(
"weight_dtype",
options=["default", "fp16", "bf16", "fp32"],
default="default",
),
],
outputs=[io.Model.Output("model")],
)
@classmethod
def execute(cls, model_name, weight_dtype) -> io.NodeOutput:
model_options = {}
if weight_dtype == "fp16":
model_options["dtype"] = torch.float16
elif weight_dtype == "bf16":
model_options["dtype"] = torch.bfloat16
elif weight_dtype == "fp32":
model_options["dtype"] = torch.float32
path = folder_paths.get_full_path_or_raise("geometry_estimation", model_name)
model = comfy.sd.load_diffusion_model(path, model_options=model_options)
return io.NodeOutput(model)
def _normalize_confidence(conf: torch.Tensor) -> torch.Tensor:
"""Map raw confidence (expp1 activaton, range [1, ∞)) to [0, 1] per image.
The model uses ``exp(x) + 1`` so every pixel is guaranteed to be ≥ 1.
Min-max normalization per image preserves the spatial pattern (high
confidence = brighter) while producing a valid mask in [0, 1].
"""
B = conf.shape[0]
out = []
for i in range(B):
c = conf[i]
c_min = c.min()
c_max = c.max()
if c_max > c_min:
out.append((c - c_min) / (c_max - c_min))
else:
out.append(torch.ones_like(c))
return torch.stack(out, dim=0)
def _run_da3(model_patcher, image: torch.Tensor, process_res: int,
method: str = "upper_bound_resize"):
"""Run DA3 on ``(B,H,W,3)`` IMAGE; returns depth/conf/sky at original resolution (or None)."""
assert image.ndim == 4 and image.shape[-1] == 3, \
f"expected (B,H,W,3) IMAGE; got {tuple(image.shape)}"
B, H, W, _ = image.shape
mm.load_model_gpu(model_patcher)
diffusion = model_patcher.model.diffusion_model
device = mm.get_torch_device()
dtype = diffusion.dtype if diffusion.dtype is not None else torch.float32
depths, confs, skies = [], [], []
for i in range(B):
single = image[i:i + 1].to(device)
x = da3_preprocess.preprocess_image(single, process_res=process_res, method=method)
x = x.to(dtype=dtype)
with torch.no_grad():
out = diffusion(x)
depth_lr = out["depth"]
depth_full = torch.nn.functional.interpolate(
depth_lr.unsqueeze(1).float(), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
depths.append(depth_full)
if "depth_conf" in out:
conf_full = torch.nn.functional.interpolate(
out["depth_conf"].unsqueeze(1).float(), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
confs.append(conf_full)
if "sky" in out:
sky_full = torch.nn.functional.interpolate(
out["sky"].unsqueeze(1).float(), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
skies.append(sky_full)
depth = torch.cat(depths, dim=0)
confidence = torch.cat(confs, dim=0) if confs else None
sky = torch.cat(skies, dim=0) if skies else None
return depth, confidence, sky
class DepthAnything3(io.ComfyNode):
"""Unified Depth Anything 3 node.
Mono mode
---------
Runs the model on each batch element independently and returns a
normalised depth image together with sky and confidence masks.
Multi-view mode
---------------
Treats every batch element as a separate view of the same scene.
Runs all views in a single forward pass so cross-view attention can
establish geometric consistency. Additionally returns a ``LATENT``
dict with per-view camera extrinsics, intrinsics and raw depth.
Capability errors
-----------------
A ``ValueError`` is raised immediately when a parameter requires a
model feature that is absent in the loaded checkpoint (e.g.
``apply_sky_clip=True`` on DA3-Small/Base which has no sky head,
or ``pose_method='cam_dec'`` on a monocular model).
