ComfyUI/comfy_extras/nodes_load_3d.py

129 lines
4.5 KiB
Python

import nodes
import folder_paths
import os
import uuid
from typing_extensions import override
from comfy_api.latest import IO, UI, ComfyExtension, InputImpl, Types
from pathlib import Path
def normalize_path(path):
return path.replace('\\', '/')
class Load3D(IO.ComfyNode):
@classmethod
def define_schema(cls):
input_dir = os.path.join(folder_paths.get_input_directory(), "3d")
os.makedirs(input_dir, exist_ok=True)
input_path = Path(input_dir)
base_path = Path(folder_paths.get_input_directory())
files = [
normalize_path(str(file_path.relative_to(base_path)))
for file_path in input_path.rglob("*")
if file_path.suffix.lower() in {'.gltf', '.glb', '.obj', '.fbx', '.stl', '.spz', '.splat', '.ply', '.ksplat'}
]
return IO.Schema(
node_id="Load3D",
display_name="Load 3D & Animation",
category="3d",
is_experimental=True,
inputs=[
IO.Combo.Input("model_file", options=sorted(files), upload=IO.UploadType.model),
IO.Load3D.Input("image"),
IO.Int.Input("width", default=1024, min=1, max=4096, step=1),
IO.Int.Input("height", default=1024, min=1, max=4096, step=1),
],
outputs=[
IO.Image.Output(display_name="image"),
IO.Mask.Output(display_name="mask"),
IO.String.Output(display_name="mesh_path"),
IO.Image.Output(display_name="normal"),
IO.Load3DCamera.Output(display_name="camera_info"),
IO.Video.Output(display_name="recording_video"),
],
)
@classmethod
def execute(cls, model_file, image, **kwargs) -> IO.NodeOutput:
image_path = folder_paths.get_annotated_filepath(image['image'])
mask_path = folder_paths.get_annotated_filepath(image['mask'])
normal_path = folder_paths.get_annotated_filepath(image['normal'])
load_image_node = nodes.LoadImage()
output_image, ignore_mask = load_image_node.load_image(image=image_path)
ignore_image, output_mask = load_image_node.load_image(image=mask_path)
normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
video = None
if image['recording'] != "":
recording_video_path = folder_paths.get_annotated_filepath(image['recording'])
video = InputImpl.VideoFromFile(recording_video_path)
return IO.NodeOutput(output_image, output_mask, model_file, normal_image, image['camera_info'], video)
process = execute # TODO: remove
class Preview3D(IO.ComfyNode):
@classmethod
def define_schema(cls):
return IO.Schema(
node_id="Preview3D",
search_aliases=["view mesh", "3d viewer"],
display_name="Preview 3D & Animation",
category="3d",
is_experimental=True,
is_output_node=True,
inputs=[
IO.MultiType.Input(
IO.String.Input("model_file", default="", multiline=False),
types=[
IO.File3DGLB,
IO.File3DGLTF,
IO.File3DFBX,
IO.File3DOBJ,
IO.File3DSTL,
IO.File3DUSDZ,
IO.File3DAny,
],
tooltip="3D model file or path string",
),
IO.Load3DCamera.Input("camera_info", optional=True),
IO.Image.Input("bg_image", optional=True),
],
outputs=[],
)
@classmethod
def execute(cls, model_file: str | Types.File3D, **kwargs) -> IO.NodeOutput:
if isinstance(model_file, Types.File3D):
filename = f"preview3d_{uuid.uuid4().hex}.{model_file.format}"
model_file.save_to(os.path.join(folder_paths.get_output_directory(), filename))
else:
filename = model_file
camera_info = kwargs.get("camera_info", None)
bg_image = kwargs.get("bg_image", None)
return IO.NodeOutput(ui=UI.PreviewUI3D(filename, camera_info, bg_image=bg_image))
process = execute # TODO: remove
class Load3DExtension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[IO.ComfyNode]]:
return [
Load3D,
Preview3D,
]
async def comfy_entrypoint() -> Load3DExtension:
return Load3DExtension()