Talmaj Marinc
8cbdd8f72e
Use optimized attention in Dino2AttentionBlock.
2026-06-08 12:46:58 +02:00
Talmaj Marinc
15f4dc401a
Switch to optimized_attention_for_device in camera DA3 module.
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2026-06-01 16:11:04 +02:00
Talmaj Marinc
f57ebb4cf4
Simplify/remove duplication in detect_unet_config for Depth Anything 3
2026-06-01 16:11:04 +02:00
Talmaj Marinc
5861890010
Change categories for DA3 nodes.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
1bb9f729d9
Change wording from ignored to used in tooltips DA3.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
0d7fa3f5ab
Improve tooltips DA3
2026-06-01 16:11:04 +02:00
Talmaj Marinc
e58a25afd4
Replace em dashes with -
2026-06-01 16:11:04 +02:00
Talmaj Marinc
a1da4c9c35
Fix da3_geometry parameter and add colored flag to confidence and sky map.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
80b3ce106d
Simplify language of tooltips.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
26eb6bf777
Apply PR comments, reduce verbosity of docstrings, unify model and image/frame naming convention.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
da221da050
Refactor and rename nodes to from DepthAnyting3 to use DA3 naming convention.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
956f6b9950
Fix confidence use in DA3ToMesh by using normalization, fix extrisinc usage.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
724bb7b525
Fix extrinsic quaternions by normalizing them to unit quaternion.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
9f7dbb5bf6
Add DA3GeometryToMesh and DA3GeometryToPointCloud
2026-06-01 16:11:04 +02:00
Talmaj Marinc
b3b55fcb42
Improve and correct error logging for mono/multi-view.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
03aa1f2e5c
Improve tooltips.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
372ab13938
Fixup last few naming issues.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
875e0d5995
Revert support for DA3Geometry for MoGeRender.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
65e416fa2a
Move turbo to colormap.py and add it to DepthAnything3Render.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
554d0d1717
Refactor DepthAnything3 into DepthAnything3Inference and DepthAnything3Render.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
b006d69494
Refactor to a single socket ouptut for DA3 compatible with MoGeRender.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
2d6d0857ef
Add DA3ModelType to LoadDepthAnything3.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
96b2b6e30d
Improve tooltip for normalization.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
585bcad700
Apply some PR comments.
2026-06-01 16:11:04 +02:00
Talmaj
d132acbb0a
Fix DA3 model loader category.
...
Co-authored-by: Alexis Rolland <alexisrolland@hotmail.com>
2026-06-01 16:11:04 +02:00
Talmaj Marinc
00abdae8a8
Fix node loading from geometry_estimation folder.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
2064d190c4
Modify apply_sky_clip default to False.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
37479636cb
Fix no clamping when normalization is raw and refactor reusable code to _apply_sky_clip and _depth_to_image
2026-06-01 16:11:04 +02:00
Talmaj Marinc
bc19afd319
Make LoadDepthAnything3 look for models in geometry_estimation.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
c3db905288
Normalize confidence output.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
b5ecef3c47
Improve the toggles text.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
1ac1822c0a
Cleanup of comments.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
062750115e
Create a unified DepthAnything3 node.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
8ff8b10c45
Remove unused code.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
5568e15afb
Update DA3 to use dino2.get_intermediate_layers_da3
2026-06-01 16:11:04 +02:00
Talmaj Marinc
d5217129ef
Merge interpolate_pos_encoding method in dinov2
2026-06-01 16:11:04 +02:00
Talmaj Marinc
25ee627556
Fix ray_pose for non float32 dtypes CORE-135
2026-06-01 16:11:04 +02:00
Talmaj Marinc
3c47111bd4
Add support for pose estimation CORE-135.
2026-06-01 16:11:04 +02:00
Talmaj Marinc
1d5b6143e7
Refactor custom da dinov2 to image_encoders/dino2
2026-06-01 16:11:04 +02:00
Talmaj Marinc
a8c9ae9059
Modify upscaling to be closer to original CORE-135
2026-06-01 16:11:04 +02:00
Talmaj Marinc
137a05b93d
Initial commit CORE-135
2026-06-01 16:11:02 +02:00
Jukka Seppänen
462c27fdb2
feat: Add TripoSplat support ( #14210 )
2026-06-01 07:01:50 -07:00
comfyanonymous
70a2e1a851
Remove old portable updater migration code. ( #14202 )
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* Remove old portable updater migration code.
This is 2 years old so I don't think it's needed anymore.
* Delete new_updater.py
2026-05-31 20:47:00 -07:00
Alexander Piskun
4f7882a7be
[Partner Nodes] feat: added grok-imagine-video-1.5 model to the GrokVideo node in First Frame mode ( #14198 )
2026-05-31 20:40:49 -07:00
Jukka Seppänen
c37d2a0dac
feat: Add gaussian splat nodes ( #14190 )
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2026-05-31 11:47:29 -07:00
savvadesogle
cd45f42a83
fix(multigpu): replace hardcoded torch.cuda.set_device with device-agnostic set_torch_device ( #14191 )
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2026-05-30 21:18:42 -04:00
comfyanonymous
81aa5a38b2
Speed up ernie model by a bit on nvidia and use higher quality rope. ( #14192 )
2026-05-30 17:53:37 -07:00
Daxiong (Lin)
ea73d3b2ea
chore: update embedded docs to v0.5.2 ( #14193 )
2026-05-31 07:49:59 +08:00
Terry Jia
08e93a31a3
feat: add Preview3DAdvanced node ( #14175 )
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Co-authored-by: Alexis Rolland <alexisrolland@hotmail.com>
2026-05-30 17:57:36 -04:00
rattus
f7297bc5a9
Revert deprecation of non-dynamic smart memory (CORE-152 (revert)) ( #14183 )
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* mm: re-instantate smart memory for VRAM
* mm: restore non-dynamic smart memory
By popular demand. We aren't quite ready for the deprecation as non
dynamic enabled GPUs and some high-vram custom model loader setups
prefer the old full hands on.
2026-05-30 15:20:33 -04:00