Camera LATENT structure (multi-view only)
-----------------------------------------
samples: (1, S, 1, H, W) -- raw depth packed as latent samples
type: "da3_multiview"
extrinsics: (1, S, 4, 4) -- world-to-camera matrices
intrinsics: (1, S, 3, 3) -- pixel-space intrinsics
depth_raw: (S, H, W) -- un-normalised depth
confidence: (S, H, W) -- per-pixel confidence (zeros if N/A)
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="DepthAnything3",
display_name="Depth Anything 3",
category="image/depth",
inputs=[
io.Model.Input("model"),
io.Image.Input("image",
tooltip="Single image or image batch. "
"In multi-view mode each frame is treated as "
"a separate view of the same scene."),
io.Int.Input("process_res", default=504, min=140, max=2520, step=14,
tooltip="Resolution the model runs at (longest side, multiple of 14). "
"Lower = faster / less VRAM; higher = more detail. "
"Output is upsampled back to the original size."),
io.Combo.Input("resize_method",
options=["upper_bound_resize", "lower_bound_resize"],
default="upper_bound_resize",
tooltip="upper_bound_resize: scale so the longest side = process_res "
"(caps memory, default). "
"lower_bound_resize: scale so the shortest side = process_res "
"(preserves more detail on tall/wide images, uses more memory)."),
io.Combo.Input("normalization",
options=["v2_style", "min_max", "raw"],
default="v2_style",
tooltip="How to map raw depth to [0, 1] for the output image. "
"'raw' preserves absolute values — use this to keep "
"metric units when running DA3-Metric-Large."),
io.Boolean.Input("apply_sky_clip", default=False,
tooltip="Clip sky-region depth to the 99th percentile before "
"normalisation. Requires a sky segmentation head "
"(DA3-Mono-Large or DA3-Metric-Large). "
"Raises an error on DA3-Small/Base."),
io.DynamicCombo.Input("mode",
tooltip="mono: single image or independent batch — "
"use with any model. "
"multiview: all frames processed together with "
"cross-view attention for geometric consistency; "
"also outputs camera pose — requires DA3-Small or DA3-Base.",
options=[
io.DynamicCombo.Option("mono", []),
io.DynamicCombo.Option("multiview", [
io.Combo.Input("ref_view_strategy",
options=["saddle_balanced", "saddle_sim_range",
"first", "middle"],
default="saddle_balanced",
tooltip="Which view to use as the geometric anchor "
"(only applied when S >= 3 and no extrinsics "
"are provided). "
"saddle_balanced: picks the view whose CLS-token "
"features are closest to the median across "
"similarity, norm and variance — best general "
"choice. "
"saddle_sim_range: picks the view with the widest "
"similarity spread to other views — favours "
"the most distinct viewpoint. "
"first / middle: deterministic positional fallbacks."),
io.Combo.Input("pose_method",
options=["cam_dec", "ray_pose"],
default="cam_dec",
tooltip="cam_dec: small MLP on the final camera token "
"(DA3-Small/Base). "
"ray_pose: RANSAC over the DualDPT ray output "
"(DA3-Small/Base only)."),
]),
]),
],
outputs=[
io.Image.Output("depth_image"),
io.Mask.Output("sky_mask",
tooltip="Sky probability mask (Mono/Metric variants). "
"Zeros for Small/Base."),
io.Mask.Output("confidence",
tooltip="Depth confidence (Small/Base variants). "
"Zeros for Mono/Metric."),
io.Latent.Output("camera",
tooltip="Multi-view: per-view extrinsics + intrinsics + raw depth. "
"In mono mode this is an empty placeholder."),
],
)
@classmethod
def execute(cls, model, image, process_res, resize_method, normalization,
apply_sky_clip, mode) -> io.NodeOutput:
diffusion = model.model.diffusion_model
mode_val = mode["mode"] # "mono" or "multiview"
# Capability check for sky clip — fires in both modes.
if apply_sky_clip and not diffusion.has_sky:
raise ValueError(
"apply_sky_clip=True requires a sky segmentation head, but the loaded "
"model does not have one. Set apply_sky_clip=False, or load a model "
"that includes a sky head (e.g. DA3-Mono-Large or DA3-Metric-Large)."
)
if mode_val == "mono":
return cls._execute_mono(
model, image, process_res, resize_method,
normalization, apply_sky_clip,
)
# Capability checks for multi-view pose.
pose_method = mode["pose_method"]
ref_view_strategy = mode["ref_view_strategy"]
if pose_method == "cam_dec" and diffusion.cam_dec is None:
raise ValueError(
"pose_method='cam_dec' requires a camera decoder, but the loaded "
"model does not have one. Load a model with a camera decoder "
"(e.g. DA3-Small or DA3-Base), or set pose_method='ray_pose'."
)
if pose_method == "ray_pose" and diffusion.head_type != "dualdpt":
raise ValueError(
"pose_method='ray_pose' requires a DualDPT head, but the loaded "
"model has a DPT head. Load a model with a DualDPT head "
"(e.g. DA3-Small or DA3-Base), or set pose_method='cam_dec'."
)
return cls._execute_multiview(
model, image, process_res, resize_method,
normalization, apply_sky_clip,
ref_view_strategy, pose_method,
)
@staticmethod
def _apply_sky_clip(depth: torch.Tensor, sky: torch.Tensor) -> torch.Tensor:
return torch.stack([
da3_preprocess.apply_sky_aware_clip(depth[i], sky[i])
for i in range(depth.shape[0])
], dim=0)
@staticmethod
def _depth_to_image(depth: torch.Tensor, sky_for_norm: torch.Tensor | None,
normalization: str) -> torch.Tensor:
"""Normalise depth and pack as an (N,H,W,3) image tensor.
