ComfyUI/blueprints/Chromatic Aberration.json
Terry Jia 50076f3439
format blueprint (#13315)
Co-authored-by: guill <jacob.e.segal@gmail.com>
2026-04-06 23:33:55 -04:00

385 lines
11 KiB
JSON

{
"revision": 0,
"last_node_id": 19,
"last_link_id": 0,
"nodes": [
{
"id": 19,
"type": "2c5ef154-2bde-496d-bc8b-9dcf42f2913f",
"pos": [
3710,
-2070
],
"size": [
260,
82
],
"flags": {},
"order": 4,
"mode": 0,
"inputs": [
{
"label": "image",
"localized_name": "images.image0",
"name": "images.image0",
"type": "IMAGE",
"link": null
}
],
"outputs": [
{
"label": "IMAGE",
"localized_name": "IMAGE0",
"name": "IMAGE0",
"type": "IMAGE",
"links": []
}
],
"title": "Chromatic Aberration",
"properties": {
"proxyWidgets": [
[
"17",
"choice"
],
[
"18",
"value"
]
]
},
"widgets_values": []
}
],
"links": [],
"version": 0.4,
"definitions": {
"subgraphs": [
{
"id": "2c5ef154-2bde-496d-bc8b-9dcf42f2913f",
"version": 1,
"state": {
"lastGroupId": 0,
"lastNodeId": 18,
"lastLinkId": 23,
"lastRerouteId": 0
},
"revision": 0,
"config": {},
"name": "Chromatic Aberration",
"inputNode": {
"id": -10,
"bounding": [
3270,
-2050,
120,
60
]
},
"outputNode": {
"id": -20,
"bounding": [
4260,
-2050,
120,
60
]
},
"inputs": [
{
"id": "3b33ac46-93a6-4b1c-896a-ed6fbd24e59c",
"name": "images.image0",
"type": "IMAGE",
"linkIds": [
20
],
"localized_name": "images.image0",
"label": "image",
"pos": [
3370,
-2030
]
}
],
"outputs": [
{
"id": "abe7cd79-a87b-4bd0-8923-d79a57d81a6e",
"name": "IMAGE0",
"type": "IMAGE",
"linkIds": [
23
],
"localized_name": "IMAGE0",
"label": "IMAGE",
"pos": [
4280,
-2030
]
}
],
"widgets": [],
"nodes": [
{
"id": 16,
"type": "GLSLShader",
"pos": [
3810,
-2320
],
"size": [
390,
212
],
"flags": {},
"order": 2,
"mode": 0,
"inputs": [
{
"label": "image0",
"localized_name": "images.image0",
"name": "images.image0",
"type": "IMAGE",
"link": 20
},
{
"label": "image1",
"localized_name": "images.image1",
"name": "images.image1",
"shape": 7,
"type": "IMAGE",
"link": null
},
{
"label": "u_float0",
"localized_name": "floats.u_float0",
"name": "floats.u_float0",
"shape": 7,
"type": "FLOAT",
"link": 22
},
{
"label": "u_float1",
"localized_name": "floats.u_float1",
"name": "floats.u_float1",
"shape": 7,
"type": "FLOAT",
"link": null
},
{
"label": "u_int0",
"localized_name": "ints.u_int0",
"name": "ints.u_int0",
"shape": 7,
"type": "INT",
"link": 21
},
{
"label": "u_int1",
"localized_name": "ints.u_int1",
"name": "ints.u_int1",
"shape": 7,
"type": "INT",
"link": null
},
{
"localized_name": "fragment_shader",
"name": "fragment_shader",
"type": "STRING",
"widget": {
"name": "fragment_shader"
},
"link": null
},
{
"localized_name": "size_mode",
"name": "size_mode",
"type": "COMFY_DYNAMICCOMBO_V3",
"widget": {
"name": "size_mode"
},
"link": null
}
],
"outputs": [
{
"localized_name": "IMAGE0",
"name": "IMAGE0",
"type": "IMAGE",
"links": [
23
]
},
{
"localized_name": "IMAGE1",
"name": "IMAGE1",
"type": "IMAGE",
"links": null
},
{
"localized_name": "IMAGE2",
"name": "IMAGE2",
"type": "IMAGE",
"links": null
},
{
"localized_name": "IMAGE3",
"name": "IMAGE3",
"type": "IMAGE",
"links": null
}
],
"properties": {
"Node name for S&R": "GLSLShader"
},
"widgets_values": [
