Remove minimum and reorder list of values

This commit is contained in:
Alexis Rolland 2026-06-09 01:02:39 +08:00
parent 143e166794
commit 49e583e2f4

View File

@ -6,24 +6,24 @@ from comfy_api.latest import ComfyExtension, io
class AspectRatio(str, Enum):
SQUARE = "1:1 (Square)"
PHOTO_V = "2:3 (Portrait Photo)"
PHOTO_H = "3:2 (Photo)"
STANDARD_V = "3:4 (Portrait Standard)"
STANDARD_H = "4:3 (Standard)"
WIDESCREEN_V = "9:16 (Portrait Widescreen)"
WIDESCREEN_H = "16:9 (Widescreen)"
ULTRAWIDE_H = "21:9 (Ultrawide)"
PHOTO_V = "2:3 (Portrait Photo)"
STANDARD_V = "3:4 (Portrait Standard)"
WIDESCREEN_V = "9:16 (Portrait Widescreen)"
ASPECT_RATIOS: dict[AspectRatio, tuple[int, int]] = {
AspectRatio.SQUARE: (1, 1),
AspectRatio.PHOTO_V: (2, 3),
AspectRatio.PHOTO_H: (3, 2),
AspectRatio.STANDARD_V: (3, 4),
AspectRatio.STANDARD_H: (4, 3),
AspectRatio.WIDESCREEN_V: (9, 16),
AspectRatio.WIDESCREEN_H: (16, 9),
AspectRatio.ULTRAWIDE_H: (21, 9),
AspectRatio.PHOTO_V: (2, 3),
AspectRatio.STANDARD_V: (3, 4),
AspectRatio.WIDESCREEN_V: (9, 16),
}
@ -50,7 +50,7 @@ class ResolutionSelector(io.ComfyNode):
min=0.1,
max=16.0,
step=0.1,
tooltip="Target total megapixels. 1.0 MP ≈ 1024×1024 for square.",
tooltip="Target total megapixels. 1.0 MP ≈ 1024x1024 for square.",
),
io.Int.Input(
id="multiple",
@ -61,15 +61,6 @@ class ResolutionSelector(io.ComfyNode):
tooltip="Nearest multiple of the result to set the selected resolution to.",
advanced=True,
),
io.Int.Input(
id="minimum",
default=256,
min=32,
max=4096,
step=32,
tooltip="Set minimum resolution for any side to be used",
advanced=True,
),
],
outputs=[
io.Int.Output(
@ -82,20 +73,12 @@ class ResolutionSelector(io.ComfyNode):
)
@classmethod
def execute(cls, aspect_ratio: str, megapixels: float, multiple: int, minimum: int) -> io.NodeOutput:
def execute(cls, aspect_ratio: str, megapixels: float, multiple: int) -> io.NodeOutput:
w_ratio, h_ratio = ASPECT_RATIOS[aspect_ratio]
total_pixels = megapixels * 1024 * 1024
scale = math.sqrt(total_pixels / (w_ratio * h_ratio))
width = round(w_ratio * scale / multiple) * multiple
height = round(h_ratio * scale / multiple) * multiple
if width < minimum or height < minimum:
step_w = multiple // math.gcd(w_ratio, multiple)
step_h = multiple // math.gcd(h_ratio, multiple)
k_step = step_w * step_h // math.gcd(step_w, step_h)
min_k = math.ceil(max(minimum / w_ratio, minimum / h_ratio))
k = math.ceil(min_k / k_step) * k_step
width = w_ratio * k
height = h_ratio * k
return io.NodeOutput(width, height)