Preserves metric units when normalization is 'raw' (no clamping).
"""
N = depth.shape[0]
if normalization == "v2_style":
norm = torch.stack([
da3_preprocess.normalize_depth_v2_style(
depth[i], sky_for_norm[i] if sky_for_norm is not None else None)
for i in range(N)
], dim=0)
elif normalization == "min_max":
norm = da3_preprocess.normalize_depth_min_max(depth)
else:
norm = depth
# Preserve metric units when normalization is raw.
out = norm.unsqueeze(-1).repeat(1, 1, 1, 3)
if normalization != "raw":
out = out.clamp(0.0, 1.0)
return out.contiguous()
@classmethod
def _execute_mono(cls, model, image, process_res, resize_method,
normalization, apply_sky_clip) -> io.NodeOutput:
depth, confidence, sky = _run_da3(model, image, process_res, method=resize_method)
if apply_sky_clip and sky is not None:
depth = cls._apply_sky_clip(depth, sky)
out_image = cls._depth_to_image(depth, sky, normalization)
sky_mask = sky if sky is not None else torch.zeros_like(depth)
conf_mask = (_normalize_confidence(confidence)
if confidence is not None else torch.zeros_like(depth))
camera = {"samples": torch.zeros(1, 1, 1, 1, 1), "type": "mono"}
return io.NodeOutput(
out_image,
sky_mask.contiguous(),
conf_mask.contiguous(),
camera,
)
@classmethod
def _execute_multiview(cls, model, image, process_res, resize_method,
normalization, apply_sky_clip,
ref_view_strategy, pose_method) -> io.NodeOutput:
assert image.ndim == 4 and image.shape[-1] == 3, \
f"expected (B,H,W,3) IMAGE; got {tuple(image.shape)}"
S, H, W, _ = image.shape
mm.load_model_gpu(model)
diffusion = model.model.diffusion_model
device = mm.get_torch_device()
dtype = diffusion.dtype if diffusion.dtype is not None else torch.float32
# All views in a single forward pass: (1, S, 3, H', W').
x = image.to(device)
x = da3_preprocess.preprocess_image(x, process_res=process_res, method=resize_method)
x = x.to(dtype=dtype).unsqueeze(0)
use_ray_pose = (pose_method == "ray_pose")
with torch.no_grad():
out = diffusion(x, use_ray_pose=use_ray_pose,
ref_view_strategy=ref_view_strategy)
depth = torch.nn.functional.interpolate(
out["depth"].float().unsqueeze(1), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
conf_raw = torch.zeros_like(depth)
if "depth_conf" in out:
conf_raw = torch.nn.functional.interpolate(
out["depth_conf"].unsqueeze(1).float(), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
conf_mask = _normalize_confidence(conf_raw) if conf_raw.any() else conf_raw
sky = None
if "sky" in out:
sky = torch.nn.functional.interpolate(
out["sky"].unsqueeze(1).float(), size=(H, W),
mode="bilinear", align_corners=False,
).squeeze(1).cpu()
if apply_sky_clip and sky is not None:
depth = cls._apply_sky_clip(depth, sky)
if "extrinsics" in out and "intrinsics" in out:
extrinsics = out["extrinsics"].float().cpu()
intrinsics = out["intrinsics"].float().cpu()
else:
extrinsics = torch.eye(4)[None, None].expand(1, S, 4, 4).clone()
intrinsics = torch.eye(3)[None, None].expand(1, S, 3, 3).clone()
sky_for_norm = sky if diffusion.has_sky else None
depth_image = cls._depth_to_image(depth, sky_for_norm, normalization)
sky_mask = sky if sky is not None else torch.zeros_like(depth)
camera_latent = {
"samples": depth.unsqueeze(0).unsqueeze(2).contiguous(), # (1, S, 1, H, W)
"type": "da3_multiview",
"extrinsics": extrinsics.contiguous(),
"intrinsics": intrinsics.contiguous(),
"depth_raw": depth.contiguous(),
"confidence": conf_raw.contiguous(),
}
return io.NodeOutput(
depth_image,
sky_mask.contiguous(),
conf_mask.contiguous(),
camera_latent,
)
class DepthAnything3Extension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[io.ComfyNode]]:
return [
LoadDepthAnything3,
DepthAnything3,
]
async def comfy_entrypoint() -> DepthAnything3Extension:
return DepthAnything3Extension()