Commit Graph

664 Commits

Author SHA1 Message Date
Jedrzej Kosinski
322e3d01ec Add (and leave commented out) some potential logic nodes
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2025-12-19 19:58:34 -08:00
Jedrzej Kosinski
37e94ed583 Make primitive float's step make more sense 2025-12-19 19:58:10 -08:00
Jedrzej Kosinski
847c278790 Merge branch 'master' into v3-improvements
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2025-12-19 16:18:31 -08:00
comfyanonymous
894802b0f9
Add LatentCutToBatch node. (#11411)
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2025-12-18 22:21:40 -05:00
Jedrzej Kosinski
b4bc854398 Comment out test logic nodes
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2025-12-18 16:30:41 -08:00
Jedrzej Kosinski
e8d4074884 Add an AnyTypeTestNode
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2025-12-18 00:00:57 -08:00
Jedrzej Kosinski
0958579d99 Made DynamicCombo references in DCTestNode use public interface 2025-12-17 23:00:28 -08:00
Jedrzej Kosinski
fc93133a1b Merge branch 'master' into v3-improvements 2025-12-17 22:54:50 -08:00
comfyanonymous
bf7dc63bd6
skip_load_model -> force_full_load (#11390)
This should be a bit more clear and less prone to potential breakage if the
logic of the load models changes a bit.
2025-12-17 23:29:32 -05:00
Jedrzej Kosinski
e517a6bf4c Add Resize Image/Mask node that thanks to MatchType+DynamicCombo is 16-nodes-in-1 2025-12-17 19:35:06 -08:00
Kohaku-Blueleaf
86dbb89fc9
Resolution bucketing and Trainer implementation refactoring (#11117) 2025-12-17 22:15:27 -05:00
Jedrzej Kosinski
2eca887466 Temp test node for MatchType
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2025-12-17 15:00:31 -08:00
Jedrzej Kosinski
d764601f6e Switch order of Switch and Soft Switch nodes in file 2025-12-17 13:37:19 -08:00
Jedrzej Kosinski
cb7d2456fc Merge branch 'master' into v3-improvements 2025-12-17 13:13:08 -08:00
Jedrzej Kosinski
6630cd8135 Figured out Switch situation
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2025-12-16 21:55:20 -08:00
chaObserv
827bb1512b
Add exp_heun_2_x0 sampler series (#11360) 2025-12-16 23:35:43 -05:00
Jedrzej Kosinski
85a97cc5c8 Created a Switch2 node as a side-by-side test, will likely go with Switch2 as the initial switch node
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2025-12-15 23:20:46 -08:00
comfyanonymous
645ee1881e
Inpainting for z image fun control. Use the ZImageFunControlnet node. (#11346)
image -> control image ex: pose
inpaint_image -> image for inpainting
mask -> inpaint mask
2025-12-15 23:38:12 -05:00
Jedrzej Kosinski
f3c27d6892 Merge branch 'master' into v3-improvements 2025-12-15 19:57:08 -08:00
comfyanonymous
41bcf0619d
Add code to detect if a z image fun controlnet is broken or not. (#11341) 2025-12-15 20:51:06 -05:00
comfyanonymous
70541d4e77
Support the new qwen edit 2511 reference method. (#11340)
index_timestep_zero can be selected in the
FluxKontextMultiReferenceLatentMethod now with the display name set to the
more generic "Edit Model Reference Method" node.
2025-12-15 19:20:34 -05:00
comfyanonymous
5cb1e0c9a0
Disable guards on transformer_options when torch.compile (#11317) 2025-12-15 16:49:29 -05:00
Jedrzej Kosinski
90f17a27e1 Merge branch 'master' into v3-improvements
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2025-12-13 21:51:12 -08:00
chaObserv
6592bffc60
seeds_2: add phi_2 variant and sampler node (#11309)
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* Add phi_2 solver type to seeds_2

* Add sampler node of seeds_2
2025-12-14 00:03:29 -05:00
comfyanonymous
da2bfb5b0a
Basic implementation of z image fun control union 2.0 (#11304)
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The inpaint part is currently missing and will be implemented later.

I think they messed up this model pretty bad. They added some
control_noise_refiner blocks but don't actually use them. There is a typo
in their code so instead of doing control_noise_refiner -> control_layers
it runs the whole control_layers twice.