"#version 300 es\nprecision highp float;\n\nuniform sampler2D u_image0;\nuniform vec2 u_resolution;\nuniform int u_int0; // Mode\nuniform float u_float0; // Amount (0 to 100)\n\nin vec2 v_texCoord;\nout vec4 fragColor;\n\nconst int MODE_LINEAR = 0;\nconst int MODE_RADIAL = 1;\nconst int MODE_BARREL = 2;\nconst int MODE_SWIRL = 3;\nconst int MODE_DIAGONAL = 4;\n\nconst float AMOUNT_SCALE = 0.0005;\nconst float RADIAL_MULT = 4.0;\nconst float BARREL_MULT = 8.0;\nconst float INV_SQRT2 = 0.70710678118;\n\nvoid main() {\n vec2 uv = v_texCoord;\n vec4 original = texture(u_image0, uv);\n\n float amount = u_float0 * AMOUNT_SCALE;\n\n if (amount < 0.000001) {\n fragColor = original;\n return;\n }\n\n // Aspect-corrected coordinates for circular effects\n float aspect = u_resolution.x / u_resolution.y;\n vec2 centered = uv - 0.5;\n vec2 corrected = vec2(centered.x * aspect, centered.y);\n float r = length(corrected);\n vec2 dir = r > 0.0001 ? corrected / r : vec2(0.0);\n vec2 offset = vec2(0.0);\n\n if (u_int0 == MODE_LINEAR) {\n // Horizontal shift (no aspect correction needed)\n offset = vec2(amount, 0.0);\n }\n else if (u_int0 == MODE_RADIAL) {\n // Outward from center, stronger at edges\n offset = dir * r * amount * RADIAL_MULT;\n offset.x /= aspect; // Convert back to UV space\n }\n else if (u_int0 == MODE_BARREL) {\n // Lens distortion simulation (r² falloff)\n offset = dir * r * r * amount * BARREL_MULT;\n offset.x /= aspect; // Convert back to UV space\n }\n else if (u_int0 == MODE_SWIRL) {\n // Perpendicular to radial (rotational aberration)\n vec2 perp = vec2(-dir.y, dir.x);\n offset = perp * r * amount * RADIAL_MULT;\n offset.x /= aspect; // Convert back to UV space\n }\n else if (u_int0 == MODE_DIAGONAL) {\n // 45° offset (no aspect correction needed)\n offset = vec2(amount, amount) * INV_SQRT2;\n }\n \n float red = texture(u_image0, uv + offset).r;\n float green = original.g;\n float blue = texture(u_image0, uv - offset).b;\n \n fragColor = vec4(red, green, blue, original.a);\n}",
"from_input"
]
},
{
"id": 18,
"type": "PrimitiveFloat",
"pos": [
3810,
-2430
],
"size": [
270,
58
],
"flags": {},
"order": 0,
"mode": 0,
"inputs": [
{
"label": "amount",
"localized_name": "value",
"name": "value",
"type": "FLOAT",
"widget": {
"name": "value"
},
"link": null
}
],
"outputs": [
{
"localized_name": "FLOAT",
"name": "FLOAT",
"type": "FLOAT",
"links": [
22
]
}
],
"properties": {
"Node name for S&R": "PrimitiveFloat",
"min": 0,
"max": 100,
"step": 1
},
"widgets_values": [
30
]
},
{
"id": 17,
"type": "CustomCombo",
"pos": [
3520,
-2320
],
"size": [
270,
222
],
"flags": {},
"order": 1,
"mode": 0,
"inputs": [
{
"label": "mode",
"localized_name": "choice",
"name": "choice",
"type": "COMBO",
"widget": {
"name": "choice"
},
"link": null
}
],
"outputs": [
{
"localized_name": "STRING",
"name": "STRING",
"type": "STRING",
"links": null
},
{
"localized_name": "INDEX",
"name": "INDEX",
"type": "INT",
"links": [
21
]
}
],
"properties": {
"Node name for S&R": "CustomCombo"
},
"widgets_values": [
"Linear",
0,
"Linear",
"Radial",
"Barrel",
"Swirl",
"Diagonal",
""
]
}
],
"groups": [],
"links": [
{
"id": 22,
"origin_id": 18,
"origin_slot": 0,
"target_id": 16,
"target_slot": 2,
"type": "FLOAT"
},
{
"id": 21,
"origin_id": 17,
"origin_slot": 1,
"target_id": 16,
"target_slot": 4,
"type": "INT"
},
{
"id": 20,
"origin_id": -10,
"origin_slot": 0,
"target_id": 16,
"target_slot": 0,
"type": "IMAGE"
},
{
"id": 23,
"origin_id": 16,
"origin_slot": 0,
"target_id": -20,
"target_slot": 0,
"type": "IMAGE"
}
],
"extra": {
"workflowRendererVersion": "LG"
},
"category": "Image Tools/Color adjust"
}
]
}
}