- ComfyUI can now load EXR files.
- There are new arithmetic nodes for floats and integers.
- EXR nodes can load depth maps and be remapped with
ImageApplyColormap. This allows end users to use ground truth depth
data from video game engines or 3D graphics tools and recolor it to
the format expected by depth ControlNets: grayscale inverse depth
maps and "inferno" colored inverse depth maps.
- Fixed license notes.
- Added an additional known ControlNet model.
- Because CV2 is now used to read OpenEXR files, an environment
variable must be set early on in the application, before CV2 is
imported. This file, main_pre, is now imported early on in more
places.
- Improve node loading order. It now occurs "as late as possible".
Configuration should be exposed as per the README.
- Added methods to specify custom folders and models used in examples
more robustly for custom nodes.
- Downloading models can now be gracefully interrupted.
- Progress notifications are now sent over the network for distributed
ComfyUI operations.
- Python objects have been moved around to prevent less transitive
package importing issues.
Previously when a list of 3 images [0, 1, 2] was used for a 6 frame video
they were concated like this:
[0, 1, 2, 0, 1, 2]
now they are concated like this:
[0, 0, 1, 1, 2, 2]
The created checkpoints contain workflow metadata that can be loaded by
dragging them on top of the UI or loading them with the "Load" button.
Checkpoints will be saved in fp16 or fp32 depending on the format ComfyUI
is using for inference on your hardware. To force fp32 use: --force-fp32
Anything that patches the model weights like merging or loras will be
saved.
The output directory is currently set to: output/checkpoints but that might
change in the future.