ComfyUI/comfy_extras/nodes_multigpu.py
Jedrzej Kosinski d7706091ae Add Select Model/CLIP/VAE Device passthrough nodes
Replace the per-loader device widgets removed in the previous commit
with three small passthrough selector nodes registered under
advanced/multigpu:

- Select Model Device  (MODEL  in/out)  - options: default / cpu / gpu:N
- Select CLIP Device   (CLIP   in/out)  - options: default / cpu / gpu:N
- Select VAE Device    (VAE    in/out)  - options: default / gpu:N (no cpu)

Each node clones the inbound patcher (model.clone() / clip.clone() /
copy.copy(vae)+vae.patcher.clone()) and retargets load_device (and
offload_device for cpu / vae_offload_device for VAE).

Portability across machines with different GPU counts:
- VALIDATE_INPUTS returns True so an unknown gpu:N value (e.g. a
  workflow saved on a 2-GPU machine opened on a 1-GPU machine) does
  not error at validation time.
- At runtime, resolve_gpu_device_option(...) returns None for
  unknown options (with a warning), and each selector then logs a
  per-node info message and passes through unchanged, matching the
  no-op style used by MultiGPU CFG Split's
  "No extra torch devices need initialization..." log.

Also adds comfy.model_management.get_gpu_device_options_no_cpu() which
the VAE selector uses; on a single-GPU box this collapses to just
["default"], which is fine.

Amp-Thread-ID: https://ampcode.com/threads/T-019e52b4-31ee-72cd-996b-64ecd9420e13
Co-authored-by: Amp <amp@ampcode.com>
2026-05-22 21:39:18 -07:00