Unfortunately they trained with this typo so the model works but is kind
of slow and would probably perform a lot better if they corrected their
code and trained it again.
2025-12-13 01:39:11 -05:00
Jukka Seppänen
982876d59a
WanMove support (#11247) 2025-12-11 22:29:34 -05:00
Jedrzej Kosinski
43856bd49a Merge remote-tracking branch 'origin/master' into v3-improvements
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2025-12-09 01:52:15 -08:00
Alexander Piskun
85c4b4ae26
chore: replace imports of deprecated V1 classes (#11127) 2025-12-08 01:27:02 -08:00
Jedrzej Kosinski
e2bc6301af Merge branch 'master' into v3-improvements 2025-12-06 13:14:20 -08:00
Jukka Seppänen
7ac7d69d94
Fix EmptyAudio node input types (#11149)
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2025-12-06 10:09:44 -08:00
Alexander Piskun
913f86b727
[V3] convert nodes_mask.py to V3 schema (#10669)
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* convert nodes_mask.py to V3 schema

* set "Preview Mask" as display name for MaskPreview
2025-12-05 20:24:10 -08:00
Alexander Piskun
117bf3f2bd
convert nodes_freelunch.py to the V3 schema (#10904) 2025-12-05 20:22:02 -08:00
Jukka Seppänen
fd109325db
Kandinsky5 model support (#10988)
* Add Kandinsky5 model support

lite and pro T2V tested to work

* Update kandinsky5.py

* Fix fp8

* Fix fp8_scaled text encoder

* Add transformer_options for attention

* Code cleanup, optimizations, use fp32 for all layers originally at fp32

* ImageToVideo -node

* Fix I2V, add necessary latent post process nodes

* Support text to image model

* Support block replace patches (SLG mostly)

* Support official LoRAs

* Don't scale RoPE for lite model as that just doesn't work...

* Update supported_models.py

* Rever RoPE scaling to simpler one

* Fix typo

* Handle latent dim difference for image model in the VAE instead

* Add node to use different prompts for clip_l and qwen25_7b

* Reduce peak VRAM usage a bit

* Further reduce peak VRAM consumption by chunking ffn

* Update chunking

* Update memory_usage_factor

* Code cleanup, don't force the fp32 layers as it has minimal effect

* Allow for stronger changes with first frames normalization

Default values are too weak for any meaningful changes, these should probably be exposed as advanced node options when that's available.

* Add image model's own chat template, remove unused image2video template

* Remove hard error in ReplaceVideoLatentFrames -node

* Update kandinsky5.py

* Update supported_models.py

* Fix typos in prompt template

They were now fixed in the original repository as well

* Update ReplaceVideoLatentFrames

Add tooltips
Make source optional
Better handle negative index

* Rename NormalizeVideoLatentFrames -node

For bit better clarity what it does

* Fix NormalizeVideoLatentStart node out on non-op
2025-12-05 22:20:22 -05:00
Jedrzej Kosinski
f0e0a19216 Merge branch 'master' into v3-improvements 2025-12-05 13:47:09 -08:00
Jukka Seppänen
79d17ba233
Context windows fixes and features (#10975)
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* Apply cond slice fix

* Add FreeNoise

* Update context_windows.py

* Add option to retain condition by indexes for each window

This allows for example Wan/HunyuanVideo image to video to "work" by using the initial start frame for each window, otherwise windows beyond first will be pure T2V generations.

* Update context_windows.py

* Allow splitting multiple conds into different windows

* Add handling for audio_embed

* whitespace

* Allow freenoise to work on other dims, handle 4D batch timestep

Refactor Freenoise function. And fix batch handling as timesteps seem to be expanded to batch size now.

* Disable experimental options for now

So that  the Freenoise and bugfixes can be merged first

---------

Co-authored-by: Jedrzej Kosinski <kosinkadink1@gmail.com>
Co-authored-by: ozbayb <17261091+ozbayb@users.noreply.github.com>
2025-12-05 12:42:46 -08:00
Jedrzej Kosinski
bdb2de3a8e Merge branch 'master' into v3-improvements 2025-12-04 14:22:05 -08:00
comfyanonymous
ecdc8697d5
Qwen Image Lora training fix from #11090 (#11094)
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2025-12-03 22:49:28 -05:00
Jedrzej Kosinski
7637be3c16 Merge branch 'master' into v3-improvements 2025-12-03 18:51:04 -08:00
Alexander Piskun
dce518c2b4
convert nodes_audio.py to V3 schema (#10798) 2025-12-03 17:35:04 -08:00
Jedrzej Kosinski
3a40e08f8d Added CustomCombo node in backend to reflect frontend node 2025-12-03 17:31:22 -08:00
Jedrzej Kosinski
23cd5bbe0e Replace ... usage with a MISSING sentinel for clarity in nodes_logic.py 2025-12-03 16:04:27 -08:00
Jedrzej Kosinski
639cf870f9 Merge branch 'master' into v3-improvements 2025-12-03 13:58:36 -08:00
Alexander Piskun
440268d394
convert nodes_load_3d.py to V3 schema (#10990) 2025-12-03 13:52:31 -08:00
Jedrzej Kosinski
009e90a2cd Make curr_prefix be a list of strings instead of string for easier parsing as keys get added to dynamic types 2025-12-03 00:28:50 -08:00
Jedrzej Kosinski
0b5d4023f7 Remove test validate_inputs function on test node 2025-12-03 00:01:23 -08:00
Jedrzej Kosinski
5ede17309a Support Combo outputs in a more sane way 2025-12-02 23:51:26 -08:00
Jedrzej Kosinski
c120eee5ba
Add MatchType, DynamicCombo, and Autogrow support to V3 Schema (#10832)
* Added output_matchtypes to generated json for v3, initial backend support for MatchType, created nodes_logic.py and added SwitchNode

