ComfyUI/comfy/multigpu.py
Jedrzej Kosinski 4b93c4360f
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Implement persistent thread pool for multi-GPU CFG splitting (#13329)
Replace per-step thread create/destroy in _calc_cond_batch_multigpu with a
persistent MultiGPUThreadPool. Each worker thread calls torch.cuda.set_device()
once at startup, preserving compiled kernel caches across diffusion steps.

- Add MultiGPUThreadPool class in comfy/multigpu.py
- Create pool in CFGGuider.outer_sample(), shut down in finally block
- Main thread handles its own device batch directly for zero overhead
- Falls back to sequential execution if no pool is available
2026-04-08 05:39:07 -07:00

231 lines
9.5 KiB
Python

from __future__ import annotations
import queue
import threading
import torch
import logging
from collections import namedtuple
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from comfy.model_patcher import ModelPatcher
import comfy.utils
import comfy.patcher_extension
import comfy.model_management
class MultiGPUThreadPool:
"""Persistent thread pool for multi-GPU work distribution.
Maintains one worker thread per extra GPU device. Each thread calls
torch.cuda.set_device() once at startup so that compiled kernel caches
(inductor/triton) stay warm across diffusion steps.
"""
def __init__(self, devices: list[torch.device]):
self._workers: list[threading.Thread] = []
self._work_queues: dict[torch.device, queue.Queue] = {}
self._result_queues: dict[torch.device, queue.Queue] = {}
for device in devices:
wq = queue.Queue()
rq = queue.Queue()
self._work_queues[device] = wq
self._result_queues[device] = rq
t = threading.Thread(target=self._worker_loop, args=(device, wq, rq), daemon=True)
t.start()
self._workers.append(t)
def _worker_loop(self, device: torch.device, work_q: queue.Queue, result_q: queue.Queue):
try:
torch.cuda.set_device(device)
except Exception as e:
logging.error(f"MultiGPUThreadPool: failed to set device {device}: {e}")
while True:
item = work_q.get()
if item is None:
return
result_q.put((None, e))
return
while True:
item = work_q.get()
if item is None:
break
fn, args, kwargs = item
try:
result = fn(*args, **kwargs)
result_q.put((result, None))
except Exception as e:
result_q.put((None, e))
def submit(self, device: torch.device, fn, *args, **kwargs):
self._work_queues[device].put((fn, args, kwargs))
def get_result(self, device: torch.device):
return self._result_queues[device].get()
@property
def devices(self) -> list[torch.device]:
return list(self._work_queues.keys())
def shutdown(self):
for wq in self._work_queues.values():
wq.put(None) # sentinel
for t in self._workers:
t.join(timeout=5.0)
class GPUOptions:
def __init__(self, device_index: int, relative_speed: float):
self.device_index = device_index
self.relative_speed = relative_speed
def clone(self):
return GPUOptions(self.device_index, self.relative_speed)
def create_dict(self):
return {
"relative_speed": self.relative_speed
}
class GPUOptionsGroup:
def __init__(self):
self.options: dict[int, GPUOptions] = {}
def add(self, info: GPUOptions):
self.options[info.device_index] = info
def clone(self):
c = GPUOptionsGroup()
for opt in self.options.values():
c.add(opt)
return c
def register(self, model: ModelPatcher):
opts_dict = {}
# get devices that are valid for this model
devices: list[torch.device] = [model.load_device]
for extra_model in model.get_additional_models_with_key("multigpu"):
extra_model: ModelPatcher
devices.append(extra_model.load_device)
# create dictionary with actual device mapped to its GPUOptions
device_opts_list: list[GPUOptions] = []
for device in devices:
device_opts = self.options.get(device.index, GPUOptions(device_index=device.index, relative_speed=1.0))
opts_dict[device] = device_opts.create_dict()
device_opts_list.append(device_opts)
# make relative_speed relative to 1.0
min_speed = min([x.relative_speed for x in device_opts_list])
for value in opts_dict.values():
value['relative_speed'] /= min_speed
model.model_options['multigpu_options'] = opts_dict
def create_multigpu_deepclones(model: ModelPatcher, max_gpus: int, gpu_options: GPUOptionsGroup=None, reuse_loaded=False):
'Prepare ModelPatcher to contain deepclones of its BaseModel and related properties.'
model = model.clone()
# check if multigpu is already prepared - get the load devices from them if possible to exclude
skip_devices = set()
multigpu_models = model.get_additional_models_with_key("multigpu")
if len(multigpu_models) > 0:
for mm in multigpu_models:
skip_devices.add(mm.load_device)
skip_devices = list(skip_devices)
full_extra_devices = comfy.model_management.get_all_torch_devices(exclude_current=True)
limit_extra_devices = full_extra_devices[:max_gpus-1]
extra_devices = limit_extra_devices.copy()
# exclude skipped devices
for skip in skip_devices:
if skip in extra_devices:
extra_devices.remove(skip)
# create new deepclones
if len(extra_devices) > 0:
for device in extra_devices:
device_patcher = None
if reuse_loaded:
# check if there are any ModelPatchers currently loaded that could be referenced here after a clone
loaded_models: list[ModelPatcher] = comfy.model_management.loaded_models()
for lm in loaded_models:
if lm.model is not None and lm.clone_base_uuid == model.clone_base_uuid and lm.load_device == device:
device_patcher = lm.clone()
logging.info(f"Reusing loaded deepclone of {device_patcher.model.__class__.__name__} for {device}")
break
if device_patcher is None:
device_patcher = model.deepclone_multigpu(new_load_device=device)
device_patcher.is_multigpu_base_clone = True
multigpu_models = model.get_additional_models_with_key("multigpu")
multigpu_models.append(device_patcher)
model.set_additional_models("multigpu", multigpu_models)
model.match_multigpu_clones()
if gpu_options is None:
gpu_options = GPUOptionsGroup()
gpu_options.register(model)
else:
logging.info("No extra torch devices need initialization, skipping initializing MultiGPU Work Units.")
# TODO: only keep model clones that don't go 'past' the intended max_gpu count
# multigpu_models = model.get_additional_models_with_key("multigpu")
# new_multigpu_models = []
# for m in multigpu_models:
# if m.load_device in limit_extra_devices:
# new_multigpu_models.append(m)
# model.set_additional_models("multigpu", new_multigpu_models)
# persist skip_devices for use in sampling code
# if len(skip_devices) > 0 or "multigpu_skip_devices" in model.model_options:
# model.model_options["multigpu_skip_devices"] = skip_devices
return model
LoadBalance = namedtuple('LoadBalance', ['work_per_device', 'idle_time'])
def load_balance_devices(model_options: dict[str], total_work: int, return_idle_time=False, work_normalized: int=None):
'Optimize work assigned to different devices, accounting for their relative speeds and splittable work.'
opts_dict = model_options['multigpu_options']
devices = list(model_options['multigpu_clones'].keys())
speed_per_device = []
work_per_device = []
# get sum of each device's relative_speed
total_speed = 0.0
for opts in opts_dict.values():
total_speed += opts['relative_speed']
# get relative work for each device;
# obtained by w = (W*r)/R
for device in devices:
relative_speed = opts_dict[device]['relative_speed']
relative_work = (total_work*relative_speed) / total_speed
speed_per_device.append(relative_speed)
work_per_device.append(relative_work)
# relative work must be expressed in whole numbers, but likely is a decimal;
# perform rounding while maintaining total sum equal to total work (sum of relative works)
work_per_device = round_preserved(work_per_device)
dict_work_per_device = {}
for device, relative_work in zip(devices, work_per_device):
dict_work_per_device[device] = relative_work
if not return_idle_time:
return LoadBalance(dict_work_per_device, None)
# divide relative work by relative speed to get estimated completion time of said work by each device;
# time here is relative and does not correspond to real-world units
completion_time = [w/r for w,r in zip(work_per_device, speed_per_device)]
# calculate relative time spent by the devices waiting on each other after their work is completed
idle_time = abs(min(completion_time) - max(completion_time))
# if need to compare work idle time, need to normalize to a common total work
if work_normalized:
idle_time *= (work_normalized/total_work)
return LoadBalance(dict_work_per_device, idle_time)
def round_preserved(values: list[float]):
'Round all values in a list, preserving the combined sum of values.'
# get floor of values; casting to int does it too
floored = [int(x) for x in values]
total_floored = sum(floored)
# get remainder to distribute
remainder = round(sum(values)) - total_floored
# pair values with fractional portions
fractional = [(i, x-floored[i]) for i, x in enumerate(values)]
# sort by fractional part in descending order
fractional.sort(key=lambda x: x[1], reverse=True)
# distribute the remainder
for i in range(remainder):
index = fractional[i][0]
floored[index] += 1
return floored