250 lines
8.9 KiB
Python

from __future__ import annotations
import copy
import logging
from inspect import cleandoc
from typing import TYPE_CHECKING
from typing_extensions import override
from comfy_api.latest import ComfyExtension, io
if TYPE_CHECKING:
from comfy.model_patcher import ModelPatcher
from comfy.sd import CLIP, VAE
import comfy.model_management
import comfy.multigpu
class MultiGPUCFGSplitNode(io.ComfyNode):
"""
Prepares model to have sampling accelerated via splitting work units.
Should be placed after nodes that modify the model object itself, such as compile or attention-switch nodes.
Other than those exceptions, this node can be placed in any order.
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="MultiGPU_WorkUnits",
display_name="MultiGPU CFG Split",
category="advanced/multigpu",
description=cleandoc(cls.__doc__),
inputs=[
io.Model.Input("model"),
io.Int.Input("max_gpus", default=2, min=1, step=1),
],
outputs=[
io.Model.Output(),
],
)
@classmethod
def execute(cls, model: ModelPatcher, max_gpus: int) -> io.NodeOutput:
model = comfy.multigpu.create_multigpu_deepclones(model, max_gpus, reuse_loaded=True)
return io.NodeOutput(model)
class SelectModelDeviceNode(io.ComfyNode):
"""
Place the diffusion model on a specific device (default / cpu / gpu:N).
When the selected device does not exist on the current machine
(e.g. a workflow built on a 2-GPU box opened on a 1-GPU box),
the node passes the model through unchanged and logs a message
instead of failing. This keeps workflows portable across machines
with different GPU counts.
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SelectModelDevice",
display_name="Select Model Device",
category="advanced/multigpu",
description=cleandoc(cls.__doc__),
inputs=[
io.Model.Input("model"),
io.Combo.Input("device", options=comfy.model_management.get_gpu_device_options()),
],
outputs=[
io.Model.Output(),
],
)
@classmethod
def VALIDATE_INPUTS(cls, device="default"):
# Allow unknown gpu:N values so portable workflows do not error
# at validation time; runtime fallback will handle them.
return True
@classmethod
def execute(cls, model: ModelPatcher, device: str = "default") -> io.NodeOutput:
model = model.clone()
resolved = comfy.model_management.resolve_gpu_device_option(device)
if resolved is None:
if device not in (None, "default"):
logging.info(f"Select Model Device: requested device '{device}' not available, passing through unchanged.")
return io.NodeOutput(model)
model.load_device = resolved
if resolved.type == "cpu":
model.offload_device = resolved
return io.NodeOutput(model)
class SelectCLIPDeviceNode(io.ComfyNode):
"""
Place the CLIP text encoder on a specific device (default / cpu / gpu:N).
When the selected device does not exist on the current machine
(e.g. a workflow built on a 2-GPU box opened on a 1-GPU box),
the node passes the CLIP through unchanged and logs a message
instead of failing. This keeps workflows portable across machines
with different GPU counts.
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SelectCLIPDevice",
display_name="Select CLIP Device",
category="advanced/multigpu",
description=cleandoc(cls.__doc__),
inputs=[
io.Clip.Input("clip"),
io.Combo.Input("device", options=comfy.model_management.get_gpu_device_options()),
],
outputs=[
io.Clip.Output(),
],
)
@classmethod
def VALIDATE_INPUTS(cls, device="default"):
return True
@classmethod
def execute(cls, clip: CLIP, device: str = "default") -> io.NodeOutput:
clip = clip.clone()
resolved = comfy.model_management.resolve_gpu_device_option(device)
if resolved is None:
if device not in (None, "default"):
logging.info(f"Select CLIP Device: requested device '{device}' not available, passing through unchanged.")
return io.NodeOutput(clip)
clip.patcher.load_device = resolved
if resolved.type == "cpu":
clip.patcher.offload_device = resolved
return io.NodeOutput(clip)
class SelectVAEDeviceNode(io.ComfyNode):
"""
Place the VAE on a specific device (default / gpu:N).
CPU is intentionally not offered as a choice; VAE on CPU is impractical.
When the selected device does not exist on the current machine
(e.g. a workflow built on a 2-GPU box opened on a 1-GPU box),
the node passes the VAE through unchanged and logs a message
instead of failing. This keeps workflows portable across machines
with different GPU counts.
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SelectVAEDevice",
display_name="Select VAE Device",
category="advanced/multigpu",
description=cleandoc(cls.__doc__),
inputs=[
io.Vae.Input("vae"),
io.Combo.Input("device", options=comfy.model_management.get_gpu_device_options_no_cpu()),
],
outputs=[
io.Vae.Output(),
],
)
@classmethod
def VALIDATE_INPUTS(cls, device="default"):
return True
@classmethod
def execute(cls, vae: VAE, device: str = "default") -> io.NodeOutput:
# VAE has no .clone(); shallow-copy the wrapper and clone the patcher
# so we can retarget load/offload device without affecting the input VAE.
vae = copy.copy(vae)
vae.patcher = vae.patcher.clone()
resolved = comfy.model_management.resolve_gpu_device_option(device)
if resolved is None:
if device not in (None, "default"):
logging.info(f"Select VAE Device: requested device '{device}' not available, passing through unchanged.")
return io.NodeOutput(vae)
vae.device = resolved
vae.patcher.load_device = resolved
vae.patcher.offload_device = comfy.model_management.vae_offload_device()
return io.NodeOutput(vae)
class MultiGPUOptionsNode(io.ComfyNode):
"""
Select the relative speed of GPUs in the special case they have significantly different performance from one another.
NOTE (not registered yet, see MultiGPUExtension.get_node_list below):
The output GPUOptionsGroup is plumbed through create_multigpu_deepclones() and stored on
model.model_options['multigpu_options'] via GPUOptionsGroup.register(), but the cond
scheduler in comfy/samplers.py (calc_cond_batch_outer_multigpu) does NOT yet consult
relative_speed when distributing conds across devices; it uses a uniform conds_per_device
round-robin via next_available_device(). Before re-enabling this node, wire its
relative_speed into the scheduler (e.g. via comfy.multigpu.load_balance_devices(),
which already implements the proportional split) so the input actually affects work
distribution.
"""
@classmethod
def define_schema(cls):
return io.Schema(
node_id="MultiGPU_Options",
display_name="MultiGPU Options",
category="advanced/multigpu",
description=cleandoc(cls.__doc__),
inputs=[
io.Int.Input("device_index", default=0, min=0, max=64),
io.Float.Input("relative_speed", default=1.0, min=0.0, step=0.01),
io.Custom("GPU_OPTIONS").Input("gpu_options", optional=True),
],
outputs=[
io.Custom("GPU_OPTIONS").Output(),
],
)
@classmethod
def execute(cls, device_index: int, relative_speed: float, gpu_options: comfy.multigpu.GPUOptionsGroup = None) -> io.NodeOutput:
if not gpu_options:
gpu_options = comfy.multigpu.GPUOptionsGroup()
else:
gpu_options = gpu_options.clone()
opt = comfy.multigpu.GPUOptions(device_index=device_index, relative_speed=relative_speed)
gpu_options.add(opt)
return io.NodeOutput(gpu_options)
class MultiGPUExtension(ComfyExtension):
@override
async def get_node_list(self) -> list[type[io.ComfyNode]]:
return [
MultiGPUCFGSplitNode,
SelectModelDeviceNode,
SelectCLIPDeviceNode,
SelectVAEDeviceNode,
# MultiGPUOptionsNode,
]
async def comfy_entrypoint() -> MultiGPUExtension:
return MultiGPUExtension()