* Fixed providing list of allowed_types

* Add workaround in validation.py for V3 Combo outputs not working as Combo inputs

* Make match type receive_type pass validation

* Also add MatchType check to input_type in validation - will likely trigger when connecting to non-lazy stuff

* Make sure this PR only has MatchType stuff

* Initial work on DynamicCombo

* Add get_dynamic function, not yet filled out correctly

* Mark Switch node as Beta

* Make sure other unfinished dynamic types are not accidentally used

* Send DynamicCombo.Option inputs in the same format as normal v1 inputs

* add dynamic combo test node

* Support validation of inputs and outputs

* Add missing input params to DynamicCombo.Input

* Add get_all function to inputs for id validation purposes

* Fix imports for v3 returning everything when doing io/ui/IO/UI instead of what is in __all__ of _io.py and _ui.py

* Modifying behavior of get_dynamic in V3 + serialization so can be used in execution code

* Fix v3 schema validation code after changes

* Refactor hidden_values for v3 in execution.py to be more general v3_data, add helper functions for dynamic behavior, preparing for restructuring dynamic type into object (not finished yet)

* Add nesting of inputs on DynamicCombo during execution

* Work with latest frontend commits

* Fix cringe arrows

* frontend will no longer namespace dynamic inputs widgets so reflect that in code, refactor build_nested_inputs

* Prepare Autogrow support for the love of the game

* satisfy ruff

* Create test nodes for Autogrow to collab with frontend development

* Add nested combo to DCTestNode

* Remove array support from build_nested_inputs, properly handle missing expected values

* Make execution.validate_inputs properly validate required dynamic inputs, renamed dynamic_data to dynamic_paths for clarity

* MatchType does not need any DynamicInput/Output features on backend; will increase compatibility with  dynamic types

* Probably need this for ruff check

* Change MatchType to have template be the first and only required param; output id's do nothing right now, so no need

* Fix merge regression with LatentUpscaleModel type not being put in __all__ for _io.py, fix invalid type hint for validate_inputs

* Make Switch node inputs optional, disallow both inputs from being missing, and still work properly with lazy; when one input is missing, use the other no matter what the switch is set to

* Satisfy ruff

* Move MatchType code above the types that inherit from DynamicInput

* Add DynamicSlot type, awaiting frontend support

* Make curr_prefix creation happen in Autogrow, move curr_prefix in DynamicCombo to only be created if input exists in live_inputs

* I was confused, fixing accidentally redundant curr_prefix addition in Autogrow

* Make sure Autogrow inputs are force_input = True when WidgetInput, fix runtime validation by removing original input from expected inputs, fix min/max bounds, change test nodes slightly

* Remove unnecessary id usage in Autogrow test node outputs

* Commented out Switch node + test nodes

* Remove commented out code from Autogrow

* Make TemplatePrefix max more clear, allow max == 1

* Replace all dict[str] with dict[str, Any]

* Renamed add_to_dict_live_inputs to expand_schema_for_dynamic

* Fixed typo in DynamicSlot input code

* note about live_inputs not being present soon in get_v1_info (internal function anyway)

* For now, hide DynamicCombo and Autogrow from public interface

* Removed comment
2025-12-03 00:17:13 -05:00
comfyanonymous
b94d394a64
Support Z Image alibaba pai fun controlnets. (#11062)
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These are not actual controlnets so put it in the models/model_patches
folder and use the ModelPatchLoader + QwenImageDiffsynthControlnet node to
use it.
2025-12-02 21:38:31 -05:00
Alexander Piskun
33d6aec3b7
add check for the format arg type in VideoFromComponents.save_to function (#11046)
* add check for the format var type in VideoFromComponents.save_to function

* convert "format" to VideoContainer enum
2025-12-02 11:50:13 -08:00
comfyanonymous
eaf68c9b5b
Make lora training work on Z Image and remove some redundant nodes. (#10927)
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2025-11-26 19:25:32 